project64/Source/Project64/N64 System/N64 Class.cpp

2092 lines
62 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h"
#pragma warning(disable:4355) // Disable 'this' : used in base member initializer list
#include <windows.h>
#include <commdlg.h>
CN64System::CN64System ( CPlugins * Plugins, bool SavesReadOnly ) :
CSystemEvents(this, Plugins),
m_Cheats(NULL),
m_EndEmulation(false),
m_SaveUsing((SAVE_CHIP_TYPE)g_Settings->LoadDword(Game_SaveChip)),
m_Plugins(Plugins),
m_SyncCPU(NULL),
m_SyncPlugins(NULL),
m_SyncWindow(NULL),
m_MMU_VM(this,SavesReadOnly),
m_TLB(this),
m_Reg(this,this),
m_FPS(g_Notify),
m_Recomp(NULL),
m_InReset(false),
m_NextTimer(0),
m_SystemTimer(m_NextTimer),
m_bCleanFrameBox(true),
m_bInitialized(false),
m_RspBroke(true),
m_DMAUsed(false),
m_TestTimer(false),
m_NextInstruction(0),
m_JumpToLocation(0),
m_TLBLoadAddress(0),
m_TLBStoreAddress(0),
m_SyncCount(0),
m_CPU_Handle(NULL),
m_CPU_ThreadID(0)
{
DWORD gameHertz = g_Settings->LoadDword(Game_ScreenHertz);
if (gameHertz == 0)
{
gameHertz = (SystemType() == SYSTEM_PAL) ? 50 : 60;
}
m_hPauseEvent = CreateEvent(NULL,true,false,NULL);
m_Limitor.SetHertz(gameHertz);
g_Settings->SaveDword(GameRunning_ScreenHertz,gameHertz);
m_Cheats.LoadCheats(!g_Settings->LoadDword(Setting_RememberCheats), Plugins);
}
CN64System::~CN64System()
{
SetActiveSystem(false);
Mempak::Close();
if (m_SyncCPU)
{
m_SyncCPU->CpuStopped();
delete m_SyncCPU;
m_SyncCPU = NULL;
}
if (m_Recomp)
{
delete m_Recomp;
m_Recomp = NULL;
}
if (m_SyncPlugins)
{
delete m_SyncPlugins;
m_SyncPlugins = NULL;
}
if (m_SyncWindow)
{
delete m_SyncWindow;
m_SyncWindow = NULL;
}
}
void CN64System::ExternalEvent ( SystemEvent action )
{
switch (action)
{
case SysEvent_Profile_GenerateLogs:
case SysEvent_Profile_StartStop:
case SysEvent_Profile_ResetLogs:
case SysEvent_ExecuteInterrupt:
case SysEvent_SaveMachineState:
case SysEvent_LoadMachineState:
case SysEvent_ChangingFullScreen:
case SysEvent_GSButtonPressed:
case SysEvent_ResetCPU_SoftDone:
case SysEvent_Interrupt_SP:
case SysEvent_Interrupt_SI:
case SysEvent_Interrupt_AI:
case SysEvent_Interrupt_VI:
case SysEvent_Interrupt_PI:
case SysEvent_Interrupt_DP:
case SysEvent_ResetCPU_Hard:
case SysEvent_ResetCPU_Soft:
case SysEvent_CloseCPU:
case SysEvent_ChangePlugins:
QueueEvent(action);
break;
case SysEvent_PauseCPU_FromMenu:
case SysEvent_PauseCPU_AppLostFocus:
case SysEvent_PauseCPU_AppLostActive:
case SysEvent_PauseCPU_SaveGame:
case SysEvent_PauseCPU_LoadGame:
case SysEvent_PauseCPU_DumpMemory:
case SysEvent_PauseCPU_SearchMemory:
case SysEvent_PauseCPU_Settings:
if (!g_Settings->LoadBool(GameRunning_CPU_Paused))
{
QueueEvent(action);
}
break;
case SysEvent_ResumeCPU_FromMenu:
// always resume if from menu
SetEvent(m_hPauseEvent);
break;
case SysEvent_ResumeCPU_AppGainedFocus:
if (g_Settings->LoadDword(GameRunning_CPU_PausedType) == PauseType_AppLostFocus )
{
SetEvent(m_hPauseEvent);
}
break;
case SysEvent_ResumeCPU_AppGainedActive:
if (g_Settings->LoadDword(GameRunning_CPU_PausedType) == PauseType_AppLostActive )
{
SetEvent(m_hPauseEvent);
}
break;
case SysEvent_ResumeCPU_SaveGame:
if (g_Settings->LoadDword(GameRunning_CPU_PausedType) == PauseType_SaveGame )
{
SetEvent(m_hPauseEvent);
}
break;
case SysEvent_ResumeCPU_LoadGame:
if (g_Settings->LoadDword(GameRunning_CPU_PausedType) == PauseType_LoadGame )
{
SetEvent(m_hPauseEvent);
}
break;
case SysEvent_ResumeCPU_DumpMemory:
if (g_Settings->LoadDword(GameRunning_CPU_PausedType) == PauseType_DumpMemory )
{
SetEvent(m_hPauseEvent);
}
break;
case SysEvent_ResumeCPU_SearchMemory:
if (g_Settings->LoadDword(GameRunning_CPU_PausedType) == PauseType_SearchMemory )
{
SetEvent(m_hPauseEvent);
}
break;
case SysEvent_ResumeCPU_Settings:
if (g_Settings->LoadDword(GameRunning_CPU_PausedType) == PauseType_Settings )
{
SetEvent(m_hPauseEvent);
}
break;
default:
WriteTraceF(TraceError,__FUNCTION__ ": Unknown event %d",action);
g_Notify->BreakPoint(__FILEW__,__LINE__);
}
}
bool CN64System::RunFileImage ( const char * FileLoc )
{
CloseSystem();
if (g_Settings->LoadBool(GameRunning_LoadingInProgress))
{
return false;
}
g_Settings->SaveBool(GameRunning_LoadingInProgress,true);
WriteTrace(TraceDebug,__FUNCTION__ ": Mark Rom as loading");
//Mark the rom as loading
g_Settings->SaveBool(GameRunning_LoadingInProgress,true);
g_Notify->RefreshMenu();
//Try to load the passed N64 rom
if (g_Rom == NULL)
{
WriteTrace(TraceDebug,__FUNCTION__ ": Allocating global rom object");
g_Rom = new CN64Rom();
}
else
{
WriteTrace(TraceDebug,__FUNCTION__ ": Use existing global rom object");
}
WriteTraceF(TraceDebug,__FUNCTION__ ": Loading \"%s\"",FileLoc);
if (g_Rom->LoadN64Image(FileLoc))
{
g_System->RefreshGameSettings();
WriteTrace(TraceDebug,__FUNCTION__ ": Add Recent Rom");
g_Notify->AddRecentRom(FileLoc);
g_Notify->SetWindowCaption(g_Settings->LoadString(Game_GoodName).ToUTF16().c_str());
g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
g_Notify->RefreshMenu();
if (g_Settings->LoadDword(Setting_AutoStart) != 0)
{
g_BaseSystem = new CN64System(g_Plugins,false);
if (g_BaseSystem)
{
g_BaseSystem->StartEmulation(true);
}
}
}
else
{
WriteTraceF(TraceError,__FUNCTION__ ": LoadN64Image failed (\"%s\")",FileLoc);
g_Notify->DisplayError(g_Rom->GetError());
delete g_Rom;
g_Rom = NULL;
g_Settings->SaveBool(GameRunning_LoadingInProgress,false);
g_Notify->RefreshMenu();
return false;
}
return true;
}
void CN64System::CloseSystem()
{
if (g_BaseSystem)
{
g_BaseSystem->CloseCpu();
delete g_BaseSystem;
g_BaseSystem = NULL;
}
}
bool CN64System::EmulationStarting ( HANDLE hThread, DWORD ThreadId )
{
bool bRes = true;
WriteTrace(TraceDebug, __FUNCTION__ ": Setting N64 system as active");
if (g_BaseSystem->SetActiveSystem(true))
{
g_BaseSystem->m_CPU_Handle = hThread;
g_BaseSystem->m_CPU_ThreadID = ThreadId;
WriteTrace(TraceDebug,__FUNCTION__ ": Setting up N64 system done");
g_Settings->SaveBool(GameRunning_LoadingInProgress,false);
g_Notify->RefreshMenu();
try
{
WriteTrace(TraceDebug,__FUNCTION__ ": Game set to auto start, starting");
g_BaseSystem->StartEmulation2(false);
WriteTrace(TraceDebug,__FUNCTION__ ": Game Done");
}
catch (...)
