62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
/*
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* Texture Filtering
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* Version: 1.0
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*
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* Copyright (C) 2007 Hiroshi Morii All Rights Reserved.
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* Email koolsmoky(at)users.sourceforge.net
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* Web http://www.3dfxzone.it/koolsmoky
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*
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* this is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* this is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __TXDBG_H__
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#define __TXDBG_H__
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#include <stdio.h>
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#include "TxInternal.h"
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class TxDbg
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{
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private:
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FILE* _dbgfile;
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int _level;
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TxDbg();
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public:
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static TxDbg* getInstance() {
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static TxDbg txDbg;
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return &txDbg;
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}
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~TxDbg();
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void output(const int level, const wchar_t *format, ...);
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};
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#ifdef DEBUG
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#define DBG_INFO TxDbg::getInstance()->output
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#define INFO DBG_INFO
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#else
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#define DBG_INFO 0 && (wchar_t)
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#ifdef GHQCHK
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#define INFO TxDbg::getInstance()->output
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#else
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#if 0 /* XXX enable this to log basic hires texture checks */
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#define INFO TxDbg::getInstance()->output
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#else
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#define INFO DBG_INFO
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#endif
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#endif
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#endif
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#endif /* __TXDBG_H__ */
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