758 lines
26 KiB
C++
758 lines
26 KiB
C++
/*
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* Glide64 - Glide video plugin for Nintendo 64 emulators.
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* Copyright (c) 2002 Dave2001
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* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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//****************************************************************
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//
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// Glide64 - Glide Plugin for Nintendo 64 emulators
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// Project started on December 29th, 2001
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//
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// Authors:
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// Dave2001, original author, founded the project in 2001, left it in 2002
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// Gugaman, joined the project in 2002, left it in 2002
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// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
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// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
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//
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//****************************************************************
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//
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// To modify Glide64:
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// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
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// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
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//
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//****************************************************************
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//
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// Hardware frame buffer emulation
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// Dec 2003 created by Gonetz
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//
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//****************************************************************
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#include "Gfx #1.3.h"
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#include "TexBuffer.h"
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#include "CRC.h"
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static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
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{
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TBUFF_COLOR_IMAGE texbuf;
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texbuf.addr = cimage.addr;
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texbuf.end_addr = cimage.addr + ((cimage.width*cimage.height)<<cimage.size>>1);
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texbuf.width = cimage.width;
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texbuf.height = cimage.height;
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texbuf.format = cimage.format;
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texbuf.size = cimage.size;
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texbuf.scr_width = min(cimage.width * rdp.scale_x, settings.scr_res_x);
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float height = min(rdp.vi_height,cimage.height);
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if (cimage.status == ci_copy_self || (cimage.status == ci_copy && cimage.width == rdp.frame_buffers[rdp.main_ci_index].width))
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height = rdp.vi_height;
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texbuf.scr_height = height * rdp.scale_y;
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// texbuf.scr_height = texbuf.height * rdp.scale_y;
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wxUint16 max_size = max((wxUint16)texbuf.scr_width, (wxUint16)texbuf.scr_height);
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if (max_size > voodoo.max_tex_size) //texture size is too large
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return 0;
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wxUint32 tex_size;
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//calculate LOD
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switch ((max_size-1) >> 6)
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{
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case 0:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_64;
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tex_size = 64;
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break;
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case 1:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_128;
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tex_size = 128;
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break;
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case 2:
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case 3:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_256;
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tex_size = 256;
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break;
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case 4:
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case 5:
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case 6:
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case 7:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_512;
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tex_size = 512;
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break;
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case 8:
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case 9:
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case 10:
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case 11:
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case 12:
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case 13:
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case 14:
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case 15:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_1024;
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tex_size = 1024;
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break;
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default:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_2048;
