674 lines
23 KiB
C++
674 lines
23 KiB
C++
/*
|
|
* Glide64 - Glide video plugin for Nintendo 64 emulators.
|
|
* Copyright (c) 2002 Dave2001
|
|
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
//****************************************************************
|
|
//
|
|
// Glide64 - Glide Plugin for Nintendo 64 emulators
|
|
// Project started on December 29th, 2001
|
|
//
|
|
// Authors:
|
|
// Dave2001, original author, founded the project in 2001, left it in 2002
|
|
// Gugaman, joined the project in 2002, left it in 2002
|
|
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
|
|
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
|
|
//
|
|
//****************************************************************
|
|
//
|
|
// To modify Glide64:
|
|
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
|
|
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
|
|
//
|
|
//****************************************************************
|
|
|
|
/**********************************************************************************
|
|
Common gfx plugin spec, version #1.3 maintained by zilmar (zilmar@emulation64.com)
|
|
|
|
All questions or suggestions should go through the mailing list.
|
|
http://www.egroups.com/group/Plugin64-Dev
|
|
***********************************************************************************
|
|
|
|
Notes:
|
|
------
|
|
|
|
Setting the approprate bits in the MI_INTR_REG and calling CheckInterrupts which
|
|
are both passed to the DLL in InitiateGFX will generate an Interrupt from with in
|
|
the plugin.
|
|
|
|
The Setting of the RSP flags and generating an SP interrupt should not be done in
|
|
the plugin
|
|
|
|
**********************************************************************************/
|
|
|
|
// THIS FILE IS A PRECOMPILED HEADER TO DECREASE BUILD TIME. INCLUDE ALL STANDARD
|
|
// .H FILES HERE
|
|
|
|
#ifndef _GFX_H_INCLUDED__
|
|
#define _GFX_H_INCLUDED__
|
|
|
|
#include "winlnxdefs.h"
|
|
|
|
#include <stdio.h>
|
|
#include <fstream>
|
|
#include <stddef.h> // offsetof
|
|
#include <glide.h>
|
|
#include <Common/MemTest.h>
|
|
#include <settings/Settings.h>
|
|
#include "GlideExtensions.h"
|
|
#include "rdp.h"
|
|
#include "Keys.h"
|
|
#include "config.h"
|
|
|
|
#if defined __VISUALC__
|
|
typedef unsigned char boolean;
|
|
#define GLIDE64_TRY __try
|
|
#define GLIDE64_CATCH __except (EXCEPTION_EXECUTE_HANDLER)
|
|
#else
|
|
#define GLIDE64_TRY try
|
|
#define GLIDE64_CATCH catch (...)
|
|
#endif
|
|
|
|
#ifndef _WIN32
|
|
typedef void* HWND;
|
|
#endif
|
|
|
|
#ifndef TEXTURE_FILTER
|
|
typedef wxInt64 int64;
|
|
typedef wxUint64 uint64;
|
|
#endif
|
|
|
|
#if defined(__cplusplus)
|
|
extern "C" {
|
|
#endif
|
|
|
|
#define _ENDUSER_RELEASE_
|
|
|
|
//********
|
|
// Logging
|
|
|
|
// ********************************
|
|
// ** TAKE OUT BEFORE RELEASE!!! **
|
|
//#define LOGGING // log of spec functions called
|
|
//#define LOG_KEY // says "Key!!!" in the log when space bar is pressed
|
|
|
|
//#define LOG_UCODE
|
|
|
|
//#define ALTTAB_FIX
|
|
|
|
//#define EXTREME_LOGGING // lots of logging
|
|
// note that some of these things are inserted/removed
|
|
// from within the code & may not be changed by this define.
|
|
|
|
//#define TLUT_LOGGING // log every entry of the TLUT?
|
|
// ********************************
|
|
|
|
#define FPS // fps counter able? (not enabled necessarily)
|
|
|
|
#define LOGNOTKEY // Log if not pressing:
|
|
#define LOGKEY 0x11 // this key (CONTROL)
|
|
|
|
#define LOG_COMMANDS // log the whole 64-bit command as (0x........, 0x........)
|
|
|
|
//#define CATCH_EXCEPTIONS // catch exceptions so it doesn't freeze and will report
|
|
// "The gfx plugin has caused an exception" instead.
