project64/Source/Project64/UserInterface/WelcomeScreen.h

45 lines
1.9 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include <Project64\UserInterface\WTLControls\wtl-BitmapPicture.h>
#include "resource.h"
class WelcomeScreen :
public CDialogImpl<WelcomeScreen>
{
public:
BEGIN_MSG_MAP_EX(CEnhancementConfig)
MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
MESSAGE_HANDLER(WM_CTLCOLORSTATIC, OnColorStatic)
MESSAGE_HANDLER(WM_ERASEBKGND, OnEraseBackground)
COMMAND_ID_HANDLER_EX(IDC_SELECT_GAME_DIR, SelectGameDir)
COMMAND_ID_HANDLER(IDOK, OnOkCmd)
END_MSG_MAP()
enum { IDD = IDD_Lang_Select };
WelcomeScreen(void);
private:
WelcomeScreen(const WelcomeScreen&);
WelcomeScreen& operator=(const WelcomeScreen&);
void SelectGameDir(UINT Code, int id, HWND ctl);
LRESULT OnInitDialog(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL & bHandled);
LRESULT OnColorStatic(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL & bHandled);
LRESULT OnEraseBackground(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL & bHandled);
LRESULT OnOkCmd(WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL & bHandled);
static int CALLBACK SelectDirCallBack(HWND hwnd, DWORD uMsg, DWORD lp, DWORD lpData);
CBitmapPicture m_Logo;
};