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tex_size = 2048;
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}
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//calculate aspect
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if (texbuf.scr_width >= texbuf.scr_height)
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{
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if ((texbuf.scr_width/texbuf.scr_height) >= 2)
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{
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texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_2x1;
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texbuf.tex_width = tex_size;
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texbuf.tex_height = tex_size >> 1;
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}
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else
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{
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texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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texbuf.tex_width = texbuf.tex_height = tex_size;
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}
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}
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else
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{
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if ((texbuf.scr_height/texbuf.scr_width) >= 2)
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{
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texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x2;
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texbuf.tex_width = tex_size >> 1;
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texbuf.tex_height = tex_size;
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}
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else
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{
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texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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texbuf.tex_width = texbuf.tex_height = tex_size;
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}
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}
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if ((cimage.format != 0))// && (cimage.width <= 64))
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texbuf.info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
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else
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texbuf.info.format = GR_TEXFMT_RGB_565;
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texbuf.lr_u = 256.0f * texbuf.scr_width / (float)tex_size;// + 1.0f;
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texbuf.lr_v = 256.0f * texbuf.scr_height / (float)tex_size;// + 1.0f;
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texbuf.tile = 0;
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texbuf.tile_uls = 0;
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texbuf.tile_ult = 0;
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texbuf.u_shift = 0;
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texbuf.v_shift = 0;
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texbuf.drawn = FALSE;
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texbuf.u_scale = texbuf.lr_u / (float)(texbuf.width);
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texbuf.v_scale = texbuf.lr_v / (float)(texbuf.height);
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texbuf.cache = 0;
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texbuf.crc = 0;
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texbuf.t_mem = 0;
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FRDP("\nAllocateTextureBuffer. width: %d, height: %d, scr_width: %f, scr_height: %f, vi_width: %f, vi_height:%f, scale_x: %f, scale_y: %f, lr_u: %f, lr_v: %f, u_scale: %f, v_scale: %f\n", texbuf.width, texbuf.height, texbuf.scr_width, texbuf.scr_height, rdp.vi_width, rdp.vi_height, rdp.scale_x, rdp.scale_y, texbuf.lr_u, texbuf.lr_v, texbuf.u_scale, texbuf.v_scale);
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wxUint32 required = grTexCalcMemRequired(texbuf.info.smallLodLog2, texbuf.info.largeLodLog2,
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texbuf.info.aspectRatioLog2, texbuf.info.format);
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//find free space
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for (int i = 0; i < voodoo.num_tmu; i++)
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{
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wxUint32 available = 0;
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wxUint32 top = 0;
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if (rdp.texbufs[i].count)
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{
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TBUFF_COLOR_IMAGE & t = rdp.texbufs[i].images[rdp.texbufs[i].count - 1];
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if (rdp.read_whole_frame || rdp.motionblur)
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{
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if ((cimage.status == ci_aux) && (rdp.cur_tex_buf == i))
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{
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top = t.tex_addr + t.tex_width * (int)(t.scr_height+1) * 2;
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if (rdp.texbufs[i].end - top < required)
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return 0;
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}
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else
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top = rdp.texbufs[i].end;
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}
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else
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top = t.tex_addr + t.tex_width * t.tex_height * 2;
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available = rdp.texbufs[i].end - top;
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}
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else
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{
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available = rdp.texbufs[i].end - rdp.texbufs[i].begin;
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top = rdp.texbufs[i].begin;
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}
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if (available >= required)
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{
