72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include "N64RomClass.h"
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#include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
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#include <Project64-core/Plugins/PluginClass.h>
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class CCheats
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{
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public:
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CCheats(CMipsMemoryVM & MMU);
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~CCheats(void);
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enum
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{
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MaxCheats = 50000,
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MaxGSEntries = 100,
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};
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void ApplyCheats();
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void ApplyGSButton();
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void LoadCheats(bool DisableSelected, CPlugins * Plugins);
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static bool IsValid16BitCode(const char * CheatString);
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private:
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struct GAMESHARK_CODE
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{
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uint32_t Command;
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uint16_t Value;
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};
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struct MEM_VALUE16
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{
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uint16_t Original;
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uint16_t Changed;
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};
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struct MEM_VALUE8
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{
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uint8_t Original;
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uint8_t Changed;
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};
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typedef std::vector<GAMESHARK_CODE> CODES;
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typedef std::vector<CODES> CODES_ARRAY;
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typedef std::map<uint32_t, MEM_VALUE16> ORIGINAL_VALUES16;
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typedef std::map<uint32_t, MEM_VALUE8> ORIGINAL_VALUES8;
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void LoadPermCheats(CPlugins * Plugins);
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int32_t EntrySize(const CODES & CodeEntry, int32_t CurrentEntry);
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CMipsMemoryVM & m_MMU;
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CODES_ARRAY m_Codes;
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ORIGINAL_VALUES16 m_OriginalValues16;
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ORIGINAL_VALUES8 m_OriginalValues8;
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bool LoadCode(const stdstr & CheatEntry, SettingID ExtensionSetting, int ExtensionIndex);
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void ApplyCheatEntry(CODES & CodeEntry, int32_t CurrentEntry);
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void ModifyMemory8(uint32_t Address, uint8_t Value);
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void ModifyMemory16(uint32_t Address, uint16_t Value);
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void ResetCodes(void);
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};
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