175 lines
5.6 KiB
C++
175 lines
5.6 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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CControl_Plugin::CControl_Plugin(void) :
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m_AllocatedControllers(false),
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WM_KeyDown(NULL),
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WM_KeyUp(NULL),
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RumbleCommand(NULL),
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GetKeys(NULL),
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ReadController(NULL),
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ControllerCommand(NULL)
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{
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memset(&m_PluginControllers, 0, sizeof(m_PluginControllers));
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memset(&m_Controllers, 0, sizeof(m_Controllers));
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}
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CControl_Plugin::~CControl_Plugin()
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{
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Close();
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UnloadPlugin();
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}
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bool CControl_Plugin::LoadFunctions ( void )
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{
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// Find entries for functions in DLL
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void (__cdecl *InitiateControllers)( void );
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LoadFunction(InitiateControllers);
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LoadFunction(ControllerCommand);
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LoadFunction(GetKeys);
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LoadFunction(ReadController);
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LoadFunction(WM_KeyDown);
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LoadFunction(WM_KeyUp);
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LoadFunction(RumbleCommand);
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//Make sure dll had all needed functions
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if (InitiateControllers == NULL) { UnloadPlugin(); return false; }
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if (m_PluginInfo.Version >= 0x0102)
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{
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if (PluginOpened == NULL) { UnloadPlugin(); return false; }
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}
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// Allocate our own controller
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m_AllocatedControllers = true;
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for (int i = 0; i < 4; i++)
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{
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m_Controllers[i] = new CCONTROL(m_PluginControllers[i].Present, m_PluginControllers[i].RawData, m_PluginControllers[i].Plugin);
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}
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return true;
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}
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bool CControl_Plugin::Initiate(CN64System * System, CMainGui * RenderWindow)
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{
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for (int i = 0; i < 4; i++)
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{
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m_PluginControllers[i].Present = FALSE;
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m_PluginControllers[i].RawData = FALSE;
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m_PluginControllers[i].Plugin = PLUGIN_NONE;
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}
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// Test Plugin version
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if (m_PluginInfo.Version == 0x0100)
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{
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//Get Function from DLL
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void (__cdecl *InitiateControllers_1_0)( HWND hMainWindow, CONTROL Controls[4] );
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InitiateControllers_1_0 = (void (__cdecl *)(HWND, CONTROL *))GetProcAddress( (HMODULE)m_hDll, "InitiateControllers" );
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if (InitiateControllers_1_0 == NULL) { return false; }
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InitiateControllers_1_0((HWND)RenderWindow->m_hMainWindow,m_PluginControllers);
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m_Initilized = true;
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}
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else if (m_PluginInfo.Version >= 0x0101)
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{
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typedef struct {
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HWND hMainWindow;
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HINSTANCE hinst;
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BOOL MemoryBswaped; // If this is set to TRUE, then the memory has been pre
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// bswap on a dword (32 bits) boundry, only effects header.
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// eg. the first 8 bytes are stored like this:
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// 4 3 2 1 8 7 6 5
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BYTE * HEADER; // This is the rom header (first 40h bytes of the rom)
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CONTROL *Controls; // A pointer to an array of 4 controllers .. eg:
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// CONTROL Controls[4];
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} CONTROL_INFO;
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//Get Function from DLL
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void (__cdecl *InitiateControllers_1_1)( CONTROL_INFO * ControlInfo );
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InitiateControllers_1_1 = (void (__cdecl *)(CONTROL_INFO *))GetProcAddress( (HMODULE)m_hDll, "InitiateControllers" );
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if (InitiateControllers_1_1 == NULL) { return false; }
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CONTROL_INFO ControlInfo;
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BYTE Buffer[100];
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ControlInfo.Controls = m_PluginControllers;
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ControlInfo.HEADER = (System == NULL ? Buffer : g_Rom->GetRomAddress());
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ControlInfo.hinst = GetModuleHandle(NULL);
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ControlInfo.hMainWindow = (HWND)RenderWindow->m_hMainWindow;
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ControlInfo.MemoryBswaped = TRUE;
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InitiateControllers_1_1(&ControlInfo);
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m_Initilized = true;
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}
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//jabo had a bug so I call CreateThread so his dllmain gets called again
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DWORD ThreadID;
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HANDLE hthread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)DummyFunction, NULL, 0, &ThreadID);
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CloseHandle(hthread);
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return m_Initilized;
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}
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void CControl_Plugin::UnloadPluginDetails(void)
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{
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if (m_AllocatedControllers)
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{
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for (int count = 0; count < sizeof(m_Controllers) / sizeof(m_Controllers[0]); count++)
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{
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delete m_Controllers[count];
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m_Controllers[count] = NULL;
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}
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}
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m_AllocatedControllers = false;
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ControllerCommand = NULL;
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GetKeys = NULL;
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ReadController = NULL;
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WM_KeyDown = NULL;
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WM_KeyUp = NULL;
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}
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void CControl_Plugin::UpdateKeys (void)
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{
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if (!m_AllocatedControllers) { return; }
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for (int cont = 0; cont < sizeof(m_Controllers) / sizeof(m_Controllers[0]); cont++)
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{
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if (!m_Controllers[cont]->m_Present) { continue; }
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if (!m_Controllers[cont]->m_RawData) {
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GetKeys(cont,&m_Controllers[cont]->m_Buttons);
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} else {
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g_Notify->BreakPoint(__FILEW__,__LINE__);
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}
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}
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if (ReadController) { ReadController(-1, NULL); }
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}
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void CControl_Plugin::SetControl(CControl_Plugin const * const Plugin)
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{
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if (m_AllocatedControllers) {
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for (int count = 0; count < sizeof(m_Controllers) / sizeof(m_Controllers[0]); count++) {
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delete m_Controllers[count];
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m_Controllers[count] = NULL;
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}
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}
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m_AllocatedControllers = false;
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for (int count = 0; count < sizeof(m_Controllers) / sizeof(m_Controllers[0]); count++) {
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m_Controllers[count] = Plugin->m_Controllers[count];
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}
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}
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CCONTROL::CCONTROL(DWORD &Present, DWORD &RawData, int &PlugType) :
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m_Present(Present), m_RawData(RawData), m_PlugType(PlugType)
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{
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m_Buttons.Value = 0;
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}
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