project64/Source/Glide64/TexBuffer.cpp

758 lines
26 KiB
C++

/*
* Glide64 - Glide video plugin for Nintendo 64 emulators.
* Copyright (c) 2002 Dave2001
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
//
// Hardware frame buffer emulation
// Dec 2003 created by Gonetz
//
//****************************************************************
#include "Gfx #1.3.h"
#include "TexBuffer.h"
#include "CRC.h"
static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
{
TBUFF_COLOR_IMAGE texbuf;
texbuf.addr = cimage.addr;
texbuf.end_addr = cimage.addr + ((cimage.width*cimage.height)<<cimage.size>>1);
texbuf.width = cimage.width;
texbuf.height = cimage.height;
texbuf.format = cimage.format;
texbuf.size = cimage.size;
texbuf.scr_width = min(cimage.width * rdp.scale_x, settings.scr_res_x);
float height = min(rdp.vi_height,cimage.height);
if (cimage.status == ci_copy_self || (cimage.status == ci_copy && cimage.width == rdp.frame_buffers[rdp.main_ci_index].width))
height = rdp.vi_height;
texbuf.scr_height = height * rdp.scale_y;
// texbuf.scr_height = texbuf.height * rdp.scale_y;
wxUint16 max_size = max((wxUint16)texbuf.scr_width, (wxUint16)texbuf.scr_height);
if (max_size > voodoo.max_tex_size) //texture size is too large
return 0;
wxUint32 tex_size;
//calculate LOD
switch ((max_size-1) >> 6)
{
case 0:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_64;
tex_size = 64;
break;
case 1:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_128;
tex_size = 128;
break;
case 2:
case 3:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_256;
tex_size = 256;
break;
case 4:
case 5:
case 6:
case 7:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_512;
tex_size = 512;
break;
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_1024;
tex_size = 1024;
break;
default:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_2048;
tex_size = 2048;
}
//calculate aspect
if (texbuf.scr_width >= texbuf.scr_height)
{
if ((texbuf.scr_width/texbuf.scr_height) >= 2)
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_2x1;
texbuf.tex_width = tex_size;
texbuf.tex_height = tex_size >> 1;
}
else
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
texbuf.tex_width = texbuf.tex_height = tex_size;
}
}
else
{
if ((texbuf.scr_height/texbuf.scr_width) >= 2)
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x2;
texbuf.tex_width = tex_size >> 1;
texbuf.tex_height = tex_size;
}
else
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
texbuf.tex_width = texbuf.tex_height = tex_size;
}
}
if ((cimage.format != 0))// && (cimage.width <= 64))
texbuf.info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
else
texbuf.info.format = GR_TEXFMT_RGB_565;
texbuf.lr_u = 256.0f * texbuf.scr_width / (float)tex_size;// + 1.0f;
texbuf.lr_v = 256.0f * texbuf.scr_height / (float)tex_size;// + 1.0f;
texbuf.tile = 0;
texbuf.tile_uls = 0;
texbuf.tile_ult = 0;
texbuf.u_shift = 0;
texbuf.v_shift = 0;
texbuf.drawn = FALSE;
texbuf.u_scale = texbuf.lr_u / (float)(texbuf.width);
texbuf.v_scale = texbuf.lr_v / (float)(texbuf.height);
texbuf.cache = 0;
texbuf.crc = 0;
texbuf.t_mem = 0;
FRDP("\nAllocateTextureBuffer. width: %d, height: %d, scr_width: %f, scr_height: %f, vi_width: %f, vi_height:%f, scale_x: %f, scale_y: %f, lr_u: %f, lr_v: %f, u_scale: %f, v_scale: %f\n", texbuf.width, texbuf.height, texbuf.scr_width, texbuf.scr_height, rdp.vi_width, rdp.vi_height, rdp.scale_x, rdp.scale_y, texbuf.lr_u, texbuf.lr_v, texbuf.u_scale, texbuf.v_scale);
