project64/Source/Project64/UserInterface/Debugger/ScriptAPI/ScriptAPI_pj64.cpp

247 lines
7.6 KiB
C++

#include "stdafx.h"
#include "ScriptAPI.h"
#include <Project64/UserInterface/DiscordRPC.h>
#include <Project64/UserInterface/MainWindow.h>
void ScriptAPI::Define_pj64(duk_context * ctx)
{
const DukPropListEntry romInfoProps[] = {
{"goodName", DukGetter(js_pj64_romInfo__get_goodName)},
{"fileName", DukGetter(js_pj64_romInfo__get_fileName)},
{"filePath", DukGetter(js_pj64_romInfo__get_filePath)},
{"crc1", DukGetter(js_pj64_romInfo__get_headerCrc1)},
{"crc2", DukGetter(js_pj64_romInfo__get_headerCrc2)},
{"name", DukGetter(js_pj64_romInfo__get_headerName)},
{"mediaFormat", DukGetter(js_pj64_romInfo__get_headerMediaFormat)},
{"id", DukGetter(js_pj64_romInfo__get_headerId)},
{"countryCode", DukGetter(js_pj64_romInfo__get_headerCountryCode)},
{"version", DukGetter(js_pj64_romInfo__get_headerVersion)},
{ nullptr }
};
const DukPropListEntry props[] = {
{"open", DukCFunction(js_pj64_open)},
{"close", DukCFunction(js_pj64_close)},
{"reset", DukCFunction(js_pj64_reset)},
{"pause", DukCFunction(js_pj64_pause)},
{"resume", DukCFunction(js_pj64_resume)},
{"limitfps", DukCFunction(js_pj64_limitfps)},
//{ "savestate", DukCFunction(js_pj64_savestate) },
//{ "loadstate", DukCFunction(js_pj64_loadstate) },
{"installDirectory", DukGetter(js_pj64__get_installDirectory)},
{"scriptsDirectory", DukGetter(js_pj64__get_scriptsDirectory)},
{"modulesDirectory", DukGetter(js_pj64__get_modulesDirectory)},
{"romDirectory", DukGetter(js_pj64__get_romDirectory)},
{DUK_HIDDEN_SYMBOL("romInfo"), DukObject(romInfoProps)},
{"romInfo", DukGetter(js_pj64__get_romInfo)},
{ nullptr }
};
DefineGlobalInterface(ctx, "pj64", props);
}
duk_ret_t ScriptAPI::js_pj64_open(duk_context * ctx)
{
CheckArgs(ctx, {Arg_String});
const char * romPath = duk_get_string(ctx, 0);
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
char * romPathCopy = new char[MAX_PATH]; // main window proc deletes
strncpy(romPathCopy, romPath, MAX_PATH);
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_OPEN_ROM, (WPARAM)romPath);
return 0;
}
duk_ret_t ScriptAPI::js_pj64_close(duk_context * /*ctx*/)
{
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_CLOSE_ROM, 0);
return 0;
}
duk_ret_t ScriptAPI::js_pj64_reset(duk_context * ctx)
{
CheckArgs(ctx, {Arg_OptBoolean});
bool bSoftReset = (bool)duk_get_boolean_default(ctx, 0, (duk_bool_t) false);
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_RESET, (WPARAM)bSoftReset);
return 0;
}
duk_ret_t ScriptAPI::js_pj64_pause(duk_context * /*ctx*/)
{
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_PAUSE, 0);
return 0;
}
duk_ret_t ScriptAPI::js_pj64_resume(duk_context * /*ctx*/)
{
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_RESUME, 0);
return 0;
}
duk_ret_t ScriptAPI::js_pj64_limitfps(duk_context * ctx)
{
CheckArgs(ctx, {Arg_Boolean});
bool bLimitFps = duk_get_boolean(ctx, 0);
g_Settings->SaveBool(GameRunning_LimitFPS, bLimitFps);
return 0;
}
/*
duk_ret_t ScriptAPI::js_pj64_savestate(duk_context* ctx)
{
// todo: adjust path
CheckArgs(ctx, { Arg_OptString });
const char* path = duk_get_string_default(ctx, 0, "");
g_Settings->SaveString(GameRunning_InstantSaveFile, path);
g_System->ExternalEvent(SysEvent_SaveMachineState);
return 0;
}
duk_ret_t ScriptAPI::js_pj64_loadstate(duk_context* ctx)
{
// todo: adjust path
CheckArgs(ctx, { Arg_OptString });
const char* path = duk_get_string_default(ctx, 0, "");