|
|
|
|
#define FLUSH // flush the file buffer. slower logging, but makes sure
|
|
// the command is logged before continuing (in case of
|
|
// crash or exception, the log will not be cut short)
|
|
#ifndef _ENDUSER_RELEASE_
|
|
#define RDP_LOGGING // Allow logging (will not log unless checked, but allows the option)
|
|
// Logging functions will not be compiled if this is not present.
|
|
//#define RDP_ERROR_LOG
|
|
#endif
|
|
|
|
#define FPS_FRAMES 10 // Number of frames in which to make an FPS count
|
|
|
|
//#define SHOW_FULL_TEXVIEWER // shows the entire contents of the texture in the cache viewer,
|
|
// usually used to debug clamping issues.
|
|
|
|
|
|
// Usually enabled
|
|
#define LARGE_TEXTURE_HANDLING // allow large-textured objects to be split?
|
|
|
|
#ifdef ALTTAB_FIX
|
|
extern HHOOK hhkLowLevelKybd;
|
|
extern LRESULT CALLBACK LowLevelKeyboardProc(int nCode,
|
|
WPARAM wParam, LPARAM lParam);
|
|
#endif
|
|
|
|
// Simulations
|
|
//#define SIMULATE_VOODOO1
|
|
//#define SIMULATE_BANSHEE
|
|
//********
|
|
|
|
#ifdef EXT_LOGGING
|
|
extern std::ofstream extlog;
|
|
#define EXT(x) extlog.open("ext.txt",std::ios::app); extlog << x; extlog.close();
|
|
#else
|
|
#define EXT(x)
|
|
#endif
|
|
|
|
#ifndef _ENDUSER_RELEASE_
|
|
#define UNIMP_LOG // Keep enabled, option in dialog
|
|
#define BRIGHT_RED // Keep enabled, option in dialog
|
|
#endif
|
|
|
|
#define COLORED_DEBUGGER // ;) pretty colors
|
|
|
|
#ifdef FPS
|
|
extern wxDateTime fps_last;
|
|
extern wxDateTime fps_next;
|
|
extern float fps;
|
|
extern wxUint32 fps_count;
|
|
#endif
|
|
|
|
// rdram mask at 0x400000 bytes (bah, not right for majora's mask)
|
|
//#define BMASK 0x7FFFFF
|
|
extern unsigned int BMASK;
|
|
#define WMASK 0x3FFFFF
|
|
#define DMASK 0x1FFFFF
|
|
|
|
extern wxUint32 update_screen_count;
|
|
extern wxUint32 resolutions[0x18][2];
|
|
|
|
int CheckKeyPressed(int key, int mask);
|
|
|
|
//#define PERFORMANCE
|
|
#ifdef PERFORMANCE
|
|
extern int64 perf_cur;
|
|
extern int64 perf_next;
|
|
#endif
|
|
|
|
#ifdef LOGGING
|
|
extern std::ofstream loga;
|
|
#define LOG(x) loga.open("glide64_log.txt",std::ios::app); loga << x; loga.flush(); loga.close();
|
|
#else
|
|
#define LOG(x)
|
|
#endif
|
|
|
|
|
|
#ifdef RDP_LOGGING
|
|
extern int log_open;
|
|
extern std::ofstream rdp_log;
|
|
#define OPEN_RDP_LOG() EXT("OPEN_RDP_LOG ()\n"); if (settings.logging && !log_open) { rdp_log.open ("rdp.txt"); log_open=TRUE; }
|
|
#define CLOSE_RDP_LOG() EXT("CLOSE_RDP_LOG ()\n"); if (settings.logging && log_open) { rdp_log.close (); log_open=FALSE; }
|
|
|
|
#ifdef LOGNOTKEY
|
|
#define LRDP(x) EXT("RDP (...)\n"); if (settings.logging && log_open) { if (!CheckKeyPressed(LOGKEY,0x8000)) { rdp_log << x; rdp_log.flush(); } }
|
|
#else
|
|
#define LRDP(x) EXT("RDP (...)\n"); if (settings.logging && log_open) { rdp_log << x; rdp_log.flush(); }
|
|
#endif
|
|
|
|
#else
|
|
#define OPEN_RDP_LOG()
|
|
#define CLOSE_RDP_LOG()
|
|
#define LRDP(x)
|
|
#endif
|
|
|
|
|
|
#ifdef RDP_ERROR_LOG
|
|
extern int elog_open;
|
|
extern std::ofstream rdp_err;
|
|
#define OPEN_RDP_E_LOG() EXT("OPEN_RDP_E_LOG ()\n"); if (settings.elogging && !elog_open) { rdp_err.open ("rdp_e.txt"); elog_open=TRUE; }
|
|
#define CLOSE_RDP_E_LOG() EXT("CLOSE_RDP_LOG ()\n"); if (settings.elogging && elog_open) { rdp_err.close (); elog_open=FALSE; }
|
|
#define RDP_E(x) if (settings.elogging) { FRDP_E (x); }
|
|
#else
|
|
#define OPEN_RDP_E_LOG()
|
|
#define CLOSE_RDP_E_LOG()
|
|
#define RDP_E(x)