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rdp.texbufs[i].count++;
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rdp.texbufs[i].clear_allowed = FALSE;
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texbuf.tex_addr = top;
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rdp.cur_tex_buf = i;
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texbuf.tmu = rdp.texbufs[i].tmu;
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rdp.texbufs[i].images[rdp.texbufs[i].count - 1] = texbuf;
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return &(rdp.texbufs[i].images[rdp.texbufs[i].count - 1]);
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}
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}
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//not found. keep recently accessed bank, clear second one
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if (!rdp.texbufs[rdp.cur_tex_buf^1].clear_allowed) //can't clear => can't allocate
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return 0;
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rdp.cur_tex_buf ^= 1;
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rdp.texbufs[rdp.cur_tex_buf].count = 1;
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rdp.texbufs[rdp.cur_tex_buf].clear_allowed = FALSE;
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texbuf.tmu = rdp.texbufs[rdp.cur_tex_buf].tmu;
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texbuf.tex_addr = rdp.texbufs[rdp.cur_tex_buf].begin;
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rdp.texbufs[rdp.cur_tex_buf].images[0] = texbuf;
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return &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
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}
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int OpenTextureBuffer(COLOR_IMAGE & cimage)
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{
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FRDP("OpenTextureBuffer. cur_tex_buf: %d, addr: %08lx, width: %d, height: %d", rdp.cur_tex_buf, cimage.addr, cimage.width, cimage.height);
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if (!fullscreen) return FALSE;
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int found = FALSE, search = TRUE;
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TBUFF_COLOR_IMAGE *texbuf = 0;
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wxUint32 addr = cimage.addr;
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if ((settings.hacks&hack_Banjo2) && cimage.status == ci_copy_self)
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addr = rdp.frame_buffers[rdp.copy_ci_index].addr;
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wxUint32 end_addr = addr + ((cimage.width*cimage.height)<<cimage.size>>1);
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if (rdp.motionblur)
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{
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// if (cimage.format != 0)
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// return FALSE;
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search = FALSE;
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}
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if (rdp.read_whole_frame)
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{
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if (settings.hacks&hack_PMario) //motion blur effects in Paper Mario
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{
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rdp.cur_tex_buf = rdp.acc_tex_buf;
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FRDP("\nread_whole_frame. last allocated bank: %d\n", rdp.acc_tex_buf);
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}
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else
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{
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if (!rdp.texbufs[0].clear_allowed || !rdp.texbufs[1].clear_allowed)
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{
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if (cimage.status == ci_main)
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{
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texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
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found = TRUE;
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}
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else
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{
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for (int t = 0; (t < rdp.texbufs[rdp.cur_tex_buf].count) && !found; t++)
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{
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texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[t]);
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if (addr == texbuf->addr && cimage.width == texbuf->width)
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{
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texbuf->drawn = FALSE;
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found = TRUE;
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}
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}
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}
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}
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search = FALSE;
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}
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}
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if (search)
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{
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for (int i = 0; (i < voodoo.num_tmu) && !found; i++)
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{
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for (int j = 0; (j < rdp.texbufs[i].count) && !found; j++)
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{
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texbuf = &(rdp.texbufs[i].images[j]);
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if (addr == texbuf->addr && cimage.width == texbuf->width)
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{
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//texbuf->height = cimage.height;
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//texbuf->end_addr = end_addr;
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texbuf->drawn = FALSE;
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texbuf->format = (wxUint16)cimage.format;
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if ((cimage.format != 0))
