223 lines
6.3 KiB
C++
223 lines
6.3 KiB
C++
/****************************************************************************
|
|
* *
|
|
* Project64 - A Nintendo 64 emulator. *
|
|
* http://www.pj64-emu.com/ *
|
|
* Copyright (C) 2012 Project64. All rights reserved. *
|
|
* *
|
|
* License: *
|
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
|
* *
|
|
****************************************************************************/
|
|
#include "stdafx.h"
|
|
#include "Sram.h"
|
|
#include <Common/path.h>
|
|
#include <Windows.h>
|
|
|
|
CSram::CSram(bool ReadOnly) :
|
|
m_ReadOnly(ReadOnly),
|
|
m_hFile(NULL)
|
|
{
|
|
}
|
|
|
|
CSram::~CSram()
|
|
{
|
|
if (m_hFile)
|
|
{
|
|
CloseHandle(m_hFile);
|
|
m_hFile = NULL;
|
|
}
|
|
}
|
|
|
|
bool CSram::LoadSram()
|
|
{
|
|
CPath FileName;
|
|
|
|
FileName.SetDriveDirectory(g_Settings->LoadStringVal(Directory_NativeSave).c_str());
|
|
FileName.SetName(g_Settings->LoadStringVal(Game_GameName).c_str());
|
|
FileName.SetExtension("sra");
|
|
|
|
if (!FileName.DirectoryExists())
|
|
{
|
|
FileName.DirectoryCreate();
|
|
}
|
|
|
|
m_hFile = CreateFile(FileName, m_ReadOnly ? GENERIC_READ : GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS,
|
|
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
|
|
if (m_hFile == INVALID_HANDLE_VALUE)
|
|
{
|
|
WriteTrace(TraceN64System, TraceError, "Failed to open (%s), ReadOnly = %d, LastError = %X", (LPCTSTR)FileName, m_ReadOnly, GetLastError());
|
|
return false;
|
|
}
|
|
SetFilePointer(m_hFile, 0, NULL, FILE_BEGIN);
|
|
return true;
|
|
}
|
|
|
|
void CSram::DmaFromSram(uint8_t * dest, int32_t StartOffset, int32_t len)
|
|
{
|
|
DWORD dwRead;
|
|
uint32_t i;
|
|
uint8_t tmp[4];
|
|
|
|
if (m_hFile == NULL)
|
|
{
|
|
if (!LoadSram())
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Fix Dezaemon 3D saves
|
|
StartOffset = ((StartOffset >> 3) & 0xFFFF8000) | (StartOffset & 0x7FFF);
|
|
|
|
uint32_t Offset = StartOffset & 3;
|
|
|
|
if (Offset == 0)
|
|
{
|
|
SetFilePointer(m_hFile, StartOffset, NULL, FILE_BEGIN);
|
|
ReadFile(m_hFile, dest, len, &dwRead, NULL);
|
|
}
|
|
else
|
|
{
|
|
SetFilePointer(m_hFile, StartOffset - Offset, NULL, FILE_BEGIN);
|
|
|
|
ReadFile(m_hFile, tmp, 4, &dwRead, NULL);
|
|
for (i = 0; i < (4 - Offset); i++)
|
|
{
|
|
dest[i + Offset] = tmp[i];
|
|
}
|
|
for (i = 4 - Offset; i < len - Offset; i += 4)
|
|
{
|
|
ReadFile(m_hFile, tmp, 4, &dwRead, NULL);
|
|
switch (Offset)
|
|
{
|
|
case 1:
|
|
dest[i + 2] = tmp[0];
|
|
dest[i + 3] = tmp[1];
|
|
dest[i + 4] = tmp[2];
|
|
dest[i - 3] = tmp[3];
|
|
break;
|
|
case 2:
|
|
dest[i + 4] = tmp[0];
|
|
dest[i + 5] = tmp[1];
|
|
dest[i - 2] = tmp[2];
|
|
dest[i - 1] = tmp[3];
|
|
break;
|
|
case 3:
|
|
dest[i + 6] = tmp[0];
|
|
dest[i - 1] = tmp[1];
|
|
dest[i] = tmp[2];
|
|
dest[i + 1] = tmp[3];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
ReadFile(m_hFile, tmp, 4, &dwRead, NULL);
|
|
switch (Offset)
|
|
{
|
|
case 1:
|
|
dest[i - 3] = tmp[3];
|
|
break;
|
|
case 2:
|
|
dest[i - 2] = tmp[2];
|
|
dest[i - 1] = tmp[3];
|
|
break;
|
|
case 3:
|
|
dest[i - 1] = tmp[1];
|
|
dest[i] = tmp[2];
|
|
dest[i + 1] = tmp[3];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSram::DmaToSram(uint8_t * Source, int32_t StartOffset, int32_t len)
|
|
{
|
|
DWORD dwWritten;
|
|
uint32_t i;
|
|
uint8_t tmp[4];
|
|
|
|
if (m_ReadOnly)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (m_hFile == NULL)
|
|
{
|
|
if (!LoadSram())
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Fix Dezaemon 3D saves
|
|
StartOffset = ((StartOffset >> 3) & 0xFFFF8000) | (StartOffset & 0x7FFF);
|
|
|
|
uint32_t Offset = StartOffset & 3;
|
|
|
|
if (Offset == 0)
|
|
{
|
|
SetFilePointer(m_hFile, StartOffset, NULL, FILE_BEGIN);
|
|
WriteFile(m_hFile, Source, len, &dwWritten, NULL);
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < (4 - Offset); i++)
|
|
{
|
|
tmp[i] = Source[i + Offset];
|
|
}
|
|
SetFilePointer(m_hFile, StartOffset - Offset, NULL, FILE_BEGIN);
|
|
WriteFile(m_hFile, tmp, (4 - Offset), &dwWritten, NULL);
|
|
|
|
SetFilePointer(m_hFile, Offset, NULL, FILE_CURRENT);
|
|
for (i = 4 - Offset; i < len - Offset; i += 4)
|
|
{
|
|
switch (Offset)
|
|
{
|
|
case 1:
|
|
tmp[0] = Source[i + 2];
|
|
tmp[1] = Source[i + 3];
|
|
tmp[2] = Source[i + 4];
|
|
tmp[3] = Source[i - 3];
|
|
break;
|
|
case 2:
|
|
tmp[0] = Source[i + 4];
|
|
tmp[1] = Source[i + 5];
|
|
tmp[2] = Source[i - 2];
|
|
tmp[3] = Source[i - 1];
|
|
break;
|
|
case 3:
|
|
tmp[0] = Source[i + 6];
|
|
tmp[1] = Source[i - 1];
|
|
tmp[2] = Source[i];
|
|
tmp[3] = Source[i + 1];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
WriteFile(m_hFile, tmp, 4, &dwWritten, NULL);
|
|
}
|
|
switch (Offset)
|
|
{
|
|
case 1:
|
|
tmp[0] = Source[i - 3];
|
|
break;
|
|
case 2:
|
|
tmp[0] = Source[i - 2];
|
|
tmp[0] = Source[i - 1];
|
|
break;
|
|
case 3:
|
|
tmp[0] = Source[i - 1];
|
|
tmp[0] = Source[i];
|
|
tmp[0] = Source[i + 1];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
SetFilePointer(m_hFile, 4 - Offset, NULL, FILE_CURRENT);
|
|
WriteFile(m_hFile, tmp, Offset, &dwWritten, NULL);
|
|
}
|
|
FlushFileBuffers(m_hFile);
|
|
} |