|
|
#endif
|
|
|
|
#ifdef RDP_LOGGING
|
|
__inline void FRDP (const char *fmt, ...)
|
|
{
|
|
if (!settings.logging || !log_open) return;
|
|
|
|
#ifdef LOGNOTKEY
|
|
if (CheckKeyPressed(LOGKEY,0x8000)) return;
|
|
#endif
|
|
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
vsprintf(out_buf, fmt, ap);
|
|
LRDP (out_buf);
|
|
va_end(ap);
|
|
}
|
|
#else
|
|
__inline void FRDP (const char * /*fmt*/, ...) {}
|
|
#endif
|
|
|
|
#ifdef RDP_ERROR_LOG
|
|
__inline void FRDP_E (const char *fmt, ...)
|
|
{
|
|
if (!settings.elogging || !elog_open) return;
|
|
|
|
#ifdef LOGNOTKEY
|
|
if (CheckKeyPressed(LOGKEY,0x8000)) return;
|
|
#endif
|
|
|
|
sprintf (out_buf, "%08lx: (%08lx, %08lx) ", rdp.pc[rdp.pc_i]-8, rdp.cmd0, rdp.cmd1);
|
|
rdp_err << out_buf;
|
|
|
|
va_list ap2;
|
|
va_start(ap2, fmt);
|
|
vsprintf(out_buf, fmt, ap2);
|
|
rdp_err << out_buf;
|
|
rdp_err.flush();
|
|
va_end(ap2);
|
|
}
|
|
#else
|
|
__inline void FRDP_E (const char * /*fmt*/, ...) {}
|
|
#endif
|
|
|
|
extern int fullscreen;
|
|
extern int romopen;
|
|
extern int to_fullscreen;
|
|
extern int debugging;
|
|
|
|
extern int evoodoo;
|
|
extern int ev_fullscreen;
|
|
|
|
extern int exception;
|
|
extern wxMutex *mutexProcessDList;
|
|
|
|
int InitGfx ();
|
|
void ReleaseGfx ();
|
|
|
|
// The highest 8 bits are the segment # (1-16), and the lower 24 bits are the offset to
|
|
// add to it.
|
|
__inline wxUint32 segoffset (wxUint32 so)
|
|
{
|
|
return (rdp.segment[(so>>24)&0x0f] + (so&BMASK))&BMASK;
|
|
}
|
|
|
|
/* Plugin types */
|
|
#define PLUGIN_TYPE_GFX 2
|
|
|
|
#ifdef __WINDOWS__
|
|
#define EXPORT __declspec(dllexport)
|
|
#define CALL _cdecl
|
|
#else
|
|
#define EXPORT extern
|
|
#define CALL
|
|
#endif
|
|
|
|
/***** Structures *****/
|
|
typedef struct {
|
|
wxUint16 Version; /* Set to 0x0103 */
|
|
wxUint16 Type; /* Set to PLUGIN_TYPE_GFX */
|
|
char Name[100]; /* Name of the DLL */
|
|
|
|
/* If DLL supports memory these memory options then set them to TRUE or FALSE
|
|
if it does not support it */
|
|
int NormalMemory; /* a normal wxUint8 array */
|
|
int MemoryBswaped; /* a normal wxUint8 array where the memory has been pre
|
|
bswap on a dword (32 bits) boundry */
|
|
} PLUGIN_INFO;
|
|
|
|
typedef struct {
|
|
HWND hWnd; /* Render window */
|
|
HWND hStatusBar; /* if render window does not have a status bar then this is NULL */
|
|
|
|
int MemoryBswaped; // If this is set to TRUE, then the memory has been pre
|
|
// bswap on a dword (32 bits) boundry
|
|
// eg. the first 8 bytes are stored like this:
|
|
// 4 3 2 1 8 7 6 5
|
|
|
|
wxUint8 * HEADER; // This is the rom header (first 40h bytes of the rom
|
|
// This will be in the same memory format as the rest of the memory.