wxUint32 required = grTexCalcMemRequired(texbuf.info.smallLodLog2, texbuf.info.largeLodLog2,
texbuf.info.aspectRatioLog2, texbuf.info.format);
//find free space
for (int i = 0; i < voodoo.num_tmu; i++)
{
wxUint32 available = 0;
wxUint32 top = 0;
if (rdp.texbufs[i].count)
{
TBUFF_COLOR_IMAGE & t = rdp.texbufs[i].images[rdp.texbufs[i].count - 1];
if (rdp.read_whole_frame || rdp.motionblur)
{
if ((cimage.status == ci_aux) && (rdp.cur_tex_buf == i))
{
top = t.tex_addr + t.tex_width * (int)(t.scr_height+1) * 2;
if (rdp.texbufs[i].end - top < required)
return 0;
}
else
top = rdp.texbufs[i].end;
}
else
top = t.tex_addr + t.tex_width * t.tex_height * 2;
available = rdp.texbufs[i].end - top;
}
else
{
available = rdp.texbufs[i].end - rdp.texbufs[i].begin;
top = rdp.texbufs[i].begin;
}
if (available >= required)
{
rdp.texbufs[i].count++;
rdp.texbufs[i].clear_allowed = FALSE;
texbuf.tex_addr = top;
rdp.cur_tex_buf = i;
texbuf.tmu = rdp.texbufs[i].tmu;
rdp.texbufs[i].images[rdp.texbufs[i].count - 1] = texbuf;
return &(rdp.texbufs[i].images[rdp.texbufs[i].count - 1]);
}
}
//not found. keep recently accessed bank, clear second one
if (!rdp.texbufs[rdp.cur_tex_buf^1].clear_allowed) //can't clear => can't allocate
return 0;
rdp.cur_tex_buf ^= 1;
rdp.texbufs[rdp.cur_tex_buf].count = 1;
rdp.texbufs[rdp.cur_tex_buf].clear_allowed = FALSE;
texbuf.tmu = rdp.texbufs[rdp.cur_tex_buf].tmu;
texbuf.tex_addr = rdp.texbufs[rdp.cur_tex_buf].begin;
rdp.texbufs[rdp.cur_tex_buf].images[0] = texbuf;
return &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
}
int OpenTextureBuffer(COLOR_IMAGE & cimage)
{
FRDP("OpenTextureBuffer. cur_tex_buf: %d, addr: %08lx, width: %d, height: %d", rdp.cur_tex_buf, cimage.addr, cimage.width, cimage.height);
if (!fullscreen) return FALSE;
int found = FALSE, search = TRUE;
TBUFF_COLOR_IMAGE *texbuf = 0;
wxUint32 addr = cimage.addr;
if ((settings.hacks&hack_Banjo2) && cimage.status == ci_copy_self)
addr = rdp.frame_buffers[rdp.copy_ci_index].addr;
wxUint32 end_addr = addr + ((cimage.width*cimage.height)<<cimage.size>>1);
if (rdp.motionblur)
{
// if (cimage.format != 0)
// return FALSE;
search = FALSE;
}
if (rdp.read_whole_frame)
{
if (settings.hacks&hack_PMario) //motion blur effects in Paper Mario
{
rdp.cur_tex_buf = rdp.acc_tex_buf;
FRDP("\nread_whole_frame. last allocated bank: %d\n", rdp.acc_tex_buf);
}
else
{
if (!rdp.texbufs[0].clear_allowed || !rdp.texbufs[1].clear_allowed)
{
if (cimage.status == ci_main)
{
texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
found = TRUE;
}
else
{
for (int t = 0; (t < rdp.texbufs[rdp.cur_tex_buf].count) && !found; t++)
{
texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[t]);
if (addr == texbuf->addr && cimage.width == texbuf->width)
{
texbuf->drawn = FALSE;
found = TRUE;
}
}
}
}
search = FALSE;
}
}
if (search)
{
for (int i = 0; (i < voodoo.num_tmu) && !found; i++)
{
for (int j = 0; (j < rdp.texbufs[i].count) && !found; j++)
{
texbuf = &(rdp.texbufs[i].images[j]);
if (addr == texbuf->addr && cimage.width == texbuf->width)
{
//texbuf->height = cimage.height;
//texbuf->end_addr = end_addr;
