247 lines
7.7 KiB
C++
247 lines
7.7 KiB
C++
#include "stdafx.h"
|
|
|
|
#include "ScriptAPI.h"
|
|
#include <Project64/UserInterface/DiscordRPC.h>
|
|
#include <Project64/UserInterface/MainWindow.h>
|
|
|
|
void ScriptAPI::Define_pj64(duk_context * ctx)
|
|
{
|
|
const DukPropListEntry romInfoProps[] = {
|
|
{"goodName", DukGetter(js_pj64_romInfo__get_goodName)},
|
|
{"fileName", DukGetter(js_pj64_romInfo__get_fileName)},
|
|
{"filePath", DukGetter(js_pj64_romInfo__get_filePath)},
|
|
{"crc1", DukGetter(js_pj64_romInfo__get_headerCrc1)},
|
|
{"crc2", DukGetter(js_pj64_romInfo__get_headerCrc2)},
|
|
{"name", DukGetter(js_pj64_romInfo__get_headerName)},
|
|
{"mediaFormat", DukGetter(js_pj64_romInfo__get_headerMediaFormat)},
|
|
{"id", DukGetter(js_pj64_romInfo__get_headerId)},
|
|
{"countryCode", DukGetter(js_pj64_romInfo__get_headerCountryCode)},
|
|
{"version", DukGetter(js_pj64_romInfo__get_headerVersion)},
|
|
{nullptr},
|
|
};
|
|
|
|
const DukPropListEntry props[] = {
|
|
{"open", DukCFunction(js_pj64_open)},
|
|
{"close", DukCFunction(js_pj64_close)},
|
|
{"reset", DukCFunction(js_pj64_reset)},
|
|
{"pause", DukCFunction(js_pj64_pause)},
|
|
{"resume", DukCFunction(js_pj64_resume)},
|
|
{"limitfps", DukCFunction(js_pj64_limitfps)},
|
|
//{ "savestate", DukCFunction(js_pj64_savestate) },
|
|
//{ "loadstate", DukCFunction(js_pj64_loadstate) },
|
|
{"installDirectory", DukGetter(js_pj64__get_installDirectory)},
|
|
{"scriptsDirectory", DukGetter(js_pj64__get_scriptsDirectory)},
|
|
{"modulesDirectory", DukGetter(js_pj64__get_modulesDirectory)},
|
|
{"romDirectory", DukGetter(js_pj64__get_romDirectory)},
|
|
{DUK_HIDDEN_SYMBOL("romInfo"), DukObject(romInfoProps)},
|
|
{"romInfo", DukGetter(js_pj64__get_romInfo)},
|
|
{nullptr},
|
|
};
|
|
|
|
DefineGlobalInterface(ctx, "pj64", props);
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_open(duk_context * ctx)
|
|
{
|
|
CheckArgs(ctx, {Arg_String});
|
|
|
|
const char * romPath = duk_get_string(ctx, 0);
|
|
|
|
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
|
|
char * romPathCopy = new char[MAX_PATH]; // main window proc deletes
|
|
strncpy(romPathCopy, romPath, MAX_PATH);
|
|
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_OPEN_ROM, (WPARAM)romPath);
|
|
|
|
return 0;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_close(duk_context * /*ctx*/)
|
|
{
|
|
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
|
|
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_CLOSE_ROM, 0);
|
|
return 0;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_reset(duk_context * ctx)
|
|
{
|
|
CheckArgs(ctx, {Arg_OptBoolean});
|
|
bool bSoftReset = duk_get_boolean_default(ctx, 0, (duk_bool_t) false) != 0;
|
|
|
|
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
|
|
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_RESET, (WPARAM)bSoftReset);
|
|
return 0;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_pause(duk_context * /*ctx*/)
|
|
{
|
|
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
|
|
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_PAUSE, 0);
|
|
return 0;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_resume(duk_context * /*ctx*/)
|
|
{
|
|
HWND hMainWindow = (HWND)g_Plugins->MainWindow()->GetWindowHandle();
|
|
PostMessage(hMainWindow, WM_JSAPI_ACTION, JSAPI_ACT_RESUME, 0);
|
|
return 0;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_limitfps(duk_context * ctx)
|
|
{
|
|
CheckArgs(ctx, {Arg_Boolean});
|
|
bool bLimitFps = duk_get_boolean(ctx, 0) != 0;
|
|
g_Settings->SaveBool(GameRunning_LimitFPS, bLimitFps);
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
duk_ret_t ScriptAPI::js_pj64_savestate(duk_context* ctx)
|
|
{
|
|
// todo: adjust path
|
|
CheckArgs(ctx, { Arg_OptString });
|
|
const char* path = duk_get_string_default(ctx, 0, "");
|
|
|
|
g_Settings->SaveString(GameRunning_InstantSaveFile, path);
|
|
g_System->ExternalEvent(SysEvent_SaveMachineState);
|
|
return 0;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_loadstate(duk_context* ctx)