|
|
wxUint8 * RDRAM;
|
|
wxUint8 * DMEM;
|
|
wxUint8 * IMEM;
|
|
|
|
wxUint32 * MI_INTR_REG;
|
|
|
|
wxUint32 * DPC_START_REG;
|
|
wxUint32 * DPC_END_REG;
|
|
wxUint32 * DPC_CURRENT_REG;
|
|
wxUint32 * DPC_STATUS_REG;
|
|
wxUint32 * DPC_CLOCK_REG;
|
|
wxUint32 * DPC_BUFBUSY_REG;
|
|
wxUint32 * DPC_PIPEBUSY_REG;
|
|
wxUint32 * DPC_TMEM_REG;
|
|
|
|
wxUint32 * VI_STATUS_REG;
|
|
wxUint32 * VI_ORIGIN_REG;
|
|
wxUint32 * VI_WIDTH_REG;
|
|
wxUint32 * VI_INTR_REG;
|
|
wxUint32 * VI_V_CURRENT_LINE_REG;
|
|
wxUint32 * VI_TIMING_REG;
|
|
wxUint32 * VI_V_SYNC_REG;
|
|
wxUint32 * VI_H_SYNC_REG;
|
|
wxUint32 * VI_LEAP_REG;
|
|
wxUint32 * VI_H_START_REG;
|
|
wxUint32 * VI_V_START_REG;
|
|
wxUint32 * VI_V_BURST_REG;
|
|
wxUint32 * VI_X_SCALE_REG;
|
|
wxUint32 * VI_Y_SCALE_REG;
|
|
|
|
void (*CheckInterrupts)( void );
|
|
} GFX_INFO;
|
|
|
|
extern GFX_INFO gfx;
|
|
extern wxWindow * GFXWindow;
|
|
extern bool no_dlist;
|
|
|
|
|
|
|
|
typedef void (FX_CALL *GRCOLORCOMBINEEXT) (GrCCUColor_t a,
|
|
GrCombineMode_t a_mode,
|
|
GrCCUColor_t b,
|
|
GrCombineMode_t b_mode,
|
|
GrCCUColor_t c,
|
|
FxBool c_invert,
|
|
GrCCUColor_t d,
|
|
FxBool d_invert,
|
|
FxU32 shift,
|
|
FxBool invert) ;
|
|
|
|
typedef void (FX_CALL *GRTEXCOLORCOMBINEEXT) (GrChipID_t tmu,
|
|
GrTCCUColor_t a,
|
|
GrCombineMode_t a_mode,
|
|
GrTCCUColor_t b,
|
|
GrCombineMode_t b_mode,
|
|
GrTCCUColor_t c,
|
|
FxBool c_invert,
|
|
GrTCCUColor_t d,
|
|
FxBool d_invert,
|
|
FxU32 shift,
|
|
FxBool invert);
|
|
|
|
typedef void (FX_CALL *GRCONSTANTCOLORVALUEEXT)
|
|
(GrChipID_t tmu,
|
|
GrColor_t value);
|
|
|
|
typedef void (FX_CALL *GRSTIPPLE)( FxI32 mode) ;
|
|
|
|
|
|
typedef int (*GETTEXADDR)(int tmu, int texsize);
|
|
|
|
extern GRSTIPPLE grStippleModeExt;
|
|
extern GRSTIPPLE grStipplePatternExt;
|
|
extern GETTEXADDR GetTexAddr;
|
|
|
|
#ifndef GR_STIPPLE_DISABLE
|
|
#define GR_STIPPLE_DISABLE 0x0
|
|
#define GR_STIPPLE_PATTERN 0x1
|
|
#define GR_STIPPLE_ROTATE 0x2
|
|
#endif
|
|
|
|
void ReadSettings ();
|
|
void ReadSpecialSettings (const char * name);
|
|
void WriteSettings (bool saveEmulationSettings = false);
|
|
|
|
/******************************************************************
|
|
Function: CaptureScreen
|
|
Purpose: This function dumps the current frame to a file
|
|
input: pointer to the directory to save the file to
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL CaptureScreen ( char * Directory );
|
|
|
|
/******************************************************************
|
|
Function: ChangeWindow
|
|
Purpose: to change the window between fullscreen and window
|
|
mode. If the window was in fullscreen this should
|
|
change the screen to window mode and vice vesa.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL ChangeWindow (void);
|
|
|
|
/******************************************************************
|
|
Function: CloseDLL
|
|
Purpose: This function is called when the emulator is closing
|
|
down allowing the dll to de-initialise.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL CloseDLL (void);
|
|
|
|
/******************************************************************
|
|
Function: DllAbout
|
|
Purpose: This function is optional function that is provided
|
|
to give further information about the DLL.