{
WriteTraceF(TraceError,__FUNCTION__ ": Exception caught\nFile: %s\nLine: %d",__FILE__,__LINE__);
char Message[600];
sprintf(Message,__FUNCTION__ ": Exception caught\nFile: %s\nLine: %d",__FILE__,__LINE__);
MessageBox(NULL,Message,"Exception",MB_OK);
}
}
else
{
WriteTrace(TraceError,__FUNCTION__ ": SetActiveSystem failed");
g_Notify->DisplayError(__FUNCTIONW__ L": Failed to Initialize N64 System");
g_Settings->SaveBool(GameRunning_LoadingInProgress,false);
g_Notify->RefreshMenu();
bRes = false;
}
return bRes;
}
void CN64System::StartEmulation2 ( bool NewThread )
{
if (NewThread)
{
WriteTrace(TraceDebug,__FUNCTION__ ": Starting");
g_Notify->HideRomBrowser();
if (bHaveDebugger())
{
LogOptions.GenerateLog = g_Settings->LoadDword(Debugger_GenerateDebugLog);
LoadLogOptions(&LogOptions, FALSE);
StartLog();
}
CInterpreterCPU::BuildCPU();
DWORD CpuType = g_Settings->LoadDword(Game_CpuType);
if(CpuType == CPU_SyncCores && !g_Settings->LoadBool(Debugger_Enabled))
{
g_Settings->SaveDword(Game_CpuType, CPU_Recompiler);
CpuType = CPU_Recompiler;
}
if (CpuType == CPU_SyncCores)
{
g_Notify->DisplayMessage(5,L"Copy Plugins");
g_Plugins->CopyPlugins(g_Settings->LoadString(Directory_PluginSync));
#if defined(WINDOWS_UI)
m_SyncWindow = new CMainGui(false);
m_SyncPlugins = new CPlugins( g_Settings->LoadString(Directory_PluginSync) );
m_SyncPlugins->SetRenderWindows(m_SyncWindow,m_SyncWindow);
m_SyncCPU = new CN64System(m_SyncPlugins, true);
#else
g_Notify -> BreakPoint(__FILEW__, __LINE__);
#endif
}
if (CpuType == CPU_Recompiler || CpuType == CPU_SyncCores)
{
m_Recomp = new CRecompiler(m_Reg,m_Profile,m_EndEmulation);
}
bool bSetActive = true;
if (m_SyncCPU)
{
bSetActive = m_SyncCPU->SetActiveSystem();
}
if (bSetActive)
{
bSetActive = SetActiveSystem();
}
if (!bSetActive)
{
g_Settings->SaveBool(GameRunning_LoadingInProgress,false);
g_Notify->DisplayError(MSG_PLUGIN_NOT_INIT);
g_Notify->RefreshMenu();
g_Notify->ShowRomBrowser();
}
g_Notify->MakeWindowOnTop(g_Settings->LoadBool(UserInterface_AlwaysOnTop));
ThreadInfo * Info = new ThreadInfo;
HANDLE * hThread = new HANDLE;
*hThread = NULL;
//create the needed info into a structure to pass as one parameter
//for creating a thread
Info->ThreadHandle = hThread;
*hThread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)StartEmulationThread,Info,0, &Info->ThreadID);
}
else
{
//mark the emulation as starting and fix up menus
g_Notify->DisplayMessage(5,MSG_EMULATION_STARTED);
if (g_Settings->LoadBool(Setting_AutoFullscreen))
{
WriteTrace(TraceDebug,__FUNCTION__ " 15");
CIniFile RomIniFile(g_Settings->LoadString(SupportFile_RomDatabase).c_str());
stdstr Status = g_Settings->LoadString(Rdb_Status);
char String[100];
RomIniFile.GetString("Rom Status",stdstr_f("%s.AutoFullScreen", Status.c_str()).c_str(),"true",String,sizeof(String));
if (_stricmp(String,"true") == 0)
{
g_Notify->ChangeFullScreen();
}
}
ExecuteCPU();
}
}
void CN64System::StartEmulation ( bool NewThread )
{
__try
{
StartEmulation2(NewThread);
}
__except( g_MMU->MemoryFilter( GetExceptionCode(), GetExceptionInformation()))
{
char Message[600];
sprintf(Message,"Exception caught\nFile: %s\nLine: %d",__FILE__,__LINE__);
MessageBox(NULL,Message,"Exception",MB_OK);
}
}
void CN64System::StartEmulationThread ( ThreadInfo * Info )
{
CoInitialize(NULL);
EmulationStarting(*Info->ThreadHandle,Info->ThreadID);
delete Info->ThreadHandle;
delete Info;
CoUninitialize();
}
void CN64System::CloseCpu()
{
if (m_CPU_Handle == NULL)
{
return;
}
m_EndEmulation = true;
if (g_Settings->LoadBool(GameRunning_CPU_Paused))
{
SetEvent(m_hPauseEvent);
}
if (GetCurrentThreadId() == m_CPU_ThreadID)
{
ExternalEvent(SysEvent_CloseCPU);
return;
}
HANDLE hThread = m_CPU_Handle;
for (int count = 0; count < 200; count ++ )
{
Sleep(100);
if (g_Notify->ProcessGuiMessages())
{
return;
}
DWORD ExitCode;
if (GetExitCodeThread(hThread,&ExitCode))
{
if (ExitCode != STILL_ACTIVE)
{
break;
}
}
}
if (hThread)
{
DWORD ExitCode;
GetExitCodeThread(hThread,&ExitCode);
if (ExitCode == STILL_ACTIVE)
{
TerminateThread(hThread,0);
}
}
CpuStopped();
}
void CN64System::SelectCheats ( HWND hParent )
{
m_Cheats.SelectCheats(hParent,false);
}
void CN64System::DisplayRomInfo ( HWND hParent )
{
if (!g_Rom) { return; }
RomInformation Info(g_Rom);
Info.DisplayInformation(hParent);
}
void CN64System::Pause()
{
if (m_EndEmulation)
{
return;
}
ResetEvent(m_hPauseEvent);
g_Settings->SaveBool(GameRunning_CPU_Paused,true);
g_Notify->RefreshMenu();
g_Notify->DisplayMessage(5,MSG_CPU_PAUSED);
WaitForSingleObject(m_hPauseEvent, INFINITE);
ResetEvent(m_hPauseEvent);
g_Settings->SaveBool(GameRunning_CPU_Paused,(DWORD)false);
g_Notify->RefreshMenu();
g_Notify->DisplayMessage(5,MSG_CPU_RESUMED);
}
stdstr CN64System::ChooseFileToOpen ( HWND hParent )
{
OPENFILENAME openfilename;
char FileName[_MAX_PATH],Directory[_MAX_PATH];
memset(&FileName, 0, sizeof(FileName));
memset(&openfilename, 0, sizeof(openfilename));
strcpy(Directory,g_Settings->LoadString(Directory_Game).c_str());
openfilename.lStructSize = sizeof( openfilename );
openfilename.hwndOwner = (HWND)hParent;
openfilename.lpstrFilter = "N64 ROMs (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
openfilename.lpstrFile = FileName;
openfilename.lpstrInitialDir = Directory;
openfilename.nMaxFile = MAX_PATH;
openfilename.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
if (GetOpenFileName (&openfilename))
{
return stdstr(FileName);
}
return stdstr("");
}
bool CN64System::IsDialogMsg( MSG * msg )
{
if (m_Cheats.IsCheatMessage(msg))
{
return true;
}
return false;
}
void CN64System::GameReset()
{
m_SystemTimer.SetTimer(CSystemTimer::SoftResetTimer,0x3000000,false);
m_Plugins->Gfx()->ShowCFB();
m_Reg.FAKE_CAUSE_REGISTER |= CAUSE_IP4;
m_Plugins->Gfx()->SoftReset();
if (m_SyncCPU)
{
m_SyncCPU->GameReset();
}
}
void CN64System::PluginReset()
{
if (!m_Plugins->ResetInUiThread(this))
{
g_Notify->DisplayMessage(5,MSG_PLUGIN_NOT_INIT);
if (g_BaseSystem)
{
g_BaseSystem->m_EndEmulation = true;
}
}
if (m_SyncCPU)
{
if (!m_SyncCPU->m_Plugins->ResetInUiThread(m_SyncCPU))
{
g_Notify->DisplayMessage(5,MSG_PLUGIN_NOT_INIT);
if (g_BaseSystem)
{
g_BaseSystem->m_EndEmulation = true;
}
}
}
g_Notify->RefreshMenu();
if (m_Recomp)
{
m_Recomp->Reset();
}
m_Plugins->RomOpened();
if (m_SyncCPU)
{
m_SyncCPU->m_Plugins->RomOpened();
}
#ifndef _WIN64
_controlfp(_PC_53, _MCW_PC);
#endif
}
void CN64System::Reset (bool bInitReg, bool ClearMenory)
{
RefreshGameSettings();
m_Audio.Reset();
m_MMU_VM.Reset(ClearMenory);
#if defined(WINDOWS_UI)
Debug_Reset();
#else
g_Notify -> BreakPoint(__FILEW__, __LINE__);
#endif
Mempak::Close();
m_CyclesToSkip = 0;
m_AlistCount = 0;
m_DlistCount = 0;
m_UnknownCount = 0;
m_DMAUsed = false;
m_RspBroke = true;
m_SyncCount = 0;
for (int i = 0, n = (sizeof(m_LastSuccessSyncPC)/sizeof(m_LastSuccessSyncPC[0])); i < n; i++)
{
m_LastSuccessSyncPC[i] = 0;
}
if (bInitReg)
{
bool PostPif = true;
InitRegisters(PostPif,m_MMU_VM);
if (PostPif)
{
memcpy((m_MMU_VM.Dmem()+0x40), (g_Rom->GetRomAddress() + 0x040), 0xFBC);
}
}
else
{
m_Reg.Reset();
}
m_SystemTimer.Reset();
m_SystemTimer.SetTimer(CSystemTimer::CompareTimer,m_Reg.COMPARE_REGISTER - m_Reg.COUNT_REGISTER,false);
if (m_Recomp)
{
m_Recomp->Reset();
}
if (m_Plugins) { m_Plugins->GameReset(); }
if (m_SyncCPU)
{
m_SyncCPU->Reset(bInitReg,ClearMenory);
}
}
bool CN64System::SetActiveSystem( bool bActive )
{
bool bInitPlugin = false;
bool bReset = false;
bool bRes = true;
if (bActive && g_System == this)