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texbuf->info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
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else
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texbuf->info.format = GR_TEXFMT_RGB_565;
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texbuf->crc = 0;
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texbuf->t_mem = 0;
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texbuf->tile = 0;
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found = TRUE;
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rdp.cur_tex_buf = i;
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rdp.texbufs[i].clear_allowed = FALSE;
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}
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else //check intersection
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{
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if (!((end_addr <= texbuf->addr) || (addr >= texbuf->end_addr))) //intersected, remove
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{
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grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
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grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
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texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH );
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grDepthMask (FXFALSE);
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grBufferClear (0, 0, 0xFFFF);
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grDepthMask (FXTRUE);
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grRenderBuffer( GR_BUFFER_BACKBUFFER );
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rdp.texbufs[i].count--;
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if (j < rdp.texbufs[i].count)
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memcpy(&(rdp.texbufs[i].images[j]), &(rdp.texbufs[i].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[i].count-j));
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}
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}
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}
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}
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}
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else
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{
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LRDP(" not searched");
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}
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if (!found)
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{
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LRDP(" not found");
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texbuf = AllocateTextureBuffer(cimage);
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}
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else
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{
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LRDP(" found");
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}
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if (!texbuf)
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{
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LRDP(" KO\n");
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return FALSE;
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}
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rdp.acc_tex_buf = rdp.cur_tex_buf;
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rdp.cur_image = texbuf;
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grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
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grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
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rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
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///*
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if (rdp.cur_image->clear && (settings.frame_buffer&fb_hwfbe_buf_clear) && cimage.changed)
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{
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rdp.cur_image->clear = FALSE;
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grDepthMask (FXFALSE);
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grBufferClear (0, 0, 0xFFFF);
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grDepthMask (FXTRUE);
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}
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//*/
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// memset(gfx.RDRAM+cimage.addr, 0, cimage.width*cimage.height*cimage.size);
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FRDP(" texaddr: %08lx, tex_width: %d, tex_height: %d, cur_tex_buf: %d, texformat: %d, motionblur: %d\n", rdp.cur_image->tex_addr, rdp.cur_image->tex_width, rdp.cur_image->tex_height, rdp.cur_tex_buf, rdp.cur_image->info.format, rdp.motionblur);
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if (!rdp.offset_x_bak)
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{
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rdp.offset_x_bak = rdp.offset_x;
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rdp.offset_x = 0;
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}
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if (!rdp.offset_y_bak)
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{
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rdp.offset_y_bak = rdp.offset_y;
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rdp.offset_y = 0;
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}
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rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
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return TRUE;
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}
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static GrTextureFormat_t TexBufSetupCombiner(int force_rgb = FALSE)
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{
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grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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// GR_COMBINE_OTHER_CONSTANT,
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FXFALSE);
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grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_LOCAL_NONE,
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GR_COMBINE_OTHER_TEXTURE,
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FXFALSE);
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// grConstantColorValue (0xFFFFFFFF);