|
|
{
|
|
// todo: adjust path
|
|
CheckArgs(ctx, { Arg_OptString });
|
|
const char* path = duk_get_string_default(ctx, 0, "");
|
|
|
|
g_Settings->SaveString(GameRunning_InstantSaveFile, path);
|
|
g_System->ExternalEvent(SysEvent_LoadMachineState);
|
|
return 0;
|
|
}
|
|
*/
|
|
|
|
duk_ret_t ScriptAPI::js_pj64__get_installDirectory(duk_context * ctx)
|
|
{
|
|
stdstr dirPath = GetInstance(ctx)->System()->InstallDirPath();
|
|
duk_push_string(ctx, dirPath.c_str());
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64__get_scriptsDirectory(duk_context * ctx)
|
|
{
|
|
stdstr dirPath = GetInstance(ctx)->System()->ScriptsDirPath();
|
|
duk_push_string(ctx, dirPath.c_str());
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64__get_modulesDirectory(duk_context * ctx)
|
|
{
|
|
stdstr dirPath = GetInstance(ctx)->System()->ModulesDirPath();
|
|
duk_push_string(ctx, dirPath.c_str());
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64__get_romDirectory(duk_context * ctx)
|
|
{
|
|
duk_push_string(ctx, g_Settings->LoadStringVal(RomList_GameDir).c_str());
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64__get_romInfo(duk_context * ctx)
|
|
{
|
|
if (g_Settings->LoadStringVal(Game_GameName) != "")
|
|
{
|
|
duk_push_this(ctx);
|
|
duk_get_prop_string(ctx, -1, DUK_HIDDEN_SYMBOL("romInfo"));
|
|
}
|
|
else
|
|
{
|
|
duk_push_null(ctx);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_goodName(duk_context * ctx)
|
|
{
|
|
duk_push_string(ctx, g_Settings->LoadStringVal(Rdb_GoodName).c_str());
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_fileName(duk_context * ctx)
|
|
{
|
|
duk_push_string(ctx, CPath(g_Settings->LoadStringVal(Game_File)).GetNameExtension().c_str());
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_filePath(duk_context * ctx)
|
|
{
|
|
duk_push_string(ctx, g_Settings->LoadStringVal(Game_File).c_str());
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerCrc1(duk_context * ctx)
|
|
{
|
|
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
|
|
uint32_t crc1 = 0;
|
|
debugger->DebugLoad_VAddr<uint32_t>(0xB0000010, crc1);
|
|
duk_push_uint(ctx, crc1);
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerCrc2(duk_context * ctx)
|
|
{
|
|
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
|
|
uint32_t crc2 = 0;
|
|
debugger->DebugLoad_VAddr<uint32_t>(0xB0000014, crc2);
|
|
duk_push_uint(ctx, crc2);
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerName(duk_context * ctx)
|
|
{
|
|
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
|
|
char headerName[0x15] = "";
|
|
for (size_t i = 0; i < 0x14; i++)
|
|
{
|
|
debugger->DebugLoad_VAddr<char>((int)((UINT_PTR)0xB0000020 + i), headerName[i]);
|
|
}
|
|
duk_push_string(ctx, headerName);
|
|
duk_trim(ctx, -1);
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerMediaFormat(duk_context * ctx)
|
|
{
|
|
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
|
|
uint32_t mediaFormat = 0;
|
|
debugger->DebugLoad_VAddr<uint32_t>(0xB0000038, mediaFormat);
|
|
duk_push_uint(ctx, mediaFormat);
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerId(duk_context * ctx)
|
|
{
|
|
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
|
|
char headerId[3] = "";
|
|
debugger->DebugLoad_VAddr<char>(0xB000003C, headerId[0]);
|
|
debugger->DebugLoad_VAddr<char>(0xB000003D, headerId[1]);
|
|
duk_push_string(ctx, headerId);
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerCountryCode(duk_context * ctx)
|
|
{
|
|
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
|
|
char countryCode[2] = "";
|
|
debugger->DebugLoad_VAddr<char>(0xB000003E, countryCode[0]);
|
|
duk_push_string(ctx, countryCode);
|
|
return 1;
|
|
}
|
|
|
|
duk_ret_t ScriptAPI::js_pj64_romInfo__get_headerVersion(duk_context * ctx)
|
|
{
|
|
CDebuggerUI * debugger = GetInstance(ctx)->Debugger();
|
|
uint8_t headerVersion = 0;
|
|
debugger->DebugLoad_VAddr<uint8_t>(0xB000003F, headerVersion);
|
|
duk_push_uint(ctx, headerVersion);
|
|
return 1;
|
|
}
|