texbuf->drawn = FALSE;
texbuf->format = (wxUint16)cimage.format;
if ((cimage.format != 0))
texbuf->info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
else
texbuf->info.format = GR_TEXFMT_RGB_565;
texbuf->crc = 0;
texbuf->t_mem = 0;
texbuf->tile = 0;
found = TRUE;
rdp.cur_tex_buf = i;
rdp.texbufs[i].clear_allowed = FALSE;
}
else //check intersection
{
if (!((end_addr <= texbuf->addr) || (addr >= texbuf->end_addr))) //intersected, remove
{
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH );
grDepthMask (FXFALSE);
grBufferClear (0, 0, 0xFFFF);
grDepthMask (FXTRUE);
grRenderBuffer( GR_BUFFER_BACKBUFFER );
rdp.texbufs[i].count--;
if (j < rdp.texbufs[i].count)
memcpy(&(rdp.texbufs[i].images[j]), &(rdp.texbufs[i].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[i].count-j));
}
}
}
}
}
else
{
LRDP(" not searched");
}
if (!found)
{
LRDP(" not found");
texbuf = AllocateTextureBuffer(cimage);
}
else
{
LRDP(" found");
}
if (!texbuf)
{
LRDP(" KO\n");
return FALSE;
}
rdp.acc_tex_buf = rdp.cur_tex_buf;
rdp.cur_image = texbuf;
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
///*
if (rdp.cur_image->clear && (settings.frame_buffer&fb_hwfbe_buf_clear) && cimage.changed)
{
rdp.cur_image->clear = FALSE;
grDepthMask (FXFALSE);
grBufferClear (0, 0, 0xFFFF);
grDepthMask (FXTRUE);
}
//*/
// memset(gfx.RDRAM+cimage.addr, 0, cimage.width*cimage.height*cimage.size);
FRDP(" texaddr: %08lx, tex_width: %d, tex_height: %d, cur_tex_buf: %d, texformat: %d, motionblur: %d\n", rdp.cur_image->tex_addr, rdp.cur_image->tex_width, rdp.cur_image->tex_height, rdp.cur_tex_buf, rdp.cur_image->info.format, rdp.motionblur);
if (!rdp.offset_x_bak)
{
rdp.offset_x_bak = rdp.offset_x;
rdp.offset_x = 0;
}
if (!rdp.offset_y_bak)
{
rdp.offset_y_bak = rdp.offset_y;
rdp.offset_y = 0;
}
rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
return TRUE;
}
static GrTextureFormat_t TexBufSetupCombiner(int force_rgb = FALSE)
{
grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE,
// GR_COMBINE_OTHER_CONSTANT,
FXFALSE);
grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE,
FXFALSE);
// grConstantColorValue (0xFFFFFFFF);
grAlphaBlendFunction (GR_BLEND_ONE, // use alpha compare, but not T0 alpha
GR_BLEND_ZERO,
GR_BLEND_ONE,
GR_BLEND_ZERO);
grClipWindow (0, 0, settings.scr_res_x, settings.scr_res_y);
grDepthBufferFunction (GR_CMP_ALWAYS);
grDepthMask (FXFALSE);
grCullMode (GR_CULL_DISABLE);
grFogMode (GR_FOG_DISABLE);
GrTextureFormat_t buf_format = (rdp.tbuff_tex) ? rdp.tbuff_tex->info.format : GR_TEXFMT_RGB_565;
GrCombineFunction_t color_source = GR_COMBINE_FUNCTION_LOCAL;
if (!force_rgb && rdp.black_ci_index > 0 && rdp.black_ci_index <= rdp.copy_ci_index)
{
color_source = GR_COMBINE_FUNCTION_LOCAL_ALPHA;
buf_format = GR_TEXFMT_ALPHA_INTENSITY_88;
}
if (rdp.tbuff_tex->tmu == GR_TMU0)
{
grTexCombine( GR_TMU1,
GR_COMBINE_FUNCTION_NONE,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_NONE,
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXFALSE );
grTexCombine( GR_TMU0,
color_source,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_ZERO,
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXTRUE );
}
else
{
grTexCombine( GR_TMU1,
color_source,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_ZERO,
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXTRUE );