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grAlphaBlendFunction (GR_BLEND_ONE, // use alpha compare, but not T0 alpha
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GR_BLEND_ZERO,
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GR_BLEND_ONE,
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GR_BLEND_ZERO);
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grClipWindow (0, 0, settings.scr_res_x, settings.scr_res_y);
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grDepthBufferFunction (GR_CMP_ALWAYS);
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grDepthMask (FXFALSE);
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grCullMode (GR_CULL_DISABLE);
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grFogMode (GR_FOG_DISABLE);
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GrTextureFormat_t buf_format = (rdp.tbuff_tex) ? rdp.tbuff_tex->info.format : GR_TEXFMT_RGB_565;
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GrCombineFunction_t color_source = GR_COMBINE_FUNCTION_LOCAL;
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if (!force_rgb && rdp.black_ci_index > 0 && rdp.black_ci_index <= rdp.copy_ci_index)
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{
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color_source = GR_COMBINE_FUNCTION_LOCAL_ALPHA;
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buf_format = GR_TEXFMT_ALPHA_INTENSITY_88;
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}
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if (rdp.tbuff_tex->tmu == GR_TMU0)
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{
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grTexCombine( GR_TMU1,
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GR_COMBINE_FUNCTION_NONE,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_FUNCTION_NONE,
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GR_COMBINE_FACTOR_NONE,
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FXFALSE,
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FXFALSE );
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grTexCombine( GR_TMU0,
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color_source,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_FUNCTION_ZERO,
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GR_COMBINE_FACTOR_NONE,
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FXFALSE,
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FXTRUE );
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}
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else
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{
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grTexCombine( GR_TMU1,
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color_source,
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GR_COMBINE_FACTOR_NONE,
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GR_COMBINE_FUNCTION_ZERO,
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GR_COMBINE_FACTOR_NONE,
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FXFALSE,
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FXTRUE );
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grTexCombine( GR_TMU0,
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GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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GR_COMBINE_FUNCTION_SCALE_OTHER,
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GR_COMBINE_FACTOR_ONE,
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FXFALSE,
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FXFALSE );
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}
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return buf_format;
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}
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int CloseTextureBuffer(int draw)
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{
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if (!fullscreen || !rdp.cur_image)
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{
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LRDP("CloseTextureBuffer KO\n");
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return FALSE;
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}
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grRenderBuffer( GR_BUFFER_BACKBUFFER );
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rdp.offset_x = rdp.offset_x_bak;
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rdp.offset_y = rdp.offset_y_bak;
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rdp.offset_x_bak = rdp.offset_y_bak = 0;
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rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
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if (!draw)
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{
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LRDP("CloseTextureBuffer no draw, OK\n");
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rdp.cur_image = 0;
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return TRUE;
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}
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rdp.tbuff_tex = rdp.cur_image;
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rdp.cur_image = 0;
|
|
rdp.tbuff_tex->info.format = TexBufSetupCombiner();
|
|
float zero = 0.0f;
|
|
float ul_x = rdp.offset_x;
|
|
float ul_y = rdp.offset_y;
|
|
float lr_x = rdp.tbuff_tex->scr_width + rdp.offset_x;
|
|
float lr_y = rdp.tbuff_tex->scr_height + rdp.offset_y;
|
|
float lr_u = rdp.tbuff_tex->lr_u;
|
|
float lr_v = rdp.tbuff_tex->lr_v;
|
|
FRDP("lr_x: %f, lr_y: %f, lr_u: %f, lr_v: %f\n", lr_x, lr_y, lr_u, lr_v);
|
|
|
|
|
|
// Make the vertices
|
|
VERTEX v[4] = {
|
|
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
|
|
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
|
|
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
|
|
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
|
|
};
|
|
|
|
grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
|
|
grClipWindow (0, 0, settings.res_x, settings.res_y);
|
|
grDrawTriangle (&v[0], &v[2], &v[1]);
|
|
grDrawTriangle (&v[2], &v[3], &v[1]);
|
|
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
|
|
if (settings.fog && (rdp.flags & FOG_ENABLED))
|
|
{
|
|
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
|
|
}
|
|
LRDP("CloseTextureBuffer draw, OK\n");
|
|
rdp.tbuff_tex = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
int CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to)
|
|
{
|
|
if (!fullscreen)
|
|
return FALSE;
|
|
FRDP("CopyTextureBuffer from %08x to %08x\n", fb_from.addr, fb_to.addr);
|
|
if (rdp.cur_image)
|
|
{
|
|
