project64/Source/Project64/UserInterface/Settings/SettingsPage-Game-Plugin.h

61 lines
2.7 KiB
C++

#pragma once
#include <Project64-core/Plugin.h>
#include <Project64/Plugins/PluginList.h>
#include "SettingsPage.h"
class CGamePluginPage :
public CSettingsPageImpl<CGamePluginPage>,
public CSettingsPage
{
BEGIN_MSG_MAP_EX(CGamePluginPage)
COMMAND_HANDLER_EX(GFX_LIST, LBN_SELCHANGE, GfxPluginChanged)
COMMAND_HANDLER_EX(AUDIO_LIST, LBN_SELCHANGE, AudioPluginChanged)
COMMAND_HANDLER_EX(CONT_LIST, LBN_SELCHANGE, ControllerPluginChanged)
COMMAND_HANDLER_EX(RSP_LIST, LBN_SELCHANGE, RspPluginChanged)
COMMAND_ID_HANDLER_EX(GFX_ABOUT, GfxPluginAbout)
COMMAND_ID_HANDLER_EX(AUDIO_ABOUT, AudioPluginAbout)
COMMAND_ID_HANDLER_EX(CONT_ABOUT, ControllerPluginAbout)
COMMAND_ID_HANDLER_EX(RSP_ABOUT, RspPluginAbout)
COMMAND_ID_HANDLER_EX(IDC_HLE_GFX, HleGfxChanged)
COMMAND_ID_HANDLER_EX(IDC_HLE_AUDIO, HleAudioChanged)
END_MSG_MAP()
enum { IDD = IDD_Settings_GamePlugin };
public:
CGamePluginPage(HWND hParent, const RECT & rcDispay);
LanguageStringID PageTitle(void) { return TAB_PLUGIN; }
void HidePage(void);
void ShowPage(void);
void ApplySettings(bool UpdateScreen);
bool EnableReset(void);
void ResetPage(void);
private:
void GfxPluginAbout(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { ShowAboutButton(GFX_LIST); }
void AudioPluginAbout(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { ShowAboutButton(AUDIO_LIST); }
void ControllerPluginAbout(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { ShowAboutButton(CONT_LIST); }
void RspPluginAbout(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { ShowAboutButton(RSP_LIST); }
void GfxPluginChanged(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { PluginItemChanged(GFX_LIST, GFX_ABOUT); }
void AudioPluginChanged(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { PluginItemChanged(AUDIO_LIST, AUDIO_ABOUT); }
void ControllerPluginChanged(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { PluginItemChanged(CONT_LIST, CONT_ABOUT); }
void RspPluginChanged(UINT /*Code*/, int /*id*/, HWND /*ctl*/) { PluginItemChanged(RSP_LIST, RSP_ABOUT); }
void HleGfxChanged(UINT Code, int id, HWND ctl);
void HleAudioChanged(UINT Code, int id, HWND ctl);
void ShowAboutButton(int id);
void PluginItemChanged(int id, int AboutID, bool bSetChanged = true);
void AddPlugins(int ListId, SettingID Type, PLUGIN_TYPE PluginType);
void UpdatePageSettings(void);
void ApplyComboBoxes(void);
bool ResetComboBox(CModifiedComboBox & ComboBox, SettingID Type);
CPartialGroupBox m_GfxGroup, m_AudioGroup, m_ControlGroup, m_RspGroup;
CPluginList m_PluginList;
};