{
return true;
}
if (bActive)
{
m_Reg.SetAsCurrentSystem();
if (g_System)
{
g_System->m_TestTimer = R4300iOp::m_TestTimer;
g_System->m_NextInstruction = R4300iOp::m_NextInstruction;
g_System->m_JumpToLocation = R4300iOp::m_JumpToLocation;
}
g_System = this;
if (g_BaseSystem == this)
{
g_SyncSystem = m_SyncCPU;
}
g_Recompiler = m_Recomp;
g_MMU = &m_MMU_VM;
g_TLB = &m_TLB;
g_Reg = &m_Reg;
g_Audio = &m_Audio;
g_SystemTimer = &m_SystemTimer;
g_TransVaddr = &m_MMU_VM;
g_SystemEvents = this;
g_NextTimer = &m_NextTimer;
g_Plugins = m_Plugins;
g_TLBLoadAddress = &m_TLBLoadAddress;
g_TLBStoreAddress = &m_TLBStoreAddress;
R4300iOp::m_TestTimer = m_TestTimer;
R4300iOp::m_NextInstruction = m_NextInstruction;
R4300iOp::m_JumpToLocation = m_JumpToLocation;
if (!m_bInitialized)
{
if (!m_MMU_VM.Initialize())
{
return false;
}
bReset = true;
m_bInitialized = true;
bInitPlugin = true;
}
}
else
{
if (this == g_BaseSystem)
{
g_System = NULL;
g_SyncSystem = NULL;
g_Recompiler = NULL;
g_MMU = NULL;
g_TLB = NULL;
g_Reg = NULL;
g_Audio = NULL;
g_SystemTimer = NULL;
g_TransVaddr = NULL;
g_SystemEvents = NULL;
g_NextTimer = NULL;
g_Plugins = m_Plugins;
g_TLBLoadAddress = NULL;
g_TLBStoreAddress = NULL;
}
}
if (bInitPlugin)
{
WriteTrace(TraceDebug,__FUNCTION__ ": Reseting Plugins");
g_Notify->DisplayMessage(5,MSG_PLUGIN_INIT);
m_Plugins->CreatePlugins();
bRes = m_Plugins->Initiate(this);
if (!bRes)
{
WriteTrace(TraceError, __FUNCTION__ ": g_Plugins->Initiate Failed");
}
}
if (bReset)
{
Reset(true,true);
}
return bRes;
}
void CN64System::InitRegisters( bool bPostPif, CMipsMemory & MMU )
{
m_Reg.Reset();
//COP0 Registers
m_Reg.RANDOM_REGISTER = 0x1F;
m_Reg.COUNT_REGISTER = 0x5000;
m_Reg.MI_VERSION_REG = 0x02020102;
m_Reg.SP_STATUS_REG = 0x00000001;
m_Reg.CAUSE_REGISTER = 0x0000005C;
m_Reg.CONTEXT_REGISTER = 0x007FFFF0;
m_Reg.EPC_REGISTER = 0xFFFFFFFF;
m_Reg.BAD_VADDR_REGISTER = 0xFFFFFFFF;
m_Reg.ERROREPC_REGISTER = 0xFFFFFFFF;
m_Reg.CONFIG_REGISTER = 0x0006E463;
m_Reg.STATUS_REGISTER = 0x34000000;
//m_Reg.REVISION_REGISTER = 0x00000511;
m_Reg.FixFpuLocations();
if (bPostPif)
{
m_Reg.m_PROGRAM_COUNTER = 0xA4000040;
m_Reg.m_GPR[0].DW=0x0000000000000000;
m_Reg.m_GPR[6].DW=0xFFFFFFFFA4001F0C;
m_Reg.m_GPR[7].DW=0xFFFFFFFFA4001F08;
m_Reg.m_GPR[8].DW=0x00000000000000C0;
m_Reg.m_GPR[9].DW=0x0000000000000000;
m_Reg.m_GPR[10].DW=0x0000000000000040;
m_Reg.m_GPR[11].DW=0xFFFFFFFFA4000040;
m_Reg.m_GPR[16].DW=0x0000000000000000;
m_Reg.m_GPR[17].DW=0x0000000000000000;
m_Reg.m_GPR[18].DW=0x0000000000000000;
m_Reg.m_GPR[19].DW=0x0000000000000000;
m_Reg.m_GPR[21].DW=0x0000000000000000;
m_Reg.m_GPR[26].DW=0x0000000000000000;
m_Reg.m_GPR[27].DW=0x0000000000000000;
m_Reg.m_GPR[28].DW=0x0000000000000000;
m_Reg.m_GPR[29].DW=0xFFFFFFFFA4001FF0;
m_Reg.m_GPR[30].DW=0x0000000000000000;
switch (g_Rom->GetCountry())
{
case Germany: case french: case Italian:
case Europe: case Spanish: case Australia:
case X_PAL: case Y_PAL:
switch (g_Rom->CicChipID())
{
case CIC_UNKNOWN:
case CIC_NUS_6102:
m_Reg.m_GPR[5].DW=0xFFFFFFFFC0F1D859;
m_Reg.m_GPR[14].DW=0x000000002DE108EA;
m_Reg.m_GPR[24].DW=0x0000000000000000;
break;
case CIC_NUS_6103:
m_Reg.m_GPR[5].DW=0xFFFFFFFFD4646273;
m_Reg.m_GPR[14].DW=0x000000001AF99984;
m_Reg.m_GPR[24].DW=0x0000000000000000;
break;
case CIC_NUS_6105:
MMU.SW_VAddr(0xA4001004,0xBDA807FC);
m_Reg.m_GPR[5].DW=0xFFFFFFFFDECAAAD1;
m_Reg.m_GPR[14].DW=0x000000000CF85C13;
m_Reg.m_GPR[24].DW=0x0000000000000002;
break;
case CIC_NUS_6106:
m_Reg.m_GPR[5].DW=0xFFFFFFFFB04DC903;
m_Reg.m_GPR[14].DW=0x000000001AF99984;
m_Reg.m_GPR[24].DW=0x0000000000000002;
break;
}
m_Reg.m_GPR[20].DW=0x0000000000000000;
m_Reg.m_GPR[23].DW=0x0000000000000006;
m_Reg.m_GPR[31].DW=0xFFFFFFFFA4001554;
break;
case NTSC_BETA: case X_NTSC: case USA: case Japan:
default:
switch (g_Rom->CicChipID())
{
case CIC_UNKNOWN:
case CIC_NUS_6102:
m_Reg.m_GPR[5].DW=0xFFFFFFFFC95973D5;
m_Reg.m_GPR[14].DW=0x000000002449A366;
break;
case CIC_NUS_6103:
m_Reg.m_GPR[5].DW=0xFFFFFFFF95315A28;
m_Reg.m_GPR[14].DW=0x000000005BACA1DF;
break;
case CIC_NUS_6105:
MMU.SW_VAddr(0xA4001004,0x8DA807FC);
m_Reg.m_GPR[5].DW=0x000000005493FB9A;
m_Reg.m_GPR[14].DW=0xFFFFFFFFC2C20384;
case CIC_NUS_6106:
m_Reg.m_GPR[5].DW=0xFFFFFFFFE067221F;
m_Reg.m_GPR[14].DW=0x000000005CD2B70F;
break;
}
m_Reg.m_GPR[20].DW=0x0000000000000001;
m_Reg.m_GPR[23].DW=0x0000000000000000;
m_Reg.m_GPR[24].DW=0x0000000000000003;
m_Reg.m_GPR[31].DW=0xFFFFFFFFA4001550;
}
switch (g_Rom->CicChipID())
{
case CIC_NUS_6101:
m_Reg.m_GPR[22].DW=0x000000000000003F;
break;
case CIC_NUS_8303: //64DD IPL CIC
case CIC_NUS_5167: //64DD CONVERSION CIC
m_Reg.m_GPR[22].DW=0x00000000000000DD;
break;
case CIC_UNKNOWN:
case CIC_NUS_6102:
m_Reg.m_GPR[1].DW=0x0000000000000001;
m_Reg.m_GPR[2].DW=0x000000000EBDA536;
m_Reg.m_GPR[3].DW=0x000000000EBDA536;
m_Reg.m_GPR[4].DW=0x000000000000A536;
m_Reg.m_GPR[12].DW=0xFFFFFFFFED10D0B3;
m_Reg.m_GPR[13].DW=0x000000001402A4CC;
m_Reg.m_GPR[15].DW=0x000000003103E121;
m_Reg.m_GPR[22].DW=0x000000000000003F;
m_Reg.m_GPR[25].DW=0xFFFFFFFF9DEBB54F;
break;
case CIC_NUS_6103:
m_Reg.m_GPR[1].DW=0x0000000000000001;
m_Reg.m_GPR[2].DW=0x0000000049A5EE96;
m_Reg.m_GPR[3].DW=0x0000000049A5EE96;
m_Reg.m_GPR[4].DW=0x000000000000EE96;
m_Reg.m_GPR[12].DW=0xFFFFFFFFCE9DFBF7;
m_Reg.m_GPR[13].DW=0xFFFFFFFFCE9DFBF7;
m_Reg.m_GPR[15].DW=0x0000000018B63D28;
m_Reg.m_GPR[22].DW=0x0000000000000078;
m_Reg.m_GPR[25].DW=0xFFFFFFFF825B21C9;
break;
case CIC_NUS_6105:
MMU.SW_VAddr(0xA4001000,0x3C0DBFC0);
MMU.SW_VAddr(0xA4001008,0x25AD07C0);
MMU.SW_VAddr(0xA400100C,0x31080080);
MMU.SW_VAddr(0xA4001010,0x5500FFFC);
MMU.SW_VAddr(0xA4001014,0x3C0DBFC0);
MMU.SW_VAddr(0xA4001018,0x8DA80024);
MMU.SW_VAddr(0xA400101C,0x3C0BB000);
m_Reg.m_GPR[1].DW=0x0000000000000000;
m_Reg.m_GPR[2].DW=0xFFFFFFFFF58B0FBF;
m_Reg.m_GPR[3].DW=0xFFFFFFFFF58B0FBF;
m_Reg.m_GPR[4].DW=0x0000000000000FBF;
m_Reg.m_GPR[12].DW=0xFFFFFFFF9651F81E;
m_Reg.m_GPR[13].DW=0x000000002D42AAC5;
m_Reg.m_GPR[15].DW=0x0000000056584D60;
m_Reg.m_GPR[22].DW=0x0000000000000091;
m_Reg.m_GPR[25].DW=0xFFFFFFFFCDCE565F;
break;
case CIC_NUS_6106:
m_Reg.m_GPR[1].DW=0x0000000000000000;
m_Reg.m_GPR[2].DW=0xFFFFFFFFA95930A4;
m_Reg.m_GPR[3].DW=0xFFFFFFFFA95930A4;
m_Reg.m_GPR[4].DW=0x00000000000030A4;
m_Reg.m_GPR[12].DW=0xFFFFFFFFBCB59510;
m_Reg.m_GPR[13].DW=0xFFFFFFFFBCB59510;
m_Reg.m_GPR[15].DW=0x000000007A3C07F4;
m_Reg.m_GPR[22].DW=0x0000000000000085;
m_Reg.m_GPR[25].DW=0x00000000465E3F72;
break;
}
}
else
{
m_Reg.m_PROGRAM_COUNTER = 0xBFC00000;
/* PIF_Ram[36] = 0x00; PIF_Ram[39] = 0x3F; //common pif ram start values
switch (g_Rom->CicChipID()) {
case CIC_NUS_6101: PIF_Ram[37] = 0x06; PIF_Ram[38] = 0x3F; break;
case CIC_UNKNOWN:
case CIC_NUS_6102: PIF_Ram[37] = 0x02; PIF_Ram[38] = 0x3F; break;
case CIC_NUS_6103: PIF_Ram[37] = 0x02; PIF_Ram[38] = 0x78; break;
case CIC_NUS_6105: PIF_Ram[37] = 0x02; PIF_Ram[38] = 0x91; break;
case CIC_NUS_6106: PIF_Ram[37] = 0x02; PIF_Ram[38] = 0x85; break;
}*/
}
}
void CN64System::ExecuteCPU()
{
//reset code
g_Settings->SaveBool(GameRunning_CPU_Running,true);
g_Settings->SaveBool(GameRunning_CPU_Paused,false);
g_Notify->DisplayMessage(5,MSG_EMULATION_STARTED);
m_EndEmulation = false;
g_Notify->RefreshMenu();
m_Plugins->RomOpened();
if (m_SyncCPU)
{
m_SyncCPU->m_Plugins->RomOpened();
}
#ifndef _WIN64
_controlfp(_PC_53, _MCW_PC);
#endif
switch ((CPU_TYPE)g_Settings->LoadDword(Game_CpuType))
{
// Currently the compiler is 32-bit only. We might have to ignore that RDB setting for now.
