155 lines
5.1 KiB
C++
155 lines
5.1 KiB
C++
/*
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MD5.CC - source code for the C++/object oriented translation and modification of MD5.
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Translation and modification (c) 1995 by Mordechai T. Abzug
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This translation/ modification is provided "as is," without express or
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implied warranty of any kind.
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The translator/ modifier does not claim (1) that MD5 will do what you think
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it does; (2) that this translation/ modification is accurate; or (3) that
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this software is "merchantable." (language for this disclaimer partially
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copied from the disclaimer below)
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based on:
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MD5.H - header file for MD5C.C
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MDDRIVER.C - test driver for MD2, MD4 and MD5
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Copyright (C) 1991-1992, RSA Data Security, Inc. Created 1991. All rights reserved.
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License to copy and use this software is granted provided that it
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is identified as the "RSA Data Security, Inc. MD5 Message-Digest
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Algorithm" in all material mentioning or referencing this software
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or this function.
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License is also granted to make and use derivative works provided
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that such works are identified as "derived from the RSA Data
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Security, Inc. MD5 Message-Digest Algorithm" in all material
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mentioning or referencing the derived work.
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RSA Data Security, Inc. makes no representations concerning either
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the merchantability of this software or the suitability of this
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software for any particular purpose. It is provided "as is"
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without express or implied warranty of any kind.
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These notices must be retained in any copies of any part of this
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documentation and/or software.
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*/
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#pragma once
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#include "StdString.h"
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#include "path.h"
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#include <functional>
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#include <stdio.h>
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#include <string.h>
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#include <string>
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struct MD5Digest
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{
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MD5Digest()
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{
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Reset();
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}
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unsigned char digest[16];
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void Reset()
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{
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::memset(digest, 0, sizeof(digest));
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}
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bool IsClear()
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{
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int isClear = 0;
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for (int i = 0; i < 16; i++)
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{
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isClear += digest[i];
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}
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return (isClear == 0);
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}
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std::string String(void)
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{
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char s[33];
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::memset(s, 0, sizeof(s));
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for (int i = 0; i < 16; i++)
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{
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sprintf(s + i * 2, "%02X", digest[i]);
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}
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s[32] = '\0';
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return s;
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}
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};
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struct MD5Digest_less : std::binary_function<MD5Digest, MD5Digest, bool>
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{
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bool operator()(const MD5Digest & x, const MD5Digest & y) const
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{
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return (memcmp(x.digest, y.digest, sizeof(x.digest)) < 0);
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}
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};
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class MD5
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{
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public:
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// Methods for controlled operation:
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MD5(); // Simple initializer
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~MD5();
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void update(const unsigned char * input, unsigned int input_length);
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void update(FILE * file);
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void finalize();
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// Constructors for special circumstances. All these constructors finalize the MD5 context.
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MD5(CPath File); // Digest file, finalize
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MD5