project64/Source/Project64/N64 System/Debugger/debugger.h

48 lines
1.6 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CDumpMemory;
class CDebugMemoryView;
class CDebugMemorySearch;
class CDebugTlb;
__interface CDebugger
{
virtual void TLBChanged ( void ) = 0;
};
class CDebuggerUI :
public CDebugger
{
CDumpMemory * m_MemoryDump;
CDebugMemoryView * m_MemoryView;
CDebugMemorySearch * m_MemorySearch;
CDebugTlb * m_DebugTLB;
protected:
CDebuggerUI();
virtual ~CDebuggerUI();
void TLBChanged ( void );
public:
void Debug_Reset ( void );
void Debug_ShowMemoryDump ( void );
void Debug_ShowMemoryWindow ( void );
void Debug_ShowMemoryLocation ( uint32_t Address, bool VAddr );
void Debug_ShowMemorySearch ( void );
void Debug_ShowTLBWindow ( void );
void Debug_RefreshTLBWindow ( void );
static void GameReset ( CDebuggerUI * _this );
};