#ifndef _WIN64
case CPU_Recompiler: ExecuteRecompiler(); break;
case CPU_SyncCores: ExecuteSyncCPU(); break;
#endif
default: ExecuteInterpret(); break;
}
g_Settings->SaveBool(GameRunning_CPU_Running,(DWORD)false);
g_Notify->WindowMode();
m_Plugins->RomClosed();
if (m_SyncCPU)
{
m_SyncCPU->m_Plugins->RomClosed();
}
}
void CN64System::ExecuteInterpret()
{
SetActiveSystem();
CInterpreterCPU::ExecuteCPU();
}
void CN64System::ExecuteRecompiler()
{
m_Recomp->Run();
}
void CN64System::ExecuteSyncCPU()
{
g_Notify->BringToTop();
m_Recomp->Run();
}
void CN64System::CpuStopped()
{
g_Settings->SaveBool(GameRunning_CPU_Running,(DWORD)false);
g_Notify->WindowMode();
if (!m_InReset)
{
if (m_hPauseEvent)
{
CloseHandle(m_hPauseEvent);
m_hPauseEvent = NULL;
}
g_Notify->RefreshMenu();
g_Notify->MakeWindowOnTop(false);
g_Notify->DisplayMessage(5,MSG_EMULATION_ENDED);
if (g_Settings->LoadDword(RomBrowser_Enabled))
{
g_Notify->ShowRomBrowser();
}
}
if (m_SyncCPU)
{
m_SyncCPU->CpuStopped();
}
}
void CN64System::UpdateSyncCPU (CN64System * const SecondCPU, DWORD const Cycles)
{
int CyclesToExecute = Cycles - m_CyclesToSkip;
//Update the number of cycles to skip
m_CyclesToSkip -= Cycles;
if (m_CyclesToSkip < 0) { m_CyclesToSkip = 0; }
//Run the other CPU For the same amount of cycles
if (CyclesToExecute < 0) { return; }
SecondCPU->SetActiveSystem(true);
CInterpreterCPU::ExecuteOps(Cycles);
SetActiveSystem(true);
}
void CN64System::SyncCPUPC (CN64System * const SecondCPU)
{
bool ErrorFound = false;
g_SystemTimer->UpdateTimers();
if (m_Reg.m_PROGRAM_COUNTER != SecondCPU->m_Reg.m_PROGRAM_COUNTER)
{
ErrorFound = true;
}
if (m_TLB != SecondCPU->m_TLB) { ErrorFound = true; }
if (m_SystemTimer != SecondCPU->m_SystemTimer) { ErrorFound = true; }
if (m_NextTimer != SecondCPU->m_NextTimer) { ErrorFound = true; }
if (ErrorFound) { DumpSyncErrors(SecondCPU); }
for (int i = (sizeof(m_LastSuccessSyncPC)/sizeof(m_LastSuccessSyncPC[0])) - 1; i > 0; i--)
{
m_LastSuccessSyncPC[i] = m_LastSuccessSyncPC[i - 1];
}
m_LastSuccessSyncPC[0] = m_Reg.m_PROGRAM_COUNTER;
}
void CN64System::SyncCPU (CN64System * const SecondCPU)
{
bool ErrorFound = false;
m_SyncCount += 1;
//WriteTraceF(TraceError,"SyncCPU PC = %08X",m_Reg.m_PROGRAM_COUNTER);
g_SystemTimer->UpdateTimers();
#ifdef TEST_SP_TRACKING
if (m_CurrentSP != GPR[29].UW[0]) {
ErrorFound = true;
}
#endif
if (m_Reg.m_PROGRAM_COUNTER != SecondCPU->m_Reg.m_PROGRAM_COUNTER)
{
ErrorFound = true;
}
if (b32BitCore())
{
for (int count = 0; count < 32; count ++)
{
if (m_Reg.m_GPR[count].W[0] != SecondCPU->m_Reg.m_GPR[count].W[0])
{
ErrorFound = true;
}
if (m_Reg.m_FPR[count].DW != SecondCPU->m_Reg.m_FPR[count].DW)
{
ErrorFound = true;
}
if (m_Reg.m_CP0[count] != SecondCPU->m_Reg.m_CP0[count])
{
ErrorFound = true;
}
}
}
else
{
for (int count = 0; count < 32; count ++)
{
if (m_Reg.m_GPR[count].DW != SecondCPU->m_Reg.m_GPR[count].DW)
{
ErrorFound = true;
}
if (m_Reg.m_FPR[count].DW != SecondCPU->m_Reg.m_FPR[count].DW)
{
ErrorFound = true;
}
if (m_Reg.m_CP0[count] != SecondCPU->m_Reg.m_CP0[count])
{
ErrorFound = true;
}
}
}
if (m_TLB != SecondCPU->m_TLB) { ErrorFound = true; }
if (m_Reg.m_FPCR[0] != SecondCPU->m_Reg.m_FPCR[0]) { ErrorFound = true; }
if (m_Reg.m_FPCR[31] != SecondCPU->m_Reg.m_FPCR[31]) { ErrorFound = true; }
if (m_Reg.m_HI.DW != SecondCPU->m_Reg.m_HI.DW) { ErrorFound = true; }
if (m_Reg.m_LO.DW != SecondCPU->m_Reg.m_LO.DW) { ErrorFound = true; }
/*if (m_SyncCount > 4788000)
{
if (memcmp(m_MMU_VM.Rdram(),SecondCPU->m_MMU_VM.Rdram(),RdramSize()) != 0)
{
ErrorFound = true;
}
}
if (memcmp(m_MMU_VM.Imem(),SecondCPU->m_MMU_VM.Imem(),0x1000) != 0)
{
ErrorFound = true;
}
if (memcmp(m_MMU_VM.Dmem(),SecondCPU->m_MMU_VM.Dmem(),0x1000) != 0)
{
ErrorFound = true;
}*/
/*for (int z = 0; z < 0x100; z++)
{
if (m_MMU_VM.Rdram()[0x00206970 + z] != SecondCPU->m_MMU_VM.Rdram()[0x00206970 + z])
{
ErrorFound = true;
break;
}
}*/
if (bFastSP() && m_Recomp)
{
if (m_Recomp->MemoryStackPos() != (DWORD)(m_MMU_VM.Rdram() + (m_Reg.m_GPR[29].W[0] & 0x1FFFFFFF)))
{
ErrorFound = true;
}
}
if (m_SystemTimer != SecondCPU->m_SystemTimer) { ErrorFound = true; }
if (m_NextTimer != SecondCPU->m_NextTimer) { ErrorFound = true; }
if (m_Reg.m_RoundingModel != SecondCPU->m_Reg.m_RoundingModel) { ErrorFound = true; }
for (int i = 0, n = sizeof(m_Reg.m_Mips_Interface) / sizeof(m_Reg.m_Mips_Interface[0]); i < n; i ++)
{
if (m_Reg.m_Mips_Interface[i] != SecondCPU->m_Reg.m_Mips_Interface[i])
{
ErrorFound = true;
}
}
for (int i = 0, n = sizeof(m_Reg.m_SigProcessor_Interface) / sizeof(m_Reg.m_SigProcessor_Interface[0]); i < n; i ++)
{
if (m_Reg.m_SigProcessor_Interface[i] != SecondCPU->m_Reg.m_SigProcessor_Interface[i])
{
ErrorFound = true;
}
}
for (int i = 0, n = sizeof(m_Reg.m_Display_ControlReg) / sizeof(m_Reg.m_Display_ControlReg[0]); i < n; i ++)
{
if (m_Reg.m_Display_ControlReg[i] != SecondCPU->m_Reg.m_Display_ControlReg[i])
{
ErrorFound = true;
}
}
if (ErrorFound) { DumpSyncErrors(SecondCPU); }
for (int i = (sizeof(m_LastSuccessSyncPC)/sizeof(m_LastSuccessSyncPC[0])) - 1; i > 0; i--)
{
m_LastSuccessSyncPC[i] = m_LastSuccessSyncPC[i - 1];
}
m_LastSuccessSyncPC[0] = m_Reg.m_PROGRAM_COUNTER;
// if (PROGRAM_COUNTER == 0x8009BBD8) {
// g_Notify->BreakPoint(__FILEW__,__LINE__);
// }
}
void CN64System::SyncSystem()
{
SyncCPU(g_SyncSystem);
}
void CN64System::SyncSystemPC()
{
SyncCPUPC(g_SyncSystem);
}
void CN64System::DumpSyncErrors (CN64System * SecondCPU)
{
int count;
{
CPath ErrorFile (CPath::MODULE_DIRECTORY);
ErrorFile.AppendDirectory("Logs");
ErrorFile.SetNameExtension("Sync Errors.txt");
CLog Error;
Error.Open(ErrorFile);
Error.Log("Errors:\r\n");
Error.Log("Register, Recompiler, Interpter\r\n");
#ifdef TEST_SP_TRACKING
if (m_CurrentSP != GPR[29].UW[0]) {
Error.Log("m_CurrentSP,%X,%X\r\n",m_CurrentSP,GPR[29].UW[0]);
}
#endif
if (m_Reg.m_PROGRAM_COUNTER != SecondCPU->m_Reg.m_PROGRAM_COUNTER) {
Error.LogF("PROGRAM_COUNTER 0x%X, 0x%X\r\n",m_Reg.m_PROGRAM_COUNTER,SecondCPU->m_Reg.m_PROGRAM_COUNTER);
}
if (b32BitCore())
{
for (count = 0; count < 32; count ++)
{
if (m_Reg.m_GPR[count].UW[0] != SecondCPU->m_Reg.m_GPR[count].UW[0])
{
Error.LogF("GPR[%s] 0x%08X%08X, 0x%08X%08X\r\n",CRegName::GPR[count],
m_Reg.m_GPR[count].W[1],m_Reg.m_GPR[count].W[0],
SecondCPU->m_Reg.m_GPR[count].W[1],SecondCPU->m_Reg.m_GPR[count].W[0]);
}
}
}
else
{
for (count = 0; count < 32; count ++)
{
if (m_Reg.m_GPR[count].DW != SecondCPU->m_Reg.m_GPR[count].DW)
{
Error.LogF("GPR[%s] 0x%08X%08X, 0x%08X%08X\r\n",CRegName::GPR[count],
m_Reg.m_GPR[count].W[1],m_Reg.m_GPR[count].W[0],
SecondCPU->m_Reg.m_GPR[count].W[1],SecondCPU->m_Reg.m_GPR[count].W[0]);
}
}
}
for (count = 0; count < 32; count ++)
{
if (m_Reg.m_FPR[count].DW != SecondCPU->m_Reg.m_FPR[count].DW)
{
Error.LogF("FPR[%s] 0x%08X%08X, 0x%08X%08X\r\n",CRegName::FPR[count],
m_Reg.m_FPR[count].W[1],m_Reg.m_FPR[count].W[0],
SecondCPU->m_Reg.m_FPR[count].W[1],SecondCPU->m_Reg.m_FPR[count].W[0]);
}
}
for (count = 0; count < 32; count ++)
{
if (m_Reg.m_FPCR[count] != SecondCPU->m_Reg.m_FPCR[count])
{
Error.LogF("FPCR[%s] 0x%08X, 0x%08X\r\n",CRegName::FPR_Ctrl[count],
m_Reg.m_FPCR[count], SecondCPU->m_Reg.m_FPCR[count]);