|
|
input: a handle to the window that calls this function
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL DllAbout ( HWND hParent );
|
|
|
|
/******************************************************************
|
|
Function: DllConfig
|
|
Purpose: This function is optional function that is provided
|
|
to allow the user to configure the dll
|
|
input: a handle to the window that calls this function
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL DllConfig ( HWND hParent );
|
|
|
|
/******************************************************************
|
|
Function: DllTest
|
|
Purpose: This function is optional function that is provided
|
|
to allow the user to test the dll
|
|
input: a handle to the window that calls this function
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL DllTest ( HWND hParent );
|
|
|
|
|
|
EXPORT void CALL ReadScreen(void **dest, int *width, int *height);
|
|
|
|
/******************************************************************
|
|
Function: DrawScreen
|
|
Purpose: This function is called when the emulator receives a
|
|
WM_PAINT message. This allows the gfx to fit in when
|
|
it is being used in the desktop.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL DrawScreen (void);
|
|
|
|
/******************************************************************
|
|
Function: GetDllInfo
|
|
Purpose: This function allows the emulator to gather information
|
|
about the dll by filling in the PluginInfo structure.
|
|
input: a pointer to a PLUGIN_INFO stucture that needs to be
|
|
filled by the function. (see def above)
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL GetDllInfo ( PLUGIN_INFO * PluginInfo );
|
|
|
|
/******************************************************************
|
|
Function: InitiateGFX
|
|
Purpose: This function is called when the DLL is started to give
|
|
information from the emulator that the n64 graphics
|
|
uses. This is not called from the emulation thread.
|
|
Input: Gfx_Info is passed to this function which is defined
|
|
above.
|
|
Output: TRUE on success
|
|
FALSE on failure to initialise
|
|
|
|
** note on interrupts **:
|
|
To generate an interrupt set the appropriate bit in MI_INTR_REG
|
|
and then call the function CheckInterrupts to tell the emulator
|
|
that there is a waiting interrupt.
|
|
*******************************************************************/
|
|
EXPORT int CALL InitiateGFX (GFX_INFO Gfx_Info);
|
|
|
|
/******************************************************************
|
|
Function: MoveScreen
|
|
Purpose: This function is called in response to the emulator
|
|
receiving a WM_MOVE passing the xpos and ypos passed
|
|
from that message.
|
|
input: xpos - the x-coordinate of the upper-left corner of the
|
|
client area of the window.
|
|
ypos - y-coordinate of the upper-left corner of the
|
|
client area of the window.
