187 lines
8.3 KiB
Plaintext
187 lines
8.3 KiB
Plaintext
Project64 1.7.0.51
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Update: Inernal Code redesign
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Project64 1.7.0.50
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Update: Rearranged Source Project
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Update: Change creating of global classes
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update: Optimize writing to an ini file
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* Redesigned settings dialog to use more modern vertical pages instead of tabs
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* Plugins can now be set per rom
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* Added Soft Reset function (resets only game, like pushing reset button on console, default shortcut F1, old Hard Reset now defaults SHIFT+F1).
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* When app loses focus in fullscreen make sure it is in window mode, should improve stability on fullscreen error messages.
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* Max cheats per game raised to 50,000
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* changed how settings is used globally
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* new setting: allow user to edit VI Refresh rate (see http://forum.pj64-emu.com/showpost.php?p=4457&postcount=18)
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* changed internal of how settings work
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* Cleaned up rom browser refresh to remove more unneeded refreshes (Windows returning files in different orders)
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* re-arranged project source files (please report new errors!)
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* changed how languages is used globally
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* optimized writing to ini file
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* added RDB editor mode and indicator (see hidden settings info)
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* updated Help menu
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* updates to video plugin interface for ROM settings
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Project64 1.7.0.49
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Bug fix: In self mod check (causing game lockups)
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Bug fix: In refreshing rom browser
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Bug fix: In DADD & DADDU
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Project64 1.7.0.48
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Bug fix (0000046): When auto pause on, then will pause when going in to dialogs
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Bug fix (0000081): Fixed issue with mario kart not being able to run with ABL on
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Bug fix (0000083): Rom browser coloumn width saved again.
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Bug fix (0000091): Fixed issue where you could not use the number keys in the cheat dialog when game is running
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Bug fix (0000092): The handling of multiple blocks of code at same virtual address
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Bug fix: Searching rom memory now works
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Bug fix: fixed a bug in memory exception handler
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Bug fix: fixed plugin initilization for Open Gl plugin/wrappers
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Update: Added some code to hopefully stop the failed to allocate memory
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Update: Show CPU usage default is now off
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Update: created new about window
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Update: Added new icon to app
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Update: Changed the look of the first lang select dialog
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Update: Added option to turn off fream rate.
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Update: The FPS now displays speed as VI/s, DL/s or a percent of the speed.
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Update: Add short cut for display speed
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Update: Added the ability to increase/decrease game speed by keyboard short cut
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Update: Added some new hack abilities via RDB (speed up Golden Eye)
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Update: Cleaned up the UI for the short cut editor
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Update: Added compression type to the rom browser
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rewrote: Jump table for virutal addresses (speed increase PD, Conkers)
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Project64 1.7.0.47
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Bug fix (0000036): Fixed bug with audio in some games
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Bug fix (0000038): Stopped menu showing when in fullscreen
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Bug fix (0000041): Cleaned up when rom browser could refresh dir
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Update: In memory search, showed the number of results found
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Update: Added RSP log option
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Update: When loading/saving just show name (exclude directory)
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Update: Lemmey's gfx plugin is now usable.