}
}
for (count = 0; count < 32; count ++)
{
if (m_Reg.m_CP0[count] != SecondCPU->m_Reg.m_CP0[count])
{
Error.LogF("CP0[%s] 0x%08X, 0x%08X\r\n",CRegName::Cop0[count],
m_Reg.m_CP0[count], SecondCPU->m_Reg.m_CP0[count]);
}
}
if (m_Reg.m_HI.DW != SecondCPU->m_Reg.m_HI.DW)
{
Error.LogF("HI Reg 0x%08X%08X, 0x%08X%08X\r\n",m_Reg.m_HI.UW[1],m_Reg.m_HI.UW[0],SecondCPU->m_Reg.m_HI.UW[1],SecondCPU->m_Reg.m_HI.UW[0]);
}
if (m_Reg.m_LO.DW != SecondCPU->m_Reg.m_LO.DW)
{
Error.LogF("LO Reg 0x%08X%08X, 0x%08X%08X\r\n",m_Reg.m_LO.UW[1],m_Reg.m_LO.UW[0], SecondCPU->m_Reg.m_LO.UW[1],SecondCPU->m_Reg.m_LO.UW[0]);
}
for (int i = 0, n = sizeof(m_Reg.m_Mips_Interface) / sizeof(m_Reg.m_Mips_Interface[0]); i < n; i ++)
{
if (m_Reg.m_Mips_Interface[i] != SecondCPU->m_Reg.m_Mips_Interface[i])
{
Error.LogF("Mips_Interface[%d] 0x%08X, 0x%08X\r\n",i, m_Reg.m_Mips_Interface[i], SecondCPU->m_Reg.m_Mips_Interface[i]);
}
}
for (int i = 0, n = sizeof(m_Reg.m_SigProcessor_Interface) / sizeof(m_Reg.m_SigProcessor_Interface[0]); i < n; i ++)
{
if (m_Reg.m_SigProcessor_Interface[i] != SecondCPU->m_Reg.m_SigProcessor_Interface[i])
{
Error.LogF("SigProcessor_Interface[%d] 0x%08X, 0x%08X\r\n",i, m_Reg.m_SigProcessor_Interface[i], SecondCPU->m_Reg.m_SigProcessor_Interface[i]);
}
}
for (int i = 0, n = sizeof(m_Reg.m_Display_ControlReg) / sizeof(m_Reg.m_Display_ControlReg[0]); i < n; i ++)
{
if (m_Reg.m_Display_ControlReg[i] != SecondCPU->m_Reg.m_Display_ControlReg[i])
{
Error.LogF("Display_ControlReg[%d] 0x%08X, 0x%08X\r\n",i, m_Reg.m_Display_ControlReg[i], SecondCPU->m_Reg.m_Display_ControlReg[i]);
}
}
if (m_NextTimer != SecondCPU->m_NextTimer)
{
Error.LogF("Current Time: %X %X\r\n",(DWORD)m_NextTimer,(DWORD)SecondCPU->m_NextTimer);
}
m_TLB.RecordDifference(Error,SecondCPU->m_TLB);
m_SystemTimer.RecordDifference(Error,SecondCPU->m_SystemTimer);
if (m_Reg.m_RoundingModel != SecondCPU->m_Reg.m_RoundingModel)
{
Error.LogF("RoundingModel: %X %X\r\n",m_Reg.m_RoundingModel,SecondCPU->m_Reg.m_RoundingModel);
}
if (bFastSP() && m_Recomp)
{
if (m_Recomp->MemoryStackPos() != (DWORD)(m_MMU_VM.Rdram() + (m_Reg.m_GPR[29].W[0] & 0x1FFFFFFF)))
{
Error.LogF("MemoryStack = %X should be: %X\r\n",m_Recomp->MemoryStackPos(), (DWORD)(m_MMU_VM.Rdram() + (m_Reg.m_GPR[29].W[0] & 0x1FFFFFFF)));
}
}
DWORD * Rdram = (DWORD *)m_MMU_VM.Rdram(), * Rdram2 = (DWORD *)SecondCPU->m_MMU_VM.Rdram();
for (int z = 0, n = (RdramSize() >> 2); z < n; z ++)
{
if (Rdram[z] != Rdram2[z])
{
Error.LogF("Rdram[%X]: %X %X\r\n",z << 2,Rdram[z],Rdram2[z]);
}
}
DWORD * Imem = (DWORD *)m_MMU_VM.Imem(), * Imem2 = (DWORD *)SecondCPU->m_MMU_VM.Imem();
for (int z = 0; z < (0x1000 >> 2); z ++)
{
if (Imem[z] != Imem2[z])
{
Error.LogF("Imem[%X]: %X %X\r\n",z << 2,Imem[z],Imem2[z]);
}
}
DWORD * Dmem = (DWORD *)m_MMU_VM.Dmem(), * Dmem2 = (DWORD *)SecondCPU->m_MMU_VM.Dmem();
for (int z = 0; z < (0x1000 >> 2); z ++)
{
if (Dmem[z] != Dmem2[z])
{
Error.LogF("Dmem[%X]: %X %X\r\n",z << 2,Dmem[z],Dmem2[z]);
}
}
Error.Log("\r\n");
Error.Log("Information:\r\n");
Error.Log("\r\n");
Error.LogF("PROGRAM_COUNTER,0x%X\r\n",m_Reg.m_PROGRAM_COUNTER);
Error.LogF("Current Timer,0x%X\r\n",m_NextTimer);
Error.LogF("Timer Type,0x%X\r\n",m_SystemTimer.CurrentType());
Error.Log("\r\n");
for (int i = 0; i < (sizeof(m_LastSuccessSyncPC)/sizeof(m_LastSuccessSyncPC[0])); i++)
{
Error.LogF("LastSuccessSyncPC[%d],0x%X\r\n",i,m_LastSuccessSyncPC[i]);
}
Error.Log("\r\n");
for (count = 0; count < 32; count ++)
{
Error.LogF("GPR[%s], 0x%08X%08X, 0x%08X%08X\r\n",CRegName::GPR[count],
m_Reg.m_GPR[count].W[1],m_Reg.m_GPR[count].W[0],
SecondCPU->m_Reg.m_GPR[count].W[1],SecondCPU->m_Reg.m_GPR[count].W[0]);
}
Error.Log("\r\n");
for (count = 0; count < 32; count ++)
{
Error.LogF("FPR[%s],%*s0x%08X%08X, 0x%08X%08X\r\n",CRegName::FPR[count],
count < 10 ? 9 : 8," ",m_Reg.m_FPR[count].W[1],m_Reg.m_FPR[count].W[0],
SecondCPU->m_Reg.m_FPR[count].W[1],SecondCPU->m_Reg.m_FPR[count].W[0]);
}
Error.Log("\r\n");
for (count = 0; count < 32; count ++)
{
Error.LogF("FPR_S[%s],%*s%f, %f\r\n",CRegName::FPR[count],
count < 10 ? 7 : 6," ",*(m_Reg.m_FPR_S[count]),*(SecondCPU->m_Reg.m_FPR_S[count]));
}
Error.Log("\r\n");
for (count = 0; count < 32; count ++)
{
Error.LogF("FPR_D[%s],%*s%f, %f\r\n",CRegName::FPR[count],
count < 10 ? 7 : 6," ",*(m_Reg.m_FPR_D[count]),*(SecondCPU->m_Reg.m_FPR_D[count]));
}
Error.Log("\r\n");
Error.LogF("Rounding Model, 0x%08X, 0x%08X\r\n",m_Reg.m_RoundingModel,SecondCPU->m_Reg.m_RoundingModel);
Error.Log("\r\n");
for (count = 0; count < 32; count ++)
{
Error.LogF("CP0[%s],%*s0x%08X, 0x%08X\r\n",CRegName::Cop0[count],
12 - strlen(CRegName::Cop0[count]),"",
m_Reg.m_CP0[count],SecondCPU->m_Reg.m_CP0[count]);
}
Error.Log("\r\n");
Error.LogF("HI 0x%08X%08X, 0x%08X%08X\r\n",m_Reg.m_HI.UW[1],m_Reg.m_HI.UW[0],
SecondCPU->m_Reg.m_HI.UW[1],SecondCPU->m_Reg.m_HI.UW[0]);
Error.LogF("LO 0x%08X%08X, 0x%08X%08X\r\n",m_Reg.m_LO.UW[1],m_Reg.m_LO.UW[0],
SecondCPU->m_Reg.m_LO.UW[1],SecondCPU->m_Reg.m_LO.UW[0]);
bool bHasTlb = false;
for (count = 0; count < 32; count ++)
{
if (!m_TLB.TlbEntry(count).EntryDefined) { continue; }
if (!bHasTlb)
{
Error.Log("\r\n");
Error.Log(" Hi Recomp, PageMask, Hi Interp, PageMask\r\n");
bHasTlb = true;
}
Error.LogF("TLB[%2d], %08X, %08X, %08X, %08X\r\n", count,
m_TLB.TlbEntry(count).EntryHi.Value,m_TLB.TlbEntry(count).PageMask.Value,
SecondCPU->m_TLB.TlbEntry(count).EntryHi.Value,SecondCPU->m_TLB.TlbEntry(count).PageMask.Value
);
}
Error.Log("\r\n");
Error.Log("Code at PC:\r\n");
for (count = -10; count < 10; count++)
{
DWORD OpcodeValue, Addr = m_Reg.m_PROGRAM_COUNTER + (count << 2);
if (g_MMU->LW_VAddr(Addr,OpcodeValue))
{
Error.LogF("%X: %s\r\n",Addr,R4300iOpcodeName(OpcodeValue,Addr));
}
}
Error.Log("\r\n");
Error.Log("Code at Last Sync PC:\r\n");
for (count = 0; count < 50; count++)
{
DWORD OpcodeValue, Addr = m_LastSuccessSyncPC[0] + (count << 2);
if (g_MMU->LW_VAddr(Addr,OpcodeValue))
{
Error.LogF("%X: %s\r\n",Addr,R4300iOpcodeName(OpcodeValue,Addr));
}
}
}
g_Notify->DisplayError(L"Sync Error");
g_Notify->BreakPoint(__FILEW__,__LINE__);
}
bool CN64System::SaveState()
{
WriteTrace(TraceDebug,__FUNCTION__ ": Start");
// if (!m_SystemTimer.SaveAllowed()) { return false; }
if ((m_Reg.STATUS_REGISTER & STATUS_EXL) != 0) { return false; }
//Get the file Name
stdstr FileName, ExtraInfoFileName, CurrentSaveName = g_Settings->LoadString(GameRunning_InstantSaveFile);
if (CurrentSaveName.empty())
{
int Slot = g_Settings->LoadDword(Game_CurrentSaveState);
if (Slot != 0)
{
CurrentSaveName.Format("%s.pj%d",g_Settings->LoadString(Game_GoodName).c_str(), Slot);
}
else
{
CurrentSaveName.Format("%s.pj",g_Settings->LoadString(Game_GoodName).c_str());
}
FileName.Format("%s%s",g_Settings->LoadString(Directory_InstantSave).c_str(),CurrentSaveName.c_str());
stdstr_f ZipFileName("%s.zip",FileName.c_str());
//Make sure the target dir exists
CreateDirectory(g_Settings->LoadString(Directory_InstantSave).c_str(),NULL);
//delete any old save
DeleteFile(FileName.c_str());
DeleteFile(ZipFileName.c_str());
ExtraInfoFileName.Format("%s.dat",CurrentSaveName.c_str());
//If ziping save add .zip on the end
