project64/Source/Project64/UserInterface/Settings/SettingsPage-Game-Status.cpp

73 lines
2.5 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h"
#include "SettingsPage.h"
#include "SettingsPage-Game-Status.h"
CGameStatusPage::CGameStatusPage(HWND hParent, const RECT & rcDispay)
{
if (!Create(hParent, rcDispay))
{
return;
}
CIniFile RomIniFile(g_Settings->LoadStringVal(SupportFile_RomDatabase).c_str());
CIniFile::strlist Keys;
RomIniFile.GetKeyList("Rom Status", Keys);
stdstr Status = UISettingsLoadStringVal(Rdb_Status);
CModifiedComboBoxTxt * ComboBox;
ComboBox = AddModComboBoxTxt(GetDlgItem(IDC_STATUS_TYPE), Rdb_Status);
if (ComboBox)
{
for (CIniFile::strlist::iterator item = Keys.begin(); item != Keys.end(); item++)
{
if (strstr(item->c_str(), ".Sel") != NULL) { continue; }
if (strstr(item->c_str(), ".Auto") != NULL) { continue; }
ComboBox->AddItem(item->c_str(), item->c_str());
}
ComboBox->SetTextField(GetDlgItem(IDC_STATUS_TEXT));
}
CModifiedEditBox * TxtBox;
TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_CORE), Rdb_NotesCore, true);
TxtBox->SetTextField(GetDlgItem(IDC_NOTES_CORE_TEXT));
TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_PLUGIN), Rdb_NotesPlugin, true);
TxtBox->SetTextField(GetDlgItem(IDC_NOTES_PLUGIN_TEXT));
UpdatePageSettings();
}
void CGameStatusPage::ShowPage()
{
ShowWindow(SW_SHOW);
}
void CGameStatusPage::HidePage()
{
ShowWindow(SW_HIDE);
}
void CGameStatusPage::ApplySettings(bool UpdateScreen)
{
CSettingsPageImpl<CGameStatusPage>::ApplySettings(UpdateScreen);
}
bool CGameStatusPage::EnableReset(void)
{
if (CSettingsPageImpl<CGameStatusPage>::EnableReset()) { return true; }
return false;
}
void CGameStatusPage::ResetPage()
{
CSettingsPageImpl<CGameStatusPage>::ResetPage();
}