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Project64 1.7.0.46
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bug fix: Added more cases to exception handling
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bug fix: Waiting for audio shows an idle
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bug fix: Display of status string/fps going to correct location
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bug fix (0000037): removed the reading/writing of settings when moving window
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bug fix (0000062): Moved where I lower case the string
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bug fix (0000075): CRC2 shows correct in rom info dialog
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bug fix (0000076): Save slot 0 now works
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bug fix (0000078): Fixed up bug with losing save states
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Update: renamed settings.ini to project64.cfg
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Update: rewrote memory viewer
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Update: Tweaked the dump memory window
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Update: Tweaked how the emu pauses and resumes
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update: validating pj64 binary will hopefull work over proxy now
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changed: Set default value for on starting go full screen to off
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removed: Large buffer option from settings
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New Feature: Added Sync to audio for rom option
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New Feature: Memory Search
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New Feature: Re-did all logging (removed sys.log, added new Project64.log)
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Project64 1.7.0.45
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Major Change: Rewrote the self mod methods
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Major Change: Rewrote the lookup code
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Major Change: Moved a lot more code from C to c++
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bug fix (0000041): Rom browser should be running nice now
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bug Fix (0000015): Audio will work with fixed audio when you load a state
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bug Fix: from (1.7.0.44) where rom broswer kept hold of the cache file
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bug Fix: Advanced Block link in advanced was not saving settings
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Rewrote how compile buffer used
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Readded TLB debug window
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Removed Sync to audio like hack from fixed audio
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Made fixed audio default start
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Project64 1.7.0.44
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Fixed bug in saving with self mod code change memory
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Fixed how rombrowser cached files
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Project64 1.7.0.43
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changed Auto full screen to default to true
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Redesigned keyboard short cuts to handle full screen properly
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increased the tolerance of error handling when validating pj64 binary
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removed Rom dir selector from directory page
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added texture dir selector
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sends status messages to full screen
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Bug Fix: Pressing down in the rom browser config does not add mysterious item
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Bug Fix: Was ignoring being on auto dir for saves
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Bug Fix (0000018): Added ability to turn off Game fixes
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Bug Fix (0000025a): When selecting an item in rom browser, do not let last selection replace it
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Bug Fix (0000025b): When app activates, rom browser will now have focus
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Bug Fix (0000026): If option selected it will now go full screen
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Bug Fix (0000028): Enabling GFX plugin to have a menu for roms in rom browser
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Bug Fix (0000030): Fixed coloumns disappearing when file name is in pos 0
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Project64 1.7.0.42
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Emu tracks if it is in full screen or not
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auto hide the status bar on going full screen
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when exiting fullscreen, make sure window follows the on top rules
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delayed import messages in status bar
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added ability to generate an interrupt manually
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changed default audio plugin to new 1.7 version
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bug fix: When saving wait to any pending SI or PI timer has been completed
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bug fix: Start emulation should be working now
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bug fix: zombie should not be created
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bug fix: Reset in full screen does not cause issues with gfx plugin any more
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bug fix (0000002): Window restored correctly on end emulation
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bug fix (0000014): fixed bug with closing cpu,
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bug fix (0000017): when going to full screen hides the cursor
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bug fix (0000016): GS Button now pluged in
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Project64 1.7.0.41
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Added process to change the memory protection of different sections
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Added Rom Open to audio plugin
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bug fix: When rom notes & core notes modified, apply button will be clickable
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bug fix: Stop the ability to load a rom twice with Rom browser
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Bug fix (0000007): Changed when rom starts how this sets on top, not sure if this is the actual error tho
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bug fix (0000008): Fixed removing rom notes, and core notes
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bug fix (0000010): Missing RSP will not cause crash now
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bug fix (0000016): More cheat codes should be valid
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bug (000009): can not reproduce !!!!
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Project64 1.7.0.39
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Changed build to be multithreaded
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updated zlib to be a dll instead of a built in file
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bug fix: on start emulation from the menu to free recompiler memory
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bug fix: Refresh the rom browser window on show (hopefully will always show correctly after end emulation)
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Bug fix: When Rom browser maximizes, do not store window pos at the top corner
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Project64 1.7.0.38
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moved debugger code in to own files
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Made Settings class global
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Made Notification class global
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Added plugins to share settings with emulator
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bug Fixed: cheats where cheat option name shows as garbage
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bug Fixed: not remembering window pos of browser window
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bug Fixed: stoped writing extra spaces to end of ini files
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bug Fixed: will not show rom browser on reset rom
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bug Fixed: RSP debugger menu refresh issue, when plugin re-loaded
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Bug Fixed: Add more checking to see if need to refresh rom browswer
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Bug Fixed: Nrage & adaptoid plugin should be working
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Bug Fixed: cheat names with % in them do not display wrong
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Bug Fixed: Cheat dialog at times would cause an error closing app
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cleaned up ending emulation
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Fixed up end emulation on interpter
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Added memory viewer
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