962de3e29c
* Enforce a standard issue template This will enforce a standard issue template, and will force the user to make sure they are creating the issue with all of the info the developers and contributors need to help the user. Also updates the README to be less confusing and also a bit more broad in some cases. * Update the issue template for bugs * Add a checkbox for default plugins * Add input plugins to the list * Add a reminder in the CONTRIBUTING file * Add a small improvement to the README * Update BUG.yml with some formatting and text improvements * Switch to YAML for the feature request template as well * Remove old Markdown templates * Fix placeholder on line 30 * Fix assignees * Fix assignees part 2 * Fix assignees part 3 * Fix spacing * Finally fix formatting (YAML is picky) * Fix it part 11 thousand or something * Finally fixed maybe sort of kinda * Update BUG.yml * Fixed some weirdness * Fix required maybe * Finally fixed perhaps? |
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.github | ||
Android | ||
Artwork | ||
Bin | ||
Config | ||
Lang | ||
Plugin | ||
PropertySheets | ||
Scripts | ||
Source | ||
.gitignore | ||
BUILDING.md | ||
CHANGELOG.md | ||
Directory.Build.props | ||
JS-API-Documentation.html | ||
Project64.sln | ||
README.md | ||
appveyor.yml | ||
license.md |
README.md
Project64 - Nintendo 64 Emulator
Project64 is a free and open-source emulator for the Nintendo 64 and Nintendo 64 Disk Drive written in C++ currently for Windows (planned support for other platforms in the future)
System Requirements
- Operating System
- Windows XP and later
- CPU
- Intel or AMD processor with at least SSE2 support
- RAM
- 512MB or more
- Graphics card
- DirectX 8 capable (Jabo's Direct3D8)
- OpenGL 1.1 capable (Project64 Video)
- OpenGL 3.3 capable (GLideN64)
Stable Builds
Installer for the latest stable release: https://www.pj64-emu.com/windows-downloads
Follow the instructions in the setup window to complete the installation.
Download nightly builds here: https://www.pj64-emu.com/nightly-builds
Note: x64 builds are NOT recommended for regular use. They are incomplete and very experimental. Due to this, x64 builds are currently slower than 32-bit builds.
Support
Join the official Project64 Discord server to seek help from Project64 developers, contributors, and the community! Please ask questions here first and see if you should open an issue.
Compiling
Visual Studio Community 2015 or later
Load .sln project file and compile.
See the BUILDING.md file for details.
Contributing
Please read CONTRIBUTING.md before contributing, opening issues or pull requests, or for other contributions.
Versioning
We use semantic versioning for Project64. For the versions available, see the tags on this repository.
Author / Contributors
- Zilmar - Current maintainer - Zilmar
- Jabo - Previous contributor - Jabo
- Smiff - Previous contributor - Smiff
- Gent - Previous contributor - Gent
See also the list of contributors who participated in this project.
License
This project is licensed under the GPLv2 License - see the LICENSE.md file for details.