if (g_Settings->LoadDword(Setting_AutoZipInstantSave))
{
FileName = ZipFileName;
}
g_Settings->SaveDword(Game_LastSaveSlot,g_Settings->LoadDword(Game_CurrentSaveState));
}
else
{
FileName.Format("%s%s",CurrentSaveName.c_str(), g_Settings->LoadDword(Setting_AutoZipInstantSave) ? ".pj.zip" : ".pj");
ExtraInfoFileName.Format("%s.dat",FileName.c_str());
}
if (FileName.empty()) { return true; }
//Open the file
if (g_Settings->LoadDword(Game_FuncLookupMode) == FuncFind_ChangeMemory)
{
if (m_Recomp)
{
m_Recomp->ResetRecompCode(true);
}
}
DWORD dwWritten, SaveID_0 = 0x23D8A6C8, SaveID_1 = 0x56D2CD23;
DWORD RdramSize = g_Settings->LoadDword(Game_RDRamSize);
DWORD MiInterReg = g_Reg->MI_INTR_REG;
DWORD NextViTimer = m_SystemTimer.GetTimer(CSystemTimer::ViTimer);
if (g_Settings->LoadDword(Setting_AutoZipInstantSave))
{
zipFile file;
file = zipOpen(FileName.c_str(),0);
zipOpenNewFileInZip(file,CurrentSaveName.c_str(),NULL,NULL,0,NULL,0,NULL,Z_DEFLATED,Z_DEFAULT_COMPRESSION);
zipWriteInFileInZip(file,&SaveID_0,sizeof(SaveID_0));
zipWriteInFileInZip(file,&RdramSize,sizeof(DWORD));
zipWriteInFileInZip(file,g_Rom->GetRomAddress(),0x40);
zipWriteInFileInZip(file,&NextViTimer,sizeof(DWORD));
zipWriteInFileInZip(file,&m_Reg.m_PROGRAM_COUNTER,sizeof(m_Reg.m_PROGRAM_COUNTER));
zipWriteInFileInZip(file,m_Reg.m_GPR,sizeof(__int64)*32);
zipWriteInFileInZip(file,m_Reg.m_FPR,sizeof(__int64)*32);
zipWriteInFileInZip(file,m_Reg.m_CP0,sizeof(DWORD)*32);
zipWriteInFileInZip(file,m_Reg.m_FPCR,sizeof(DWORD)*32);
zipWriteInFileInZip(file,&m_Reg.m_HI,sizeof(__int64));
zipWriteInFileInZip(file,&m_Reg.m_LO,sizeof(__int64));
zipWriteInFileInZip(file,m_Reg.m_RDRAM_Registers,sizeof(DWORD)*10);
zipWriteInFileInZip(file,m_Reg.m_SigProcessor_Interface,sizeof(DWORD)*10);
zipWriteInFileInZip(file,m_Reg.m_Display_ControlReg,sizeof(DWORD)*10);
zipWriteInFileInZip(file,m_Reg.m_Mips_Interface,sizeof(DWORD)*4);
zipWriteInFileInZip(file,m_Reg.m_Video_Interface,sizeof(DWORD)*14);
zipWriteInFileInZip(file,m_Reg.m_Audio_Interface,sizeof(DWORD)*6);
zipWriteInFileInZip(file,m_Reg.m_Peripheral_Interface,sizeof(DWORD)*13);
zipWriteInFileInZip(file,m_Reg.m_RDRAM_Interface,sizeof(DWORD)*8);
zipWriteInFileInZip(file,m_Reg.m_SerialInterface,sizeof(DWORD)*4);
zipWriteInFileInZip(file,(void *const)&m_TLB.TlbEntry(0),sizeof(CTLB::TLB_ENTRY)*32);
zipWriteInFileInZip(file,m_MMU_VM.PifRam(),0x40);
zipWriteInFileInZip(file,m_MMU_VM.Rdram(),RdramSize);
zipWriteInFileInZip(file,m_MMU_VM.Dmem(),0x1000);
zipWriteInFileInZip(file,m_MMU_VM.Imem(),0x1000);
zipCloseFileInZip(file);
zipOpenNewFileInZip(file,ExtraInfoFileName.c_str(),NULL,NULL,0,NULL,0,NULL,Z_DEFLATED,Z_DEFAULT_COMPRESSION);
zipWriteInFileInZip(file,&SaveID_1,sizeof(SaveID_1));
m_SystemTimer.SaveData(file);
zipCloseFileInZip(file);
zipClose(file,"");
}
else
{
HANDLE hSaveFile = CreateFile(FileName.c_str(),GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ,
NULL,OPEN_ALWAYS,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
if (hSaveFile == INVALID_HANDLE_VALUE)
{
g_Notify->DisplayError(GS(MSG_FAIL_OPEN_SAVE));
m_Reg.MI_INTR_REG = MiInterReg;
return true;
}
//Write info to file
SetFilePointer(hSaveFile,0,NULL,FILE_BEGIN);
WriteFile( hSaveFile,&SaveID_0,sizeof(DWORD),&dwWritten,NULL);
WriteFile( hSaveFile,&RdramSize,sizeof(DWORD),&dwWritten,NULL);
WriteFile( hSaveFile,g_Rom->GetRomAddress(),0x40,&dwWritten,NULL);
WriteFile( hSaveFile,&NextViTimer,sizeof(DWORD),&dwWritten,NULL);
WriteFile( hSaveFile,&m_Reg.m_PROGRAM_COUNTER,sizeof(m_Reg.m_PROGRAM_COUNTER),&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_GPR,sizeof(__int64)*32,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_FPR,sizeof(__int64)*32,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_CP0,sizeof(DWORD)*32,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_FPCR,sizeof(DWORD)*32,&dwWritten,NULL);
WriteFile( hSaveFile,&m_Reg.m_HI,sizeof(__int64),&dwWritten,NULL);
WriteFile( hSaveFile,&m_Reg.m_LO,sizeof(__int64),&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_RDRAM_Registers,sizeof(DWORD)*10,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_SigProcessor_Interface,sizeof(DWORD)*10,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_Display_ControlReg,sizeof(DWORD)*10,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_Mips_Interface,sizeof(DWORD)*4,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_Video_Interface,sizeof(DWORD)*14,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_Audio_Interface,sizeof(DWORD)*6,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_Peripheral_Interface,sizeof(DWORD)*13,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_RDRAM_Interface,sizeof(DWORD)*8,&dwWritten,NULL);
WriteFile( hSaveFile,m_Reg.m_SerialInterface,sizeof(DWORD)*4,&dwWritten,NULL);
WriteFile( hSaveFile,&g_TLB->TlbEntry(0),sizeof(CTLB::TLB_ENTRY)*32,&dwWritten,NULL);
WriteFile( hSaveFile,g_MMU->PifRam(),0x40,&dwWritten,NULL);
WriteFile( hSaveFile,g_MMU->Rdram(),RdramSize,&dwWritten,NULL);
WriteFile( hSaveFile,g_MMU->Dmem(),0x1000,&dwWritten,NULL);
WriteFile( hSaveFile,g_MMU->Imem(),0x1000,&dwWritten,NULL);
CloseHandle(hSaveFile);
}
m_Reg.MI_INTR_REG = MiInterReg;
g_Settings->SaveString(GameRunning_InstantSaveFile,"");
std::wstring SaveMessage = g_Lang->GetString(MSG_SAVED_STATE);
CPath SavedFileName(FileName);
g_Notify->DisplayMessage(5,L"%s %s",SaveMessage.c_str(),SavedFileName.GetNameExtension().ToUTF16().c_str());
g_Notify->RefreshMenu();
WriteTrace(TraceDebug,__FUNCTION__ ": Done");
return true;
}
bool CN64System::LoadState()
{
stdstr InstantFileName = g_Settings->LoadString(GameRunning_InstantSaveFile);
if (!InstantFileName.empty())
{
bool Result = LoadState(InstantFileName.c_str());
g_Settings->SaveString(GameRunning_InstantSaveFile,"");
return Result;
}
CPath FileName;
FileName.SetDriveDirectory(g_Settings->LoadString(Directory_InstantSave).c_str());
if (g_Settings->LoadDword(Game_CurrentSaveState) != 0)
{
FileName.SetNameExtension(stdstr_f("%s.pj%d",g_Settings->LoadString(Game_GoodName).c_str(),g_Settings->LoadDword(Game_CurrentSaveState)).c_str());
}
else
{
FileName.SetNameExtension(stdstr_f("%s.pj",g_Settings->LoadString(Game_GoodName).c_str()).c_str());
}
CPath ZipFileName;
ZipFileName = (stdstr&)FileName + ".zip";
if ((g_Settings->LoadDword(Setting_AutoZipInstantSave) && ZipFileName.Exists()) || FileName.Exists())
{
if (LoadState(FileName))
{
return true;
}
}
//Use old file Name
if (g_Settings->LoadDword(Game_CurrentSaveState) != 0)
{
FileName.SetNameExtension(stdstr_f("%s.pj%d",g_Settings->LoadString(Game_GameName).c_str(),g_Settings->LoadDword(Game_CurrentSaveState)).c_str());
}
else
{
FileName.SetNameExtension(stdstr_f("%s.pj",g_Settings->LoadString(Game_GameName).c_str()).c_str());
}
return LoadState(FileName);
}
bool CN64System::LoadState(LPCSTR FileName)
{
DWORD dwRead, Value,SaveRDRAMSize, NextVITimer = 0, old_status, old_width, old_dacrate;
bool LoadedZipFile = false, AudioResetOnLoad;
old_status = g_Reg->VI_STATUS_REG;
old_width = g_Reg->VI_WIDTH_REG;
old_dacrate = g_Reg->AI_DACRATE_REG;
WriteTraceF((TraceType)(TraceDebug | TraceRecompiler),__FUNCTION__ "(%s): Start",FileName);
