project64/Source/Project64/N64 System/Interpreter/Interpreter Ops 32.h

85 lines
3.4 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class R4300iOp32 :
public R4300iOp
{
public:
/************************* OpCode functions *************************/
static void JAL ( void );
static void BEQ ( void );
static void BNE ( void );
static void BLEZ ( void );
static void BGTZ ( void );
static void ADDI ( void );
static void ADDIU ( void );
static void SLTI ( void );
static void SLTIU ( void );
static void ANDI ( void );
static void ORI ( void );
static void XORI ( void );
static void LUI ( void );
static void BEQL ( void );
static void BNEL ( void );
static void BLEZL ( void );
static void BGTZL ( void );
static void LB ( void );
static void LH ( void );
static void LWL ( void );
static void LW ( void );
static void LBU ( void );
static void LHU ( void );
static void LWR ( void );
static void LWU ( void );
static void LL ( void );
/********************** R4300i OpCodes: Special **********************/
static void SPECIAL_SLL ( void );
static void SPECIAL_SRL ( void );
static void SPECIAL_SRA ( void );
static void SPECIAL_SLLV ( void );
static void SPECIAL_SRLV ( void );
static void SPECIAL_SRAV ( void );
static void SPECIAL_JALR ( void );
static void SPECIAL_ADD ( void );
static void SPECIAL_ADDU ( void );
static void SPECIAL_SUB ( void );
static void SPECIAL_SUBU ( void );
static void SPECIAL_AND ( void );
static void SPECIAL_OR ( void );
static void SPECIAL_NOR ( void );
static void SPECIAL_SLT ( void );
static void SPECIAL_SLTU ( void );
static void SPECIAL_TEQ ( void );
static void SPECIAL_DSRL32 ( void );
static void SPECIAL_DSRA32 ( void );
/********************** R4300i OpCodes: RegImm **********************/
static void REGIMM_BLTZ ( void );
static void REGIMM_BGEZ ( void );
static void REGIMM_BLTZL ( void );
static void REGIMM_BGEZL ( void );
static void REGIMM_BLTZAL ( void );
static void REGIMM_BGEZAL ( void );
/************************** COP0 functions **************************/
static void COP0_MF ( void );
static void COP0_MT ( void );
/************************** COP1 functions **************************/
static void COP1_MF ( void );
static void COP1_CF ( void );
static void COP1_DMT ( void );
static Func * BuildInterpreter (void );
};