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL MoveScreen (int xpos, int ypos);
|
|
|
|
/******************************************************************
|
|
Function: ProcessDList
|
|
Purpose: This function is called when there is a Dlist to be
|
|
processed. (High level GFX list)
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL ProcessDList(void);
|
|
|
|
/******************************************************************
|
|
Function: ProcessRDPList
|
|
Purpose: This function is called when there is a Dlist to be
|
|
processed. (Low level GFX list)
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL ProcessRDPList(void);
|
|
|
|
/******************************************************************
|
|
Function: RomClosed
|
|
Purpose: This function is called when a rom is closed.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL RomClosed (void);
|
|
|
|
/******************************************************************
|
|
Function: RomOpen
|
|
Purpose: This function is called when a rom is open. (from the
|
|
emulation thread)
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL RomOpen (void);
|
|
|
|
/******************************************************************
|
|
Function: ShowCFB
|
|
Purpose: Useally once Dlists are started being displayed, cfb is
|
|
ignored. This function tells the dll to start displaying
|
|
them again.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL ShowCFB (void);
|
|
|
|
/******************************************************************
|
|
Function: UpdateScreen
|
|
Purpose: This function is called in response to a vsync of the
|
|
screen were the VI bit in MI_INTR_REG has already been
|
|
set
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL UpdateScreen (void);
|
|
|
|
/******************************************************************
|
|
Function: ViStatusChanged
|
|
Purpose: This function is called to notify the dll that the
|
|
ViStatus registers value has been changed.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL ViStatusChanged (void);
|
|
|
|
/******************************************************************
|
|
Function: ViWidthChanged
|
|
Purpose: This function is called to notify the dll that the
|
|
ViWidth registers value has been changed.
|
|
input: none
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL ViWidthChanged (void);
|
|
|
|
|
|
/******************************************************************
|
|
Function: FrameBufferWrite
|
|
Purpose: This function is called to notify the dll that the
|
|
frame buffer has been modified by CPU at the given address.
|
|
input: addr rdram address
|
|
val val
|
|
size 1 = wxUint8, 2 = wxUint16, 4 = wxUint32
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL FBWrite(wxUint32, wxUint32);
|
|
|
|
typedef struct
|
|
{
|
|
wxUint32 addr;
|
|
wxUint32 val;
|
|
wxUint32 size; // 1 = wxUint8, 2 = wxUint16, 4=wxUint32
|
|
} FrameBufferModifyEntry;
|
|
|
|
/******************************************************************
|
|
Function: FrameBufferWriteList
|
|
Purpose: This function is called to notify the dll that the
|
|
frame buffer has been modified by CPU at the given address.
|
|
input: FrameBufferModifyEntry *plist
|
|
size = size of the plist, max = 1024
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL FBWList(FrameBufferModifyEntry *plist, wxUint32 size);
|
|
|
|
/******************************************************************
|
|
Function: FrameBufferRead
|
|
Purpose: This function is called to notify the dll that the
|
|
frame buffer memory is beening read at the given address.
|
|
DLL should copy content from its render buffer to the frame buffer
|
|
in N64 RDRAM
|
|
DLL is responsible to maintain its own frame buffer memory addr list
|
|
DLL should copy 4KB block content back to RDRAM frame buffer.
|
|
Emulator should not call this function again if other memory
|
|
is read within the same 4KB range
|
|
input: addr rdram address
|
|
val val
|
|
size 1 = wxUint8, 2 = wxUint16, 4 = wxUint32
|
|
output: none
|
|
*******************************************************************/
|
|
EXPORT void CALL FBRead(wxUint32 addr);
|
|
|
|
/************************************************************************
|
|
Function: FBGetFrameBufferInfo
|
|
Purpose: This function is called by the emulator core to retrieve depth
|
|
buffer information from the video plugin in order to be able
|
|
to notify the video plugin about CPU depth buffer read/write
|
|
operations
|
|
|
|
size:
|
|
= 1 byte
|
|
= 2 word (16 bit) <-- this is N64 default depth buffer format
|
|
= 4 dword (32 bit)
|
|
|
|
when depth buffer information is not available yet, set all values
|
|
in the FrameBufferInfo structure to 0
|
|
|
|
input: FrameBufferInfo *pinfo
|
|
pinfo is pointed to a FrameBufferInfo structure which to be
|
|
filled in by this function
|
|
output: Values are return in the FrameBufferInfo structure
|
|
************************************************************************/
|
|
EXPORT void CALL FBGetFrameBufferInfo(void *pinfo);
|
|
|
|
EXPORT void CALL PluginLoaded (void);
|
|
|
|
#if defined(__cplusplus)
|
|
}
|
|
#endif
|
|
#endif //_GFX_H_INCLUDED__
|