129 lines
3.7 KiB
Plaintext
129 lines
3.7 KiB
Plaintext
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v1.6
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R4300i core and executable
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- support for rumble enabled controller plugins
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- marked some memory allocations with execute flag
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- game fixes for DK64, Hydro Thunder, etc
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- enable perm cheats
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- fixed gui issues
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- reduced memory usage
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Direct3D6
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- Pilotwings no longer crashes
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- Fixed drivers that have incorrect depth buffer caps
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Direct3D8
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- Added new plugin
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RSP
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- minor compiler tweaks for speed
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Direct Input
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- support for more axes
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- warn user when configuring button already set
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- rumble support using force feedback
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====================================================
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v1.5.1
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Direct3D6
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just a few tweaks made soon after v1.5 was released,
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that hopefully helped with the "pausing" problem:
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optimised texture cache
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better matrix stack handling
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optimized texture gen with SSE
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less memory uses, faster searches
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====================================================
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v1.5
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R4300i core and executable
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- stack pointer optimisations (added SP Hack option)
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- PIF2 emulation for Banjo-Tooie and Jet Force Gemini
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- added new (default) self.-mod code method: Check Memory Advance
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- added Delay SI Interrupt option for games broken in v1.4
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- compiler resets when max code blocks reached rather than erroring
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- more non-fatal error messages hidden in release builds
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- improved game compatibility - refer to RDB
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- fixed input plugins not showing in menu issue
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- fixed possible crash during plugin selection
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- fixed couple of causes of crash during rom load
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- fixed several possible problems with state saving and loading
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- allows saving and window switch while paused
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- alt-tab should work better in Win2k/XP
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- new rom loading method should fix Radeon+64MB rom issue
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- cpu % counters should be more accurate
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- added Hide Advanced Settings option
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- added right click menus for rom browser and cheats
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- added Always on Top option
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- language file rewritten for more complete translations
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- added first run selection for language
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- opens settings dialog automatically when plugin missing
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- better prevention of rom loading when plugins are not initialised
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- end emulation in fullscreen doesn't mess up
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- rom browser sort now saves by multiple columns
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- rom browser window shrink bug fixed
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- rom browser sorting by Genre works
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- rom browser configuration saving moved to registry
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- defaulted first column to Good Name
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- removed User Notes box (still reads file)
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- added ROM Notes tab
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- fixed help file open in Win2k/XP
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- fixed many bugs in menu item availibility, less crashes
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- added and altered some shortcut keys
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- added edit and delete cheats functions
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- improved dialog, can enter many codes at once etc.
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- nodes show partially selected cheats with grey ticks
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- added serial repeater, activator and stacked activator support
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- raised limits to 100 codes per cheat and 500 cheats per game
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- added GS button support
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- remembers window position, window can be resized
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- removed 'mark all' button (caused problems)
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- function keys work while cheat window open
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- added option for remember selected cheats
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RSP
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- Implemented more opcodes in compiler
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- Validated task lists before sending
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Direct Input
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- Analog stick range slider
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- Set default button
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Direct3D
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- Better support for cards that lack blending & large textures
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- Support for sprite microcodes
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- Improved microcode detection
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- Rewrote frame buffer emulation, new options to speed it up too
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- Redesigned configuration dialog
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- Anisotropic filtering slider
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- Texture cache more reliable, and faster
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- GeForce 3, 4 and Radeon support improved
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- Lots of fixes for games, too many to list
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Direct Sound
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- Implemented volume control
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- Cleaned up dialog
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