grTexCombine( GR_TMU0,
GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
FXFALSE,
FXFALSE );
}
return buf_format;
}
int CloseTextureBuffer(int draw)
{
if (!fullscreen || !rdp.cur_image)
{
LRDP("CloseTextureBuffer KO\n");
return FALSE;
}
grRenderBuffer( GR_BUFFER_BACKBUFFER );
rdp.offset_x = rdp.offset_x_bak;
rdp.offset_y = rdp.offset_y_bak;
rdp.offset_x_bak = rdp.offset_y_bak = 0;
rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
if (!draw)
{
LRDP("CloseTextureBuffer no draw, OK\n");
rdp.cur_image = 0;
return TRUE;
}
rdp.tbuff_tex = rdp.cur_image;
rdp.cur_image = 0;
rdp.tbuff_tex->info.format = TexBufSetupCombiner();
float zero = 0.0f;
float ul_x = rdp.offset_x;
float ul_y = rdp.offset_y;
float lr_x = rdp.tbuff_tex->scr_width + rdp.offset_x;
float lr_y = rdp.tbuff_tex->scr_height + rdp.offset_y;
float lr_u = rdp.tbuff_tex->lr_u;
float lr_v = rdp.tbuff_tex->lr_v;
FRDP("lr_x: %f, lr_y: %f, lr_u: %f, lr_v: %f\n", lr_x, lr_y, lr_u, lr_v);
// Make the vertices
VERTEX v[4] = {
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
};
grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
grClipWindow (0, 0, settings.res_x, settings.res_y);
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
if (settings.fog && (rdp.flags & FOG_ENABLED))
{
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
}
LRDP("CloseTextureBuffer draw, OK\n");
rdp.tbuff_tex = 0;
return TRUE;
}
int CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to)
{
if (!fullscreen)
return FALSE;
FRDP("CopyTextureBuffer from %08x to %08x\n", fb_from.addr, fb_to.addr);
if (rdp.cur_image)
{
rdp.cur_image->crc = 0;
if (rdp.cur_image->addr == fb_to.addr)
return CloseTextureBuffer(TRUE);
rdp.tbuff_tex = rdp.cur_image;
}
else if (!FindTextureBuffer(fb_from.addr, (wxUint16)fb_from.width))
{
LRDP("Can't find 'from' buffer.\n");
return FALSE;
}
if (!OpenTextureBuffer(fb_to))
{
LRDP("Can't open new buffer.\n");
return CloseTextureBuffer(TRUE);
}
rdp.tbuff_tex->crc = 0;
GrTextureFormat_t buf_format = rdp.tbuff_tex->info.format;
rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565;
TexBufSetupCombiner(TRUE);
float ul_x = 0.0f;
float ul_y = 0.0f;
float lr_x = rdp.tbuff_tex->scr_width;
float lr_y = rdp.tbuff_tex->scr_height;
float zero = 0.0f;
float lr_u = rdp.tbuff_tex->lr_u;
float lr_v = rdp.tbuff_tex->lr_v;
FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y);
// Make the vertices
VERTEX v[4] = {
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
};
grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
grRenderBuffer( GR_BUFFER_BACKBUFFER );
rdp.offset_x = rdp.offset_x_bak;
rdp.offset_y = rdp.offset_y_bak;
rdp.offset_x_bak = rdp.offset_y_bak = 0;
AddOffset(v, 4);
grClipWindow (0, 0, settings.res_x, settings.res_y);
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
rdp.tbuff_tex->info.format = buf_format;
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
if (settings.fog && (rdp.flags & FOG_ENABLED))
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
LRDP("CopyTextureBuffer draw, OK\n");
rdp.tbuff_tex = 0;
rdp.cur_image = 0;
return TRUE;
}
int CopyDepthBuffer()
{
if (!fullscreen)
return FALSE;
LRDP("CopyDepthBuffer. ");
float bound = 1024.0f;
GrLOD_t LOD = GR_LOD_LOG2_1024;
if (settings.scr_res_x > 1024)
{
bound = 2048.0f;