char drive[_MAX_DRIVE] ,dir[_MAX_DIR], fname[_MAX_FNAME],ext[_MAX_EXT];
_splitpath(FileName, drive, dir, fname, ext);
stdstr FileNameStr(FileName);
if (g_Settings->LoadDword(Setting_AutoZipInstantSave) || _stricmp(ext,".zip") == 0)
{
//If ziping save add .zip on the end
if (_stricmp(ext,".zip") != 0)
{
FileNameStr += ".zip";
}
unzFile file = unzOpen(FileNameStr.c_str());
int port = -1;
if (file != NULL)
{
port = unzGoToFirstFile(file);
}
DWORD Value;
while (port == UNZ_OK)
{
unz_file_info info;
char zname[132];
unzGetCurrentFileInfo(file, &info, zname, 128, NULL,0, NULL,0);
if (unzLocateFile(file, zname, 1) != UNZ_OK )
{
unzClose(file);
port = -1;
continue;
}
if( unzOpenCurrentFile(file) != UNZ_OK )
{
unzClose(file);
port = -1;
continue;
}
unzReadCurrentFile(file,&Value,4);
if (Value != 0x23D8A6C8 && Value != 0x56D2CD23)
{
unzCloseCurrentFile(file);
port = unzGoToNextFile(file);
continue;
}
if (!LoadedZipFile && Value == 0x23D8A6C8 && port == UNZ_OK)
{
unzReadCurrentFile(file,&SaveRDRAMSize,sizeof(SaveRDRAMSize));
//Check header
BYTE LoadHeader[64];
unzReadCurrentFile(file,LoadHeader,0x40);
if (memcmp(LoadHeader,g_Rom->GetRomAddress(),0x40) != 0)
{
//if (inFullScreen) { return false; }
int result = MessageBoxW(NULL,GS(MSG_SAVE_STATE_HEADER),GS(MSG_MSGBOX_TITLE),
MB_YESNO|MB_ICONQUESTION|MB_DEFBUTTON2);
if (result == IDNO)
return false;
}
Reset(false,true);
g_MMU->UnProtectMemory(0x80000000,0x80000000 + g_Settings->LoadDword(Game_RDRamSize) - 4);
g_MMU->UnProtectMemory(0xA4000000,0xA4001FFC);
g_Settings->SaveDword(Game_RDRamSize,SaveRDRAMSize);
unzReadCurrentFile(file,&NextVITimer,sizeof(NextVITimer));
unzReadCurrentFile(file,&m_Reg.m_PROGRAM_COUNTER,sizeof(m_Reg.m_PROGRAM_COUNTER));
unzReadCurrentFile(file,m_Reg.m_GPR,sizeof(__int64)*32);
unzReadCurrentFile(file,m_Reg.m_FPR,sizeof(__int64)*32);
unzReadCurrentFile(file,m_Reg.m_CP0,sizeof(DWORD)*32);
unzReadCurrentFile(file,m_Reg.m_FPCR,sizeof(DWORD)*32);
unzReadCurrentFile(file,&m_Reg.m_HI,sizeof(__int64));
unzReadCurrentFile(file,&m_Reg.m_LO,sizeof(__int64));
unzReadCurrentFile(file,m_Reg.m_RDRAM_Registers,sizeof(DWORD)*10);
unzReadCurrentFile(file,m_Reg.m_SigProcessor_Interface,sizeof(DWORD)*10);
unzReadCurrentFile(file,m_Reg.m_Display_ControlReg,sizeof(DWORD)*10);
unzReadCurrentFile(file,m_Reg.m_Mips_Interface,sizeof(DWORD)*4);
unzReadCurrentFile(file,m_Reg.m_Video_Interface,sizeof(DWORD)*14);
unzReadCurrentFile(file,m_Reg.m_Audio_Interface,sizeof(DWORD)*6);
unzReadCurrentFile(file,m_Reg.m_Peripheral_Interface,sizeof(DWORD)*13);
unzReadCurrentFile(file,m_Reg.m_RDRAM_Interface,sizeof(DWORD)*8);
unzReadCurrentFile(file,m_Reg.m_SerialInterface,sizeof(DWORD)*4);
unzReadCurrentFile(file,(void *const)&g_TLB->TlbEntry(0),sizeof(CTLB::TLB_ENTRY)*32);
unzReadCurrentFile(file,m_MMU_VM.PifRam(),0x40);
unzReadCurrentFile(file,m_MMU_VM.Rdram(),SaveRDRAMSize);
unzReadCurrentFile(file,m_MMU_VM.Dmem(),0x1000);
unzReadCurrentFile(file,m_MMU_VM.Imem(),0x1000);
unzCloseCurrentFile(file);
port = unzGoToFirstFile(file);
LoadedZipFile = true;
continue;
}
if (LoadedZipFile && Value == 0x56D2CD23 && port == UNZ_OK)
{
m_SystemTimer.LoadData(file);
}
unzCloseCurrentFile(file);
port = unzGoToNextFile(file);
}
unzClose(file);
}
if (!LoadedZipFile)
{
HANDLE hSaveFile = CreateFile(FileNameStr.c_str(),GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ,NULL,
OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
if (hSaveFile == INVALID_HANDLE_VALUE)
{
g_Notify->DisplayMessage(5,L"%s %s",GS(MSG_UNABLED_LOAD_STATE),FileNameStr.ToUTF16().c_str());
return false;
}
SetFilePointer(hSaveFile,0,NULL,FILE_BEGIN);
ReadFile( hSaveFile,&Value,sizeof(Value),&dwRead,NULL);
if (Value != 0x23D8A6C8)
return false;
ReadFile( hSaveFile,&SaveRDRAMSize,sizeof(SaveRDRAMSize),&dwRead,NULL);
//Check header
BYTE LoadHeader[64];
ReadFile( hSaveFile,LoadHeader,0x40,&dwRead,NULL);
if (memcmp(LoadHeader,g_Rom->GetRomAddress(),0x40) != 0)
{
//if (inFullScreen) { return false; }
int result = MessageBoxW(NULL,GS(MSG_SAVE_STATE_HEADER),GS(MSG_MSGBOX_TITLE),
MB_YESNO|MB_ICONQUESTION|MB_DEFBUTTON2);
if (result == IDNO)
return false;
}
Reset(false,true);
m_MMU_VM.UnProtectMemory(0x80000000,0x80000000 + g_Settings->LoadDword(Game_RDRamSize) - 4);
m_MMU_VM.UnProtectMemory(0xA4000000,0xA4001FFC);
g_Settings->SaveDword(Game_RDRamSize,SaveRDRAMSize);
ReadFile( hSaveFile,&NextVITimer,sizeof(NextVITimer),&dwRead,NULL);
ReadFile( hSaveFile,&m_Reg.m_PROGRAM_COUNTER,sizeof(m_Reg.m_PROGRAM_COUNTER),&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_GPR,sizeof(__int64)*32,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_FPR,sizeof(__int64)*32,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_CP0,sizeof(DWORD)*32,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_FPCR,sizeof(DWORD)*32,&dwRead,NULL);
ReadFile( hSaveFile,&m_Reg.m_HI,sizeof(__int64),&dwRead,NULL);
ReadFile( hSaveFile,&m_Reg.m_LO,sizeof(__int64),&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_RDRAM_Registers,sizeof(DWORD)*10,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_SigProcessor_Interface,sizeof(DWORD)*10,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_Display_ControlReg,sizeof(DWORD)*10,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_Mips_Interface,sizeof(DWORD)*4,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_Video_Interface,sizeof(DWORD)*14,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_Audio_Interface,sizeof(DWORD)*6,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_Peripheral_Interface,sizeof(DWORD)*13,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_RDRAM_Interface,sizeof(DWORD)*8,&dwRead,NULL);
ReadFile( hSaveFile,m_Reg.m_SerialInterface,sizeof(DWORD)*4,&dwRead,NULL);
ReadFile( hSaveFile,(void *const)&g_TLB->TlbEntry(0),sizeof(CTLB::TLB_ENTRY)*32,&dwRead,NULL);
ReadFile( hSaveFile,m_MMU_VM.PifRam(),0x40,&dwRead,NULL);
ReadFile( hSaveFile,m_MMU_VM.Rdram(),SaveRDRAMSize,&dwRead,NULL);
ReadFile( hSaveFile,m_MMU_VM.Dmem(),0x1000,&dwRead,NULL);
ReadFile( hSaveFile,m_MMU_VM.Imem(),0x1000,&dwRead,NULL);
CloseHandle(hSaveFile);
}
//Fix losing audio in certain games with certain plugins
AudioResetOnLoad = g_Settings->LoadBool(Game_AudioResetOnLoad);
if (AudioResetOnLoad)
{
m_Reg.m_AudioIntrReg |= MI_INTR_AI;
m_Reg.AI_STATUS_REG &= ~AI_STATUS_FIFO_FULL;
g_Reg->MI_INTR_REG |= MI_INTR_AI;
}
if (bFixedAudio())
{
m_Audio.SetFrequency(m_Reg.AI_DACRATE_REG, g_System->SystemType());
}
if (old_status != g_Reg->VI_STATUS_REG)
{
g_Plugins->Gfx()->ViStatusChanged();
}
if (old_width != g_Reg->VI_WIDTH_REG)
{
g_Plugins->Gfx()->ViWidthChanged();
}
if (old_dacrate != g_Reg->AI_DACRATE_REG)
{
g_Plugins->Audio()->DacrateChanged(g_System->SystemType());
}
//Fix Random Register
while ((int)m_Reg.RANDOM_REGISTER < (int)m_Reg.WIRED_REGISTER)
{
m_Reg.RANDOM_REGISTER += 32 - m_Reg.WIRED_REGISTER;
}
//Fix up timer
WriteTrace(TraceDebug,__FUNCTION__ ": 2");
m_SystemTimer.SetTimer(CSystemTimer::CompareTimer,m_Reg.COMPARE_REGISTER - m_Reg.COUNT_REGISTER,false);
m_SystemTimer.SetTimer(CSystemTimer::ViTimer,NextVITimer,false);
m_Reg.FixFpuLocations();
WriteTrace(TraceDebug,__FUNCTION__ ": 5");
m_TLB.Reset(false);
