project64/Source/Project64/N64 System/C Core/Sync CPU.h

41 lines
1.4 KiB
C

/*
* Project 64 - A Nintendo 64 emulator.
*
* (c) Copyright 2001 zilmar (zilmar@emulation64.com) and
* Jabo (jabo@emulation64.com).
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#ifdef todelete
void StartSyncCPU ( void );
void SwitchSyncRegisters (void);
void SyncToPC ( void );
void FreeSyncMemory ( void );
extern int SyncNextInstruction, SyncJumpToLocation, MemAddrUsedCount[2];
extern DWORD CurrentBlock, *TLB_SyncReadMap, *TLB_SyncWriteMap;
extern N64_REGISTERS SyncRegisters;
extern BYTE * SyncMemory;
extern FASTTLB SyncFastTlb[64];
extern TLB SyncTlb[32];
#endif