project64/Source/Project64/Plugins/Plugin Class.h

148 lines
5.3 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include <list>
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef unsigned long DWORD;
typedef unsigned __int64 QWORD;
#ifndef PLUGIN_INFO_STRUCT
#define PLUGIN_INFO_STRUCT
typedef struct {
WORD Version; /* Should be set to 1 */
WORD Type; /* Set to PLUGIN_TYPE_GFX */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
BOOL NormalMemory; /* a normal BYTE array */
BOOL MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;
#endif
// enum's
enum SETTING_DATA_TYPE {
Data_DWORD_General = 0, // A unsigned int setting used anywhere
Data_String_General = 1, // A string setting used anywhere
Data_DWORD_Game = 2, // A unsigned int associated with the current game
Data_String_Game = 3, // A string associated with the current game
Data_DWORD_RDB = 4, // A unsigned int associated with the current game in the rom database
Data_String_RDB = 5, // A string associated with the current game in the rom database
Data_DWORD_RDB_Setting = 6, // A unsigned int read from the rom database, with config file
Data_String_RDB_Setting = 7, // A string read from the rom database, with config file
};
typedef struct {
DWORD dwSize;
int DefaultStartRange;
int SettingStartRange;
int MaximumSettings;
int NoDefault;
int DefaultLocation;
void * handle;
unsigned int (*GetSetting) ( void * handle, int ID );
const char * (*GetSettingSz) ( void * handle, int ID, char * Buffer, int BufferLen );
void (*SetSetting) ( void * handle, int ID, unsigned int Value );
void (*SetSettingSz) ( void * handle, int ID, const char * Value );
void (*RegisterSetting) ( void * handle, int ID, int DefaultID, SettingDataType Type,
SettingType Location, const char * Category, const char * DefaultStr, DWORD Value );
void (*UseUnregisteredSetting) (int ID);
} PLUGIN_SETTINGS;
typedef struct {
unsigned int (*FindSystemSettingId) ( void * handle, const char * Name );
} PLUGIN_SETTINGS2;
typedef struct {
void (*FlushSettings) ( void * handle );
} PLUGIN_SETTINGS3;
enum PLUGIN_TYPE {
PLUGIN_TYPE_NONE = 0,
PLUGIN_TYPE_RSP = 1,
PLUGIN_TYPE_GFX = 2,
PLUGIN_TYPE_AUDIO = 3,
PLUGIN_TYPE_CONTROLLER = 4,
};
class CSettings;
class CMainGui;
class CGfxPlugin; class CAudioPlugin; class CRSP_Plugin; class CControl_Plugin;
class CPlugins :
private CDebugSettings
{
public:
//Functions
CPlugins (const stdstr & PluginDir );
~CPlugins ();
bool Initiate ( CN64System * System );
void RomOpened ( void );
void RomClosed ( void );
void SetRenderWindows ( CMainGui * RenderWindow, CMainGui * DummyWindow );
void ConfigPlugin ( DWORD hParent, PLUGIN_TYPE Type );
bool CopyPlugins ( const stdstr & DstDir ) const;
void CreatePlugins ( void );
bool Reset ( CN64System * System );
bool ResetInUiThread ( CN64System * System );
void GameReset ( void );
inline CGfxPlugin * Gfx ( void) const { return m_Gfx; };
inline CAudioPlugin * Audio ( void) const { return m_Audio; };
inline CRSP_Plugin * RSP ( void) const { return m_RSP; };
inline CControl_Plugin * Control ( void) const { return m_Control; };
private:
CPlugins(void); // Disable default constructor
CPlugins(const CPlugins&); // Disable copy constructor
CPlugins& operator=(const CPlugins&); // Disable assignment
// void Reset ( PLUGIN_TYPE Type );
void CreatePluginDir ( const stdstr & DstDir ) const;
void DestroyGfxPlugin ( void );
void DestroyAudioPlugin ( void );
void DestroyRspPlugin ( void );
void DestroyControlPlugin ( void );
static void PluginChanged ( CPlugins * _this );
//Common Classes
CMainGui * m_RenderWindow;
CMainGui * m_DummyWindow;
stdstr const m_PluginDir;
//Plugins
CGfxPlugin * m_Gfx;
CAudioPlugin * m_Audio;
CRSP_Plugin * m_RSP;
CControl_Plugin * m_Control;
stdstr m_GfxFile;
stdstr m_AudioFile;
stdstr m_RSPFile;
stdstr m_ControlFile;
};
//Dummy Functions
void DummyCheckInterrupts ( void );
void DummyFunction (void);