WriteTrace(TraceDebug,__FUNCTION__ ": 6");
m_CPU_Usage.ResetCounters();
WriteTrace(TraceDebug,__FUNCTION__ ": 7");
m_Profile.ResetCounters();
WriteTrace(TraceDebug,__FUNCTION__ ": 8");
m_FPS.Reset(true);
WriteTrace(TraceDebug,__FUNCTION__ ": 9");
if (bLogX86Code())
{
Stop_x86_Log();
Start_x86_Log();
}
WriteTrace(TraceDebug,__FUNCTION__ ": Done");
#ifdef TEST_SP_TRACKING
m_CurrentSP = GPR[29].UW[0];
#endif
if (bFastSP() && m_Recomp) { m_Recomp->ResetMemoryStackPos(); }
if (g_Settings->LoadDword(Game_CpuType) == CPU_SyncCores)
{
if (m_SyncCPU)
{
for (int i = 0; i < (sizeof(m_LastSuccessSyncPC)/sizeof(m_LastSuccessSyncPC[0])); i++)
{
m_LastSuccessSyncPC[i] = 0;
}
m_SyncCPU->SetActiveSystem(true);
m_SyncCPU->LoadState(FileNameStr.c_str());
SetActiveSystem(true);
SyncCPU(m_SyncCPU);
}
}
WriteTrace(TraceDebug,__FUNCTION__ ": 13");
std::wstring LoadMsg = g_Lang->GetString(MSG_LOADED_STATE);
g_Notify->DisplayMessage(5,L"%s %s",LoadMsg.c_str(),CPath(FileNameStr).GetNameExtension().ToUTF16().c_str());
WriteTrace(TraceDebug,__FUNCTION__ ": Done");
return true;
}
void CN64System::RunRSP()
{
WriteTraceF(TraceRSP, __FUNCTION__ ": Start (SP Status %X)",m_Reg.SP_STATUS_REG);
if ( ( m_Reg.SP_STATUS_REG & SP_STATUS_HALT ) == 0)
{
if ( ( m_Reg.SP_STATUS_REG & SP_STATUS_BROKE ) == 0 )
{
SPECIAL_TIMERS CPU_UsageAddr = Timer_None/*, ProfileAddr = Timer_None*/;
DWORD Task = 0;
if (m_RspBroke)
{
g_MMU->LW_VAddr(0xA4000FC0,Task);
if (Task == 1 && (m_Reg.DPC_STATUS_REG & DPC_STATUS_FREEZE) != 0)
{
WriteTrace(TraceRSP, __FUNCTION__ ": Dlist that is frozen");
return;
}
switch (Task)
{
case 1:
WriteTrace(TraceRSP, __FUNCTION__ ": *** Display list ***");
m_DlistCount += 1;
m_FPS.UpdateDlCounter();
break;
case 2:
WriteTrace(TraceRSP, __FUNCTION__ ": *** Audio list ***");
m_AlistCount += 1;
break;
default:
WriteTrace(TraceRSP, __FUNCTION__ ": *** Unknown list ***");
m_UnknownCount += 1;
break;
}
if (bShowDListAListCount())
{
g_Notify->DisplayMessage(0,L"Dlist: %d Alist: %d Unknown: %d",m_DlistCount,m_AlistCount,m_UnknownCount);
}
if (bShowCPUPer())
{
switch (Task)
{
case 1: CPU_UsageAddr = m_CPU_Usage.StartTimer(Timer_RSP_Dlist); break;
case 2: CPU_UsageAddr = m_CPU_Usage.StartTimer(Timer_RSP_Alist); break;
default: CPU_UsageAddr = m_CPU_Usage.StartTimer(Timer_RSP_Unknown); break;
}
}
}
__try
{
WriteTrace(TraceRSP, __FUNCTION__ ": do cycles - starting");
g_Plugins->RSP()->DoRspCycles(100);
WriteTrace(TraceRSP, __FUNCTION__ ": do cycles - Done");
}
__except( g_MMU->MemoryFilter( GetExceptionCode(), GetExceptionInformation()) )
{
WriteTrace(TraceError, __FUNCTION__ ": exception generated");
g_Notify->FatalError(__FUNCTIONW__ L"\nUnknown memory action\n\nEmulation stop");
}
if (Task == 1 && bDelayDP() && ((m_Reg.m_GfxIntrReg & MI_INTR_DP) != 0))
{
g_SystemTimer->SetTimer(CSystemTimer::RSPTimerDlist,0x1000,false);
m_Reg.m_GfxIntrReg &= ~MI_INTR_DP;
}
if (bShowCPUPer()) { m_CPU_Usage.StartTimer(CPU_UsageAddr); }
//if (bProfiling) { m_Profile.StartTimer(ProfileAddr); }
if ( ( m_Reg.SP_STATUS_REG & SP_STATUS_HALT ) == 0 &&
( m_Reg.SP_STATUS_REG & SP_STATUS_BROKE ) == 0 &&
m_Reg.m_RspIntrReg == 0)
{
g_SystemTimer->SetTimer(CSystemTimer::RspTimer,0x200,false);
m_RspBroke = false;
}
else
{
m_RspBroke = true;
}
WriteTrace(TraceRSP, __FUNCTION__ ": check interrupts");
g_Reg->CheckInterrupts();
}
}
WriteTraceF(TraceRSP, __FUNCTION__ ": Done (SP Status %X)",m_Reg.SP_STATUS_REG);
}
void CN64System::SyncToAudio()
{
if (!bSyncToAudio() || !bLimitFPS())
{
return;
}
SPECIAL_TIMERS CPU_UsageAddr = Timer_None;
if (bShowCPUPer()) { CPU_UsageAddr = m_CPU_Usage.StartTimer(Timer_Idel); }
for (int i = 0; i < 50; i++)
{
if (g_Reg->m_AudioIntrReg != 0)
{
WriteTraceF(TraceAudio, __FUNCTION__ ": Audio Interrupt done (%d)",i);
break;
}
Sleep(1);
}
if (bShowCPUPer())
{
m_CPU_Usage.StartTimer(CPU_UsageAddr != Timer_None ? CPU_UsageAddr : Timer_R4300 );
}
}
void CN64System::RefreshScreen()
{
SPECIAL_TIMERS CPU_UsageAddr = Timer_None/*, ProfilingAddr = Timer_None*/;
DWORD VI_INTR_TIME = 500000;
if (bShowCPUPer()) { CPU_UsageAddr = m_CPU_Usage.StartTimer(Timer_RefreshScreen); }
//if (bProfiling) { ProfilingAddr = m_Profile.StartTimer(Timer_RefreshScreen); }
//Calculate how many cycles to next refresh
if (m_Reg.VI_V_SYNC_REG == 0)
{
VI_INTR_TIME = 500000;
}
else
{
VI_INTR_TIME = (m_Reg.VI_V_SYNC_REG + 1) * ViRefreshRate();
if ((m_Reg.VI_V_SYNC_REG % 1) != 0)
{
VI_INTR_TIME -= 38;
}
}
g_SystemTimer->SetTimer(CSystemTimer::ViTimer,VI_INTR_TIME,true);
if (bFixedAudio())
{
g_Audio->SetViIntr (VI_INTR_TIME);
}
if (g_Plugins->Control()->GetKeys)
{
BUTTONS Keys;
memset(&Keys,0,sizeof(Keys));
for (int Control = 0; Control < 4; Control++)
{
g_Plugins->Control()->GetKeys(Control,&Keys);
m_Buttons[Control] = Keys.Value;
}
}
if (bShowCPUPer()) { m_CPU_Usage.StartTimer(Timer_UpdateScreen); }
// if (bProfiling) { m_Profile.StartTimer(Timer_UpdateScreen); }
__try
{
WriteTrace(TraceGfxPlugin,__FUNCTION__ ": Starting");
g_Plugins->Gfx()->UpdateScreen();
WriteTrace(TraceGfxPlugin,__FUNCTION__ ": Done");
}
__except (g_MMU->MemoryFilter( GetExceptionCode(), GetExceptionInformation()))
{
WriteTrace(TraceGfxPlugin,__FUNCTION__ ": Exception caught");
WriteTrace(TraceError,__FUNCTION__ ": Exception caught");
}
g_MMU->UpdateFieldSerration((m_Reg.VI_STATUS_REG & 0x40) != 0);
if ((bBasicMode() || bLimitFPS() ) && !bSyncToAudio())
{
if (bShowCPUPer()) { m_CPU_Usage.StartTimer(Timer_Idel); }
DWORD FrameRate;
if (m_Limitor.Timer_Process(&FrameRate) && bDisplayFrameRate())
{
m_FPS.DisplayViCounter(FrameRate);
m_bCleanFrameBox = true;
}
}
else if (bDisplayFrameRate())
{
if (bShowCPUPer()) { m_CPU_Usage.StartTimer(Timer_UpdateFPS); }
m_FPS.UpdateViCounter();
m_bCleanFrameBox = true;
}
if (m_bCleanFrameBox && !bDisplayFrameRate())
{
m_FPS.Reset (true);
m_bCleanFrameBox = false;
}
if (bShowCPUPer())
{
m_CPU_Usage.StopTimer();
m_CPU_Usage.ShowCPU_Usage();
m_CPU_Usage.StartTimer(CPU_UsageAddr != Timer_None ? CPU_UsageAddr : Timer_R4300 );
}
if ((m_Reg.STATUS_REGISTER & STATUS_IE) != 0 )
{
if (g_BaseSystem == NULL)
{
return;
}
if (g_BaseSystem->m_Cheats.CheatsSlectionChanged())
{
g_BaseSystem->m_Cheats.LoadCheats(false, g_BaseSystem->m_Plugins);
}
g_BaseSystem->m_Cheats.ApplyCheats(g_MMU);
}
// if (bProfiling) { m_Profile.StartTimer(ProfilingAddr != Timer_None ? ProfilingAddr : Timer_R4300); }
}
bool CN64System::WriteToProtectedMemory (DWORD Address, int length)
{
WriteTraceF(TraceDebug,__FUNCTION__ ": Address: %X Len: %d",Address,length);
if (m_Recomp)
{
g_Notify->BreakPoint(__FILEW__,__LINE__);
#ifdef tofix
return m_Recomp->ClearRecompCode_Phys(Address,length,CRecompiler::Remove_ProtectedMem);
#endif
}
return false;
}
void CN64System::TLB_Mapped ( DWORD VAddr, DWORD Len, DWORD PAddr, bool bReadOnly )
{
m_MMU_VM.TLB_Mapped(VAddr,Len,PAddr,bReadOnly);
}
void CN64System::TLB_Unmaped ( DWORD VAddr, DWORD Len )
{
m_MMU_VM.TLB_Unmaped(VAddr,Len);
if (m_Recomp && bSMM_TLB())
{
m_Recomp->ClearRecompCode_Virt(VAddr,Len,CRecompiler::Remove_TLB);
}
}
void CN64System::TLB_Changed()
{
#if defined(WINDOWS_UI)
Debug_RefreshTLBWindow();
#else
g_Notify -> BreakPoint(__FILEW__, __LINE__);
#endif
}