LOD = GR_LOD_LOG2_2048;
}
rdp.tbuff_tex = &(rdp.texbufs[0].images[0]);
rdp.tbuff_tex->tmu = rdp.texbufs[0].tmu;
rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565;
rdp.tbuff_tex->info.smallLodLog2 = rdp.tbuff_tex->info.largeLodLog2 = LOD;
rdp.tbuff_tex->info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
TexBufSetupCombiner(TRUE);
float ul_x = 0.0f;
float ul_y = 0.0f;
float lr_x = bound;
float lr_y = bound;
float zero = 0.0f;
float lr_u = 255.5f;
float lr_v = 255.5f;
FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y);
// Make the vertices
VERTEX v[4] = {
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
};
grAuxBufferExt( GR_BUFFER_AUXBUFFER );
grTexSource( rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
grTextureBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH );
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
grRenderBuffer( GR_BUFFER_BACKBUFFER );
grTextureAuxBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH );
grAuxBufferExt( GR_BUFFER_TEXTUREAUXBUFFER_EXT );
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
if (settings.fog && (rdp.flags & FOG_ENABLED))
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
LRDP("CopyDepthBuffer draw, OK\n");
rdp.tbuff_tex = 0;
return TRUE;
}
int SwapTextureBuffer()
{
if (!fullscreen || !rdp.tbuff_tex)
return FALSE;
LRDP("SwapTextureBuffer.");
COLOR_IMAGE ci;
ci.addr = rdp.tbuff_tex->addr;
ci.format = rdp.tbuff_tex->format;
ci.width = rdp.tbuff_tex->width;
ci.height = rdp.tbuff_tex->height;
ci.size = 2;
ci.status = ci_main;
ci.changed = FALSE;
TBUFF_COLOR_IMAGE * texbuf = AllocateTextureBuffer(ci);
if (!texbuf)
{
LRDP("Failed!\n");
return FALSE;
}
TexBufSetupCombiner();
float ul_x = 0.0f;
float ul_y = 0.0f;
float lr_x = rdp.tbuff_tex->scr_width;
float lr_y = rdp.tbuff_tex->scr_height;
float zero = 0.0f;
float lr_u = rdp.tbuff_tex->lr_u;
float lr_v = rdp.tbuff_tex->lr_v;
// Make the vertices
VERTEX v[4] = {
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
};
grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
texbuf->tile_uls = rdp.tbuff_tex->tile_uls;
texbuf->tile_ult = rdp.tbuff_tex->tile_ult;
texbuf->v_shift = rdp.tbuff_tex->v_shift;
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH );
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
rdp.texbufs[rdp.tbuff_tex->tmu].clear_allowed = TRUE;
rdp.texbufs[rdp.tbuff_tex->tmu].count = 0;
texbuf->tile_uls = rdp.tbuff_tex->tile_uls;
texbuf->tile_ult = rdp.tbuff_tex->tile_ult;
texbuf->u_shift = rdp.tbuff_tex->u_shift;
texbuf->v_shift = rdp.tbuff_tex->v_shift;
rdp.tbuff_tex = texbuf;
if (rdp.cur_image)
{
grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
}
else
{
grRenderBuffer( GR_BUFFER_BACKBUFFER );
rdp.offset_x = rdp.offset_x_bak;
rdp.offset_y = rdp.offset_y_bak;
rdp.offset_x_bak = rdp.offset_y_bak = 0;
rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
}
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
if (settings.fog && (rdp.flags & FOG_ENABLED))
{
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
}
LRDP("SwapTextureBuffer draw, OK\n");
return TRUE;
}
static wxUint32 CalcCRC(TBUFF_COLOR_IMAGE * pTCI)
{
wxUint32 result = 0;
if ((settings.frame_buffer&fb_ref) > 0)
pTCI->crc = 0; //Since fb content changes each frame, crc check is meaningless.