rdp.cur_image->crc = 0;
|
|
if (rdp.cur_image->addr == fb_to.addr)
|
|
return CloseTextureBuffer(TRUE);
|
|
rdp.tbuff_tex = rdp.cur_image;
|
|
}
|
|
else if (!FindTextureBuffer(fb_from.addr, (wxUint16)fb_from.width))
|
|
{
|
|
LRDP("Can't find 'from' buffer.\n");
|
|
return FALSE;
|
|
}
|
|
if (!OpenTextureBuffer(fb_to))
|
|
{
|
|
LRDP("Can't open new buffer.\n");
|
|
return CloseTextureBuffer(TRUE);
|
|
}
|
|
rdp.tbuff_tex->crc = 0;
|
|
GrTextureFormat_t buf_format = rdp.tbuff_tex->info.format;
|
|
rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565;
|
|
TexBufSetupCombiner(TRUE);
|
|
float ul_x = 0.0f;
|
|
float ul_y = 0.0f;
|
|
float lr_x = rdp.tbuff_tex->scr_width;
|
|
float lr_y = rdp.tbuff_tex->scr_height;
|
|
float zero = 0.0f;
|
|
float lr_u = rdp.tbuff_tex->lr_u;
|
|
float lr_v = rdp.tbuff_tex->lr_v;
|
|
FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y);
|
|
|
|
|
|
// Make the vertices
|
|
VERTEX v[4] = {
|
|
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
|
|
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
|
|
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
|
|
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
|
|
};
|
|
|
|
grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
|
|
grDrawTriangle (&v[0], &v[2], &v[1]);
|
|
grDrawTriangle (&v[2], &v[3], &v[1]);
|
|
grRenderBuffer( GR_BUFFER_BACKBUFFER );
|
|
rdp.offset_x = rdp.offset_x_bak;
|
|
rdp.offset_y = rdp.offset_y_bak;
|
|
rdp.offset_x_bak = rdp.offset_y_bak = 0;
|
|
AddOffset(v, 4);
|
|
grClipWindow (0, 0, settings.res_x, settings.res_y);
|
|
grDrawTriangle (&v[0], &v[2], &v[1]);
|
|
grDrawTriangle (&v[2], &v[3], &v[1]);
|
|
rdp.tbuff_tex->info.format = buf_format;
|
|
|
|
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
|
|
rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
|
|
if (settings.fog && (rdp.flags & FOG_ENABLED))
|
|
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
|
|
LRDP("CopyTextureBuffer draw, OK\n");
|
|
rdp.tbuff_tex = 0;
|
|
rdp.cur_image = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
int CopyDepthBuffer()
|
|
{
|
|
if (!fullscreen)
|
|
return FALSE;
|
|
LRDP("CopyDepthBuffer. ");
|
|
float bound = 1024.0f;
|
|
GrLOD_t LOD = GR_LOD_LOG2_1024;
|
|
if (settings.scr_res_x > 1024)
|
|
{
|
|
bound = 2048.0f;
|
|
LOD = GR_LOD_LOG2_2048;
|
|
}
|
|
rdp.tbuff_tex = &(rdp.texbufs[0].images[0]);
|
|
rdp.tbuff_tex->tmu = rdp.texbufs[0].tmu;
|
|
rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565;
|
|
rdp.tbuff_tex->info.smallLodLog2 = rdp.tbuff_tex->info.largeLodLog2 = LOD;
|
|
rdp.tbuff_tex->info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
|
|
TexBufSetupCombiner(TRUE);
|
|
float ul_x = 0.0f;
|
|
float ul_y = 0.0f;
|
|
float lr_x = bound;
|
|
float lr_y = bound;
|
|
float zero = 0.0f;
|
|
float lr_u = 255.5f;
|
|
float lr_v = 255.5f;
|
|
FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y);
|
|
|
|
|
|
// Make the vertices
|
|
VERTEX v[4] = {
|
|
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
|
|
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
|
|
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
|
|
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
|
|
};
|
|
|
|
grAuxBufferExt( GR_BUFFER_AUXBUFFER );
|
|
grTexSource( rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
|
|
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
|
|
grTextureBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH );
|
|
grDrawTriangle (&v[0], &v[2], &v[1]);
|
|
grDrawTriangle (&v[2], &v[3], &v[1]);
|
|
grRenderBuffer( GR_BUFFER_BACKBUFFER );
|
|
grTextureAuxBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD,
|
|
GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH );
|
|
grAuxBufferExt( GR_BUFFER_TEXTUREAUXBUFFER_EXT );
|
|
|
|
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
|
|
if (settings.fog && (rdp.flags & FOG_ENABLED))
|
|
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
|
|
LRDP("CopyDepthBuffer draw, OK\n");
|
|
rdp.tbuff_tex = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
int SwapTextureBuffer()
|
|
{
|
|
if (!fullscreen || !rdp.tbuff_tex)
|
|
return FALSE;
|
|
LRDP("SwapTextureBuffer.");
|
|
COLOR_IMAGE ci;
|
|
ci.addr = rdp.tbuff_tex->addr;
|
|
ci.format = rdp.tbuff_tex->format;
|
|
ci.width = rdp.tbuff_tex->width;
|
|
ci.height = rdp.tbuff_tex->height;
|
|
ci.size = 2;
|
|
ci.status = ci_main;
|
|
ci.changed = FALSE;
|
|
TBUFF_COLOR_IMAGE * texbuf = AllocateTextureBuffer(ci);
|
|
if (!texbuf)
|
|
{
|
|
LRDP("Failed!\n");
|
|
return FALSE;
|
|
}
|
|
TexBufSetupCombiner();
|
|
|
|
float ul_x = 0.0f;
|
|
float ul_y = 0.0f;
|
|
float lr_x = rdp.tbuff_tex->scr_width;
|
|
float lr_y = rdp.tbuff_tex->scr_height;
|
|
float zero = 0.0f;
|
|
float lr_u = rdp.tbuff_tex->lr_u;
|
|
float lr_v = rdp.tbuff_tex->lr_v;
|
|
|
|
// Make the vertices
|
|
VERTEX v[4] = {
|
|
{ ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} },
|
|
{ lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} },
|
|
{ ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} },
|
|
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} }
|
|
};
|
|
|
|
grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) );
|
|
texbuf->tile_uls = rdp.tbuff_tex->tile_uls;
|
|
texbuf->tile_ult = rdp.tbuff_tex->tile_ult;
|
|
texbuf->v_shift = rdp.tbuff_tex->v_shift;
|
|
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
|
|
grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
|
|
texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH );
|
|
grDrawTriangle (&v[0], &v[2], &v[1]);
|
|
grDrawTriangle (&v[2], &v[3], &v[1]);
|
|
rdp.texbufs[rdp.tbuff_tex->tmu].clear_allowed = TRUE;
|
|
rdp.texbufs[rdp.tbuff_tex->tmu].count = 0;
|
|
texbuf->tile_uls = rdp.tbuff_tex->tile_uls;
|
|
texbuf->tile_ult = rdp.tbuff_tex->tile_ult;
|
|
texbuf->u_shift = rdp.tbuff_tex->u_shift;
|
|
texbuf->v_shift = rdp.tbuff_tex->v_shift;
|
|
rdp.tbuff_tex = texbuf;
|
|
if (rdp.cur_image)
|
|
{
|
|
grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
|
|
rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
|
|
}
|
|
else
|
|
{
|
|
grRenderBuffer( GR_BUFFER_BACKBUFFER );
|
|
rdp.offset_x = rdp.offset_x_bak;
|
|
rdp.offset_y = rdp.offset_y_bak;
|
|
rdp.offset_x_bak = rdp.offset_y_bak = 0;
|
|
rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR;
|
|
}
|
|
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
|
|
if (settings.fog && (rdp.flags & FOG_ENABLED))
|
|
{
|
|
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
|
|
}
|
|
LRDP("SwapTextureBuffer draw, OK\n");
|
|
return TRUE;
|
|
}
|
|
|
|
static wxUint32 CalcCRC(TBUFF_COLOR_IMAGE * pTCI)
|
|
{
|
|
wxUint32 result = 0;
|
|
if ((settings.frame_buffer&fb_ref) > 0)
|
|
pTCI->crc = 0; //Since fb content changes each frame, crc check is meaningless.
