134 lines
4.1 KiB
C++
134 lines
4.1 KiB
C++
#include "stdafx.h"
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#include "WelcomeScreen.h"
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#include "resource.h"
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WelcomeScreen::WelcomeScreen()
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{
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}
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void WelcomeScreen::SelectGameDir(UINT /*Code*/, int /*id*/, HWND /*ctl*/)
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{
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wchar_t Buffer[MAX_PATH], Directory[MAX_PATH];
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LPITEMIDLIST pidl;
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BROWSEINFO bi;
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stdstr InitialDir = g_Settings->LoadStringVal(RomList_GameDir);
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std::wstring wTitle = L"Select Game Directory";
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bi.hwndOwner = m_hWnd;
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bi.pidlRoot = nullptr;
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bi.pszDisplayName = Buffer;
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bi.lpszTitle = wTitle.c_str();
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bi.ulFlags = BIF_RETURNFSANCESTORS | BIF_RETURNONLYFSDIRS | BIF_USENEWUI;
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bi.lpfn = (BFFCALLBACK)SelectDirCallBack;
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bi.lParam = (LPARAM)InitialDir.c_str();
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if ((pidl = SHBrowseForFolder(&bi)) != nullptr)
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{
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if (SHGetPathFromIDList(pidl, Directory))
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{
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stdstr path;
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CPath SelectedDir(path.FromUTF16(Directory), "");
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if (SelectedDir.DirectoryExists())
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{
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GetDlgItem(IDC_GAME_DIR).SetWindowText(Directory);
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}
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}
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}
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}
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LRESULT WelcomeScreen::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL & /*bHandled*/)
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{
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m_Logo.SubclassWindow(GetDlgItem(IDC_BMP_LOGO));
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m_Logo.SetBitmap(MAKEINTRESOURCE(IDB_ABOUT_LOGO));
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LanguageList LangList = g_Lang->GetLangList();
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CComboBox LangCB(GetDlgItem(IDC_LANG_SEL));
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for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++)
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{
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int Index = LangCB.AddString(stdstr(Language->LanguageName).ToUTF16().c_str());
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if (_stricmp(Language->LanguageName.c_str(), "English") == 0)
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{
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LangCB.SetCurSel(Index);
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}
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}
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if (LangCB.GetCurSel() < 0)
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{
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LangCB.SetCurSel(0);
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}
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CButton(GetDlgItem(IDC_RADIO_GLIDEN64)).SetCheck(BST_CHECKED);
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return TRUE;
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}
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LRESULT WelcomeScreen::OnCtlColorStatic(UINT /*uMsg*/, WPARAM wParam, LPARAM /*lParam*/, BOOL & /*bHandled*/)
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{
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HDC hdcStatic = (HDC)wParam;
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SetTextColor(hdcStatic, RGB(0, 0, 0));
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SetBkMode(hdcStatic, TRANSPARENT);
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return (LONG)(LRESULT)((HBRUSH)GetStockObject(NULL_BRUSH));
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}
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BOOL WelcomeScreen::OnEraseBackground(CDCHandle dc)
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{
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static HPEN outline = CreatePen(PS_SOLID, 1, 0x00FFFFFF);
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static HBRUSH fill = CreateSolidBrush(0x00FFFFFF);
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dc.SelectPen(outline);
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dc.SelectBrush(fill);
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RECT rect;
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GetClientRect(&rect);
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dc.Rectangle(&rect);
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return TRUE;
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}
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HBRUSH WelcomeScreen::OnCtlColorStatic(CDCHandle dc, CStatic /*wndStatic*/)
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{
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dc.SetBkColor(RGB(255, 255, 255));
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dc.SetDCBrushColor(RGB(255, 255, 255));
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return (HBRUSH)GetStockObject(DC_BRUSH);
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}
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LRESULT WelcomeScreen::OnOkCmd(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL & /*bHandled*/)
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{
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CComboBox LangCB(GetDlgItem(IDC_LANG_SEL));
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int Index = LangCB.GetCurSel();
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if (Index >= 0)
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{
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wchar_t String[255];
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LangCB.GetLBText(Index, String);
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g_Lang->SetLanguage(stdstr().FromUTF16(String).c_str());
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}
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CPath GameDir(GetCWindowText(GetDlgItem(IDC_GAME_DIR)).c_str(), "");
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if (GameDir.DirectoryExists())
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{
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g_Settings->SaveString(RomList_GameDir, GameDir.GetDriveDirectory().c_str());
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Notify().AddRecentDir(GameDir);
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}
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string Project64VideoPluginPath = g_Settings->LoadStringVal(Plugin_GFX_Default);
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if (Project64VideoPluginPath.find("Project64-Video") == string::npos)
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{
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Project64VideoPluginPath = "GFX\\Project64-Video.dll";
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}
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g_Settings->SaveString(Plugin_GFX_Default, CButton(GetDlgItem(IDC_RADIO_GLIDEN64)).GetCheck() == BST_CHECKED ? "GFX\\GLideN64\\GLideN64.dll" : Project64VideoPluginPath);
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g_Settings->SaveString(Plugin_GFX_Current, g_Settings->LoadStringVal(Plugin_GFX_Default));
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EndDialog(0);
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return TRUE;
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}
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int CALLBACK WelcomeScreen::SelectDirCallBack(HWND hwnd, DWORD uMsg, DWORD /*lp*/, DWORD lpData)
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{
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switch (uMsg)
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{
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case BFFM_INITIALIZED:
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// WParam is TRUE since you are passing a path
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// It would be FALSE if you were passing a PIDL
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if (lpData)
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{
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SendMessage(hwnd, BFFM_SETSELECTION, TRUE, lpData);
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}
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break;
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}
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return 0;
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}
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