464 lines
13 KiB
C++
464 lines
13 KiB
C++
#include "stdafx.h"
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#include <Project64-core/N64System/Mips/SystemTiming.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/N64System/Mips/Register.h>
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#include <Project64-core/N64System/Mips/Disk.h>
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#include <Project64-core/N64System/N64System.h>
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#include <Project64-core/3rdParty/zip.h>
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CSystemTimer::CSystemTimer(CRegisters &Reg, int32_t & NextTimer) :
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m_LastUpdate(0),
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m_NextTimer(NextTimer),
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m_Current(UnknownTimer),
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m_inFixTimer(false),
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m_Reg(Reg)
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{
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memset(m_TimerDetatils, 0, sizeof(m_TimerDetatils));
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}
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void CSystemTimer::Reset()
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{
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// Initialize structure
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for (int i = 0; i < MaxTimer; i++)
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{
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m_TimerDetatils[i].Active = false;
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m_TimerDetatils[i].CyclesToTimer = 0;
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}
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m_Current = UnknownTimer;
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m_LastUpdate = 0;
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m_NextTimer = 0;
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SetTimer(ViTimer, 50000, false);
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SetCompareTimer();
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}
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void CSystemTimer::SetTimer(TimerType Type, uint32_t Cycles, bool bRelative)
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{
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Cycles *= CGameSettings::OverClockModifier();
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if (Type >= MaxTimer || Type == UnknownTimer)
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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UpdateTimers();
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m_TimerDetatils[Type].Active = true;
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if (bRelative)
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{
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if (m_TimerDetatils[Type].Active)
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{
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m_TimerDetatils[Type].CyclesToTimer += Cycles; // Add to the timer
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}
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else
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{
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m_TimerDetatils[Type].CyclesToTimer = (int64_t)Cycles - (int64_t)m_NextTimer; // Replace the new cycles
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}
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}
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else
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{
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m_TimerDetatils[Type].CyclesToTimer = (int64_t)Cycles - (int64_t)m_NextTimer; // Replace the new cycles
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}
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FixTimers();
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}
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uint32_t CSystemTimer::GetTimer(TimerType Type)
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{
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if (Type >= MaxTimer || Type == UnknownTimer)
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return 0;
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}
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if (!m_TimerDetatils[Type].Active)
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{
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return 0;
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}
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int64_t CyclesToTimer = m_TimerDetatils[Type].CyclesToTimer + m_NextTimer;
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if (CyclesToTimer < 0)
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{
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return 0;
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}
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if (CyclesToTimer > 0x7FFFFFFF)
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{
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return 0x7FFFFFFF;
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}
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return (uint32_t)(CyclesToTimer / CGameSettings::OverClockModifier());
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}
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void CSystemTimer::StopTimer(TimerType Type)
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{
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if (Type >= MaxTimer || Type == UnknownTimer)
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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m_TimerDetatils[Type].Active = false;
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FixTimers();
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}
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void CSystemTimer::FixTimers()
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{
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if (m_inFixTimer)
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{
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return;
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}
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m_inFixTimer = true;
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UpdateTimers();
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if (GetTimer(CompareTimer) > 0x60000000)
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{
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SetCompareTimer();
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}
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// Update the cycles for the remaining number of cycles to timer
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int count;
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for (count = 0; count < MaxTimer; count++)
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{
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if (!m_TimerDetatils[count].Active)
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{
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continue;
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}
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m_TimerDetatils[count].CyclesToTimer += m_NextTimer;
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}
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// Set max timer
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m_NextTimer = 0x7FFFFFFF;
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// Find the smallest timer left to go
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for (count = 0; count < MaxTimer; count++)
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{
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if (!m_TimerDetatils[count].Active)
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{
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continue;