|
|
else if (settings.fb_crc_mode == SETTINGS::fbcrcFast)
|
|
result = *((wxUint32*)(gfx.RDRAM + pTCI->addr + (pTCI->end_addr-pTCI->addr)/2));
|
|
else if (settings.fb_crc_mode == SETTINGS::fbcrcSafe)
|
|
{
|
|
wxUint8 * pSrc = gfx.RDRAM + pTCI->addr;
|
|
const wxUint32 nSize = pTCI->end_addr-pTCI->addr;
|
|
result = CRC32(0xFFFFFFFF, pSrc, 32);
|
|
result = CRC32(result, pSrc + (nSize>>1), 32);
|
|
result = CRC32(result, pSrc + nSize - 32, 32);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int FindTextureBuffer(wxUint32 addr, wxUint16 width)
|
|
{
|
|
if (rdp.skip_drawing)
|
|
return FALSE;
|
|
FRDP("FindTextureBuffer. addr: %08lx, width: %d, scale_x: %f\n", addr, width, rdp.scale_x);
|
|
int found = FALSE;
|
|
wxUint32 shift = 0;
|
|
for (int i = 0; i < voodoo.num_tmu && !found; i++)
|
|
{
|
|
wxUint8 index = rdp.cur_tex_buf^i;
|
|
for (int j = 0; j < rdp.texbufs[index].count && !found; j++)
|
|
{
|
|
rdp.tbuff_tex = &(rdp.texbufs[index].images[j]);
|
|
if(addr >= rdp.tbuff_tex->addr && addr < rdp.tbuff_tex->end_addr)// && rdp.timg.format == 0)
|
|
{
|
|
bool bCorrect;
|
|
if (rdp.tbuff_tex->crc == 0)
|
|
{
|
|
rdp.tbuff_tex->crc = CalcCRC(rdp.tbuff_tex);
|
|
bCorrect =
|
|
(width == 1)
|
|
|| (rdp.tbuff_tex->width == width)
|
|
|| ( (rdp.tbuff_tex->width > 320)
|
|
&& (rdp.tbuff_tex->width == (wxUint32)width*2)
|
|
);
|
|
}
|
|
else
|
|
bCorrect = rdp.tbuff_tex->crc == CalcCRC(rdp.tbuff_tex);
|
|
if (bCorrect)
|
|
{
|
|
shift = addr - rdp.tbuff_tex->addr;
|
|
// if (!rdp.motionblur)
|
|
if (!rdp.cur_image)
|
|
rdp.cur_tex_buf = index;
|
|
found = TRUE;
|
|
// FRDP("FindTextureBuffer, found in TMU%d buffer: %d\n", rdp.tbuff_tex->tmu, j);
|
|
}
|
|
else //new texture is loaded into this place, texture buffer is not valid anymore
|
|
{
|
|
rdp.texbufs[index].count--;
|
|
if (j < rdp.texbufs[index].count)
|
|
memcpy(&(rdp.texbufs[index].images[j]), &(rdp.texbufs[index].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[index].count-j));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (found)
|
|
{
|
|
rdp.tbuff_tex->tile_uls = 0;
|
|
rdp.tbuff_tex->tile_ult = 0;
|
|
if (shift > 0)
|
|
{
|
|
shift >>= 1;
|
|
rdp.tbuff_tex->v_shift = shift / rdp.tbuff_tex->width;
|
|
rdp.tbuff_tex->u_shift = shift % rdp.tbuff_tex->width;
|
|
}
|
|
else
|
|
{
|
|
rdp.tbuff_tex->v_shift = 0;
|
|
rdp.tbuff_tex->u_shift = 0;
|
|
}
|
|
FRDP("FindTextureBuffer, found, u_shift: %d, v_shift: %d, format: %s\n", rdp.tbuff_tex->u_shift, rdp.tbuff_tex->v_shift, str_format[rdp.tbuff_tex->format]);
|
|
//FRDP("Buffer, addr=%08lx, end_addr=%08lx, width: %d, height: %d\n", rdp.tbuff_tex->addr, rdp.tbuff_tex->end_addr, rdp.tbuff_tex->width, rdp.tbuff_tex->height);
|
|
return TRUE;
|
|
}
|
|
rdp.tbuff_tex = 0;
|
|
LRDP("FindTextureBuffer, not found\n");
|
|
return FALSE;
|
|
}
|