g_Settings->SaveString(GameRunning_InstantSaveFile, path);
g_System->ExternalEvent(SysEvent_LoadMachineState);
return 0;
}
*/
duk_ret_t ScriptAPI::js_pj64__get_installDirectory(duk_context * ctx)
{
stdstr dirPath = GetInstance(ctx)->System()->InstallDirPath();
duk_push_string(ctx, dirPath.c_str());
return 1;
}
duk_ret_t ScriptAPI::js_pj64__get_scriptsDirectory(duk_context * ctx)
{
stdstr dirPath = GetInstance(ctx)->System()->ScriptsDirPath();
duk_push_string(ctx, dirPath.c_str());
return 1;
}
duk_ret_t ScriptAPI::js_pj64__get_modulesDirectory(duk_context * ctx)
{
stdstr dirPath = GetInstance(ctx)->System()->ModulesDirPath();
duk_push_string(ctx, dirPath.c_str());
return 1;
}
duk_ret_t ScriptAPI::js_pj64__get_romDirectory(duk_context * ctx)
{
duk_push_string(ctx, g_Settings->LoadStringVal(RomList_GameDir).c_str());
return 1;
}
duk_ret_t ScriptAPI::js_pj64__get_romInfo(duk_context * ctx)
{
if (g_Settings->LoadStringVal(Game_GameName) != "")
{
duk_push_this(ctx);
duk_get_prop_string(ctx, -1, DUK_HIDDEN_SYMBOL("romInfo"));
}
else
{
duk_push_null(ctx);
}
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_goodName(duk_context * ctx)
{
duk_push_string(ctx, g_Settings->LoadStringVal(Rdb_GoodName).c_str());
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_fileName(duk_context * ctx)
{
duk_push_string(ctx, CPath(g_Settings->LoadStringVal(Game_File)).GetNameExtension().c_str());
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_filePath(duk_context * ctx)
{
duk_push_string(ctx, g_Settings->LoadStringVal(Game_File).c_str());
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerCrc1(duk_context * ctx)
{
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
uint32_t crc1 = 0;
debugger->DebugLoad_VAddr<uint32_t>(0xB0000010, crc1);
duk_push_uint(ctx, crc1);
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerCrc2(duk_context * ctx)
{
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
uint32_t crc2 = 0;
debugger->DebugLoad_VAddr<uint32_t>(0xB0000014, crc2);
duk_push_uint(ctx, crc2);
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerName(duk_context * ctx)
{
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
char headerName[0x15] = "";
for (size_t i = 0; i < 0x14; i++)
{
debugger->DebugLoad_VAddr<char>(0xB0000020 + i, headerName[i]);
}
duk_push_string(ctx, headerName);
duk_trim(ctx, -1);
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerMediaFormat(duk_context * ctx)
{
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
uint32_t mediaFormat = 0;
debugger->DebugLoad_VAddr<uint32_t>(0xB0000038, mediaFormat);
duk_push_uint(ctx, mediaFormat);
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerId(duk_context * ctx)
{
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
char headerId[3] = "";
debugger->DebugLoad_VAddr<char>(0xB000003C, headerId[0]);
debugger->DebugLoad_VAddr<char>(0xB000003D, headerId[1]);
duk_push_string(ctx, headerId);
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerCountryCode(duk_context * ctx)
{
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
char countryCode[2] = "";
debugger->DebugLoad_VAddr<char>(0xB000003E, countryCode[0]);
duk_push_string(ctx, countryCode);
return 1;
}
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerVersion(duk_context * ctx)
{
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
uint8_t headerVersion = 0;
debugger->DebugLoad_VAddr<uint8_t>(0xB000003F, headerVersion);
duk_push_uint(ctx, headerVersion);
return 1;
}