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}
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if (m_TimerDetatils[count].CyclesToTimer >= m_NextTimer)
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{
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continue;
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}
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m_NextTimer = (int)m_TimerDetatils[count].CyclesToTimer;
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m_Current = (TimerType)count;
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}
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// Move the timer back this value
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for (count = 0; count < MaxTimer; count++)
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{
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if (!m_TimerDetatils[count].Active)
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{
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continue;
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}
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m_TimerDetatils[count].CyclesToTimer -= m_NextTimer;
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}
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m_LastUpdate = m_NextTimer;
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m_inFixTimer = false;
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}
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void CSystemTimer::UpdateTimers()
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{
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int TimeTaken = m_LastUpdate - m_NextTimer;
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if (TimeTaken != 0)
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{
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int32_t random, wired;
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m_LastUpdate = m_NextTimer;
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m_Reg.COUNT_REGISTER += (TimeTaken / CGameSettings::OverClockModifier());
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random = m_Reg.RANDOM_REGISTER - (TimeTaken / g_System->CountPerOp());
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wired = m_Reg.WIRED_REGISTER;
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if (random < wired)
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{
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if (wired == 0)
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{
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random &= 31;
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}
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else
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{
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uint32_t increment = 32 - wired;
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random += ((wired - random + increment - 1) / increment) * increment;
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}
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}
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m_Reg.RANDOM_REGISTER = random;
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}
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}
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void CSystemTimer::TimerDone()
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{
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UpdateTimers();
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switch (m_Current)
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{
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case CSystemTimer::CompareTimer:
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m_Reg.FAKE_CAUSE_REGISTER |= CAUSE_IP7;
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m_Reg.CheckInterrupts();
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UpdateCompareTimer();
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break;
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case CSystemTimer::SoftResetTimer:
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g_SystemTimer->StopTimer(CSystemTimer::SoftResetTimer);
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g_System->ExternalEvent(SysEvent_ResetCPU_SoftDone);
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break;
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case CSystemTimer::SiTimer:
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g_SystemTimer->StopTimer(CSystemTimer::SiTimer);
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m_Reg.MI_INTR_REG |= MI_INTR_SI;
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m_Reg.SI_STATUS_REG |= SI_STATUS_INTERRUPT;
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m_Reg.CheckInterrupts();
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break;
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case CSystemTimer::PiTimer:
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g_SystemTimer->StopTimer(CSystemTimer::PiTimer);
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m_Reg.PI_STATUS_REG &= ~PI_STATUS_DMA_BUSY;
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m_Reg.MI_INTR_REG |= MI_INTR_PI;
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m_Reg.CheckInterrupts();
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break;
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case CSystemTimer::DDPiTimer:
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g_SystemTimer->StopTimer(CSystemTimer::DDPiTimer);
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m_Reg.PI_STATUS_REG &= ~PI_STATUS_DMA_BUSY;
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DiskBMUpdate();
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m_Reg.MI_INTR_REG |= MI_INTR_PI;
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m_Reg.CheckInterrupts();
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break;
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case CSystemTimer::DDSeekTimer:
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g_SystemTimer->StopTimer(CSystemTimer::DDSeekTimer);
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g_Reg->ASIC_STATUS |= DD_STATUS_MECHA_INT;
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g_Reg->FAKE_CAUSE_REGISTER |= CAUSE_IP3;
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g_Reg->CheckInterrupts();
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break;
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case CSystemTimer::DDMotorTimer:
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g_SystemTimer->StopTimer(CSystemTimer::DDMotorTimer);
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g_Reg->ASIC_STATUS |= DD_STATUS_MTR_N_SPIN;
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break;
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case CSystemTimer::ViTimer:
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try
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{
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g_System->RefreshScreen();
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}
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catch (...)
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{
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WriteTrace(TraceN64System, TraceError, "Exception caught\nFile: %s\nLine: %d", __FILE__, __LINE__);
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}
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m_Reg.MI_INTR_REG |= MI_INTR_VI;
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m_Reg.CheckInterrupts();
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break;
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case CSystemTimer::RspTimer:
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g_SystemTimer->StopTimer(CSystemTimer::RspTimer);
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try
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{
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g_System->RunRSP();
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}
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catch (...)