else if (settings.fb_crc_mode == SETTINGS::fbcrcFast)
result = *((wxUint32*)(gfx.RDRAM + pTCI->addr + (pTCI->end_addr-pTCI->addr)/2));
else if (settings.fb_crc_mode == SETTINGS::fbcrcSafe)
{
wxUint8 * pSrc = gfx.RDRAM + pTCI->addr;
const wxUint32 nSize = pTCI->end_addr-pTCI->addr;
result = CRC32(0xFFFFFFFF, pSrc, 32);
result = CRC32(result, pSrc + (nSize>>1), 32);
result = CRC32(result, pSrc + nSize - 32, 32);
}
return result;
}
int FindTextureBuffer(wxUint32 addr, wxUint16 width)
{
if (rdp.skip_drawing)
return FALSE;
FRDP("FindTextureBuffer. addr: %08lx, width: %d, scale_x: %f\n", addr, width, rdp.scale_x);
int found = FALSE;
wxUint32 shift = 0;
for (int i = 0; i < voodoo.num_tmu && !found; i++)
{
wxUint8 index = rdp.cur_tex_buf^i;
for (int j = 0; j < rdp.texbufs[index].count && !found; j++)
{
rdp.tbuff_tex = &(rdp.texbufs[index].images[j]);
if(addr >= rdp.tbuff_tex->addr && addr < rdp.tbuff_tex->end_addr)// && rdp.timg.format == 0)
{
bool bCorrect;
if (rdp.tbuff_tex->crc == 0)
{
rdp.tbuff_tex->crc = CalcCRC(rdp.tbuff_tex);
bCorrect =
(width == 1)
|| (rdp.tbuff_tex->width == width)
|| ( (rdp.tbuff_tex->width > 320)
&& (rdp.tbuff_tex->width == (wxUint32)width*2)
);
}
else
bCorrect = rdp.tbuff_tex->crc == CalcCRC(rdp.tbuff_tex);
if (bCorrect)
{
shift = addr - rdp.tbuff_tex->addr;
// if (!rdp.motionblur)
if (!rdp.cur_image)
rdp.cur_tex_buf = index;
found = TRUE;
// FRDP("FindTextureBuffer, found in TMU%d buffer: %d\n", rdp.tbuff_tex->tmu, j);
}
else //new texture is loaded into this place, texture buffer is not valid anymore
{
rdp.texbufs[index].count--;
if (j < rdp.texbufs[index].count)
memcpy(&(rdp.texbufs[index].images[j]), &(rdp.texbufs[index].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[index].count-j));
}
}
}
}
if (found)
{
rdp.tbuff_tex->tile_uls = 0;
rdp.tbuff_tex->tile_ult = 0;
if (shift > 0)
{
shift >>= 1;
rdp.tbuff_tex->v_shift = shift / rdp.tbuff_tex->width;
rdp.tbuff_tex->u_shift = shift % rdp.tbuff_tex->width;
}
else
{
rdp.tbuff_tex->v_shift = 0;
rdp.tbuff_tex->u_shift = 0;
}
FRDP("FindTextureBuffer, found, u_shift: %d, v_shift: %d, format: %s\n", rdp.tbuff_tex->u_shift, rdp.tbuff_tex->v_shift, str_format[rdp.tbuff_tex->format]);
//FRDP("Buffer, addr=%08lx, end_addr=%08lx, width: %d, height: %d\n", rdp.tbuff_tex->addr, rdp.tbuff_tex->end_addr, rdp.tbuff_tex->width, rdp.tbuff_tex->height);
return TRUE;
}
rdp.tbuff_tex = 0;
LRDP("FindTextureBuffer, not found\n");
return FALSE;
}