45 lines
1.9 KiB
C++
45 lines
1.9 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Project64\UserInterface\WTLControls\wtl-BitmapPicture.h>
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#include "resource.h"
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class WelcomeScreen :
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public CDialogImpl<WelcomeScreen>
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{
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public:
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BEGIN_MSG_MAP_EX(CEnhancementConfig)
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MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
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MESSAGE_HANDLER(WM_CTLCOLORSTATIC, OnColorStatic)
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MESSAGE_HANDLER(WM_ERASEBKGND, OnEraseBackground)
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COMMAND_ID_HANDLER_EX(IDC_SELECT_GAME_DIR, SelectGameDir)
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COMMAND_ID_HANDLER(IDOK, OnOkCmd)
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END_MSG_MAP()
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enum { IDD = IDD_Lang_Select };
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WelcomeScreen(void);
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private:
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WelcomeScreen(const WelcomeScreen&);
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WelcomeScreen& operator=(const WelcomeScreen&);
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void SelectGameDir(UINT Code, int id, HWND ctl);
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LRESULT OnInitDialog(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL & bHandled);
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LRESULT OnColorStatic(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL & bHandled);
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LRESULT OnEraseBackground(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL & bHandled);
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LRESULT OnOkCmd(WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL & bHandled);
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static int CALLBACK SelectDirCallBack(HWND hwnd, DWORD uMsg, DWORD lp, DWORD lpData);
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CBitmapPicture m_Logo;
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}; |