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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}
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break;
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case CSystemTimer::RSPTimerDlist:
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g_SystemTimer->StopTimer(CSystemTimer::RSPTimerDlist);
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m_Reg.m_GfxIntrReg |= MI_INTR_DP;
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m_Reg.CheckInterrupts();
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break;
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case CSystemTimer::AiTimerInterrupt:
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g_SystemTimer->StopTimer(CSystemTimer::AiTimerInterrupt);
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g_Audio->InterruptTimerDone();
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break;
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case CSystemTimer::AiTimerBusy:
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g_SystemTimer->StopTimer(CSystemTimer::AiTimerBusy);
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g_Audio->BusyTimerDone();
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break;
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default:
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g_Notify->BreakPoint(__FILE__, __LINE__);
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}
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//CheckTimer();
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/*if (Profiling)
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{
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StartTimer(LastTimer);
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}*/
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}
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void CSystemTimer::SetCompareTimer()
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{
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uint32_t NextCompare = 0x7FFFFFFF;
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if (g_Reg)
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{
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NextCompare = m_Reg.COMPARE_REGISTER - m_Reg.COUNT_REGISTER;
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if ((NextCompare & 0x80000000) != 0)
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{
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NextCompare = 0x7FFFFFFF;
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}
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}
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SetTimer(CompareTimer, NextCompare, false);
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}
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void CSystemTimer::UpdateCompareTimer(void)
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{
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SetCompareTimer();
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}
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bool CSystemTimer::SaveAllowed(void)
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{
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if (GetTimer(CompareTimer) <= 0)
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{
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return false;
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}
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for (int i = 0; i < MaxTimer; i++)
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{
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if (i == CompareTimer)
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{
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continue;
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}
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if (i == ViTimer)
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{
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continue;
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}
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if (m_TimerDetatils[i].Active)
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{
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return false;
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}
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}
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return true;
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}
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void CSystemTimer::SaveData(zipFile & file) const
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{
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uint32_t TimerDetailsSize = sizeof(TIMER_DETAILS);
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uint32_t Entries = sizeof(m_TimerDetatils) / sizeof(m_TimerDetatils[0]);
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zipWriteInFileInZip(file, &TimerDetailsSize, sizeof(TimerDetailsSize));
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zipWriteInFileInZip(file, &Entries, sizeof(Entries));
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zipWriteInFileInZip(file, (void *)&m_TimerDetatils, sizeof(m_TimerDetatils));
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zipWriteInFileInZip(file, (void *)&m_LastUpdate, sizeof(m_LastUpdate));
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zipWriteInFileInZip(file, &m_NextTimer, sizeof(m_NextTimer));
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zipWriteInFileInZip(file, (void *)&m_Current, sizeof(m_Current));
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}
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void CSystemTimer::SaveData(CFile & file) const
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{
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uint32_t TimerDetailsSize = sizeof(TIMER_DETAILS);
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uint32_t Entries = sizeof(m_TimerDetatils) / sizeof(m_TimerDetatils[0]);
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file.Write(&TimerDetailsSize, sizeof(TimerDetailsSize));
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file.Write(&Entries, sizeof(Entries));
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file.Write((void *)&m_TimerDetatils, sizeof(m_TimerDetatils));
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file.Write((void *)&m_LastUpdate, sizeof(m_LastUpdate));
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file.Write(&m_NextTimer, sizeof(m_NextTimer));
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file.Write((void *)&m_Current, sizeof(m_Current));
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}
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void CSystemTimer::LoadData(zipFile & file)
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{
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uint32_t TimerDetailsSize, Entries;
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unzReadCurrentFile(file, &TimerDetailsSize, sizeof(TimerDetailsSize));
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unzReadCurrentFile(file, &Entries, sizeof(Entries));
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if (TimerDetailsSize != sizeof(TIMER_DETAILS))
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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if (Entries != sizeof(m_TimerDetatils) / sizeof(m_TimerDetatils[0]))
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{
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if (Entries < (sizeof(m_TimerDetatils) / sizeof(m_TimerDetatils[0])))
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{
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memset((void *)&m_TimerDetatils, 0, sizeof(m_TimerDetatils));
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unzReadCurrentFile(file, (void *)&m_TimerDetatils, Entries * sizeof(m_TimerDetatils[0]));
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}
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else
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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}
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else
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{
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unzReadCurrentFile(file, (void *)&m_TimerDetatils, sizeof(m_TimerDetatils));
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}
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unzReadCurrentFile(file, (void *)&m_LastUpdate, sizeof(m_LastUpdate));
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unzReadCurrentFile(file, &m_NextTimer, sizeof(m_NextTimer));
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unzReadCurrentFile(file, (void *)&m_Current, sizeof(m_Current));
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}
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void CSystemTimer::LoadData(CFile & file)
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{
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uint32_t TimerDetailsSize, Entries;
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file.Read(&TimerDetailsSize, sizeof(TimerDetailsSize));
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file.Read(&Entries, sizeof(Entries));
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if (TimerDetailsSize != sizeof(TIMER_DETAILS))
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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if (Entries != sizeof(m_TimerDetatils) / sizeof(m_TimerDetatils[0]))
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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return;
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}
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file.Read((void *)&m_TimerDetatils, sizeof(m_TimerDetatils));
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file.Read((void *)&m_LastUpdate, sizeof(m_LastUpdate));
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file.Read(&m_NextTimer, sizeof(m_NextTimer));
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file.Read((void *)&m_Current, sizeof(m_Current));
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}
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void CSystemTimer::RecordDifference(CLog &LogFile, const CSystemTimer& rSystemTimer)
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{
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if (m_LastUpdate != rSystemTimer.m_LastUpdate)
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{
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LogFile.LogF("Timer-LastUpdate: %X %X\r\n", m_LastUpdate, rSystemTimer.m_LastUpdate);
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}
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if (m_NextTimer != rSystemTimer.m_NextTimer)
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{
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LogFile.LogF("Timer-NextTimer: %X %X\r\n", m_NextTimer, rSystemTimer.m_NextTimer);
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}
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if (m_Current != rSystemTimer.m_Current)
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{
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LogFile.LogF("Timer-Current %X %X\r\n", m_Current, rSystemTimer.m_Current);
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}
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if (m_inFixTimer != rSystemTimer.m_inFixTimer)
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{
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LogFile.LogF("Timer-inFixTimer %X %X\r\n", (int)m_inFixTimer, (int)rSystemTimer.m_inFixTimer);
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}
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for (int i = 0; i < MaxTimer; i++)
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{
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if (m_TimerDetatils[i].Active != rSystemTimer.m_TimerDetatils[i].Active)
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{
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LogFile.LogF("Timer-m_TimerDetatils[%d] %X %X\r\n", i, (int)m_TimerDetatils[i].Active, (int)rSystemTimer.m_TimerDetatils[i].Active);
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}
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if (m_TimerDetatils[i].CyclesToTimer != rSystemTimer.m_TimerDetatils[i].CyclesToTimer)
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{
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LogFile.LogF("Timer-m_TimerDetatils[%d] 0x%08X, 0x%08X\r\n", i, (uint32_t)m_TimerDetatils[i].CyclesToTimer, (uint32_t)rSystemTimer.m_TimerDetatils[i].CyclesToTimer);
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}
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}
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}
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bool CSystemTimer::operator == (const CSystemTimer& rSystemTimer) const
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{
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if (m_LastUpdate != rSystemTimer.m_LastUpdate)
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{
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return false;
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}
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if (m_NextTimer != rSystemTimer.m_NextTimer)
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{
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return false;
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}
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if (m_Current != rSystemTimer.m_Current)
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{
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return false;
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}
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if (m_inFixTimer != rSystemTimer.m_inFixTimer)
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{
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return false;
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}
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for (int i = 0; i < MaxTimer; i++)
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{
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if (m_TimerDetatils[i].Active != rSystemTimer.m_TimerDetatils[i].Active)
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{
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return false;
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}
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if (m_TimerDetatils[i].CyclesToTimer != rSystemTimer.m_TimerDetatils[i].CyclesToTimer)
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{
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return false;
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}
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}
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return true;
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}
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bool CSystemTimer::operator != (const CSystemTimer& rSystemTimer) const
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{
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return !(*this == rSystemTimer);
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} |