project64/Source/Project64-video/TextureEnhancer/TxReSample.h

30 lines
758 B
C++

// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2007 Hiroshi Morii
// Copyright(C) 2003 Rice1964
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#ifndef __TXRESAMPLE_H__
#define __TXRESAMPLE_H__
#include "TxInternal.h"
class TxReSample
{
private:
double tent(double x);
double gaussian(double x);
double sinc(double x);
double lanczos3(double x);
double mitchell(double x);
double besselI0(double x);
double kaiser(double x);
public:
bool minify(uint8 **src, int *width, int *height, int ratio);
bool nextPow2(uint8** image, int* width, int* height, int bpp, bool use_3dfx);
int nextPow2(int num);
};
#endif /* __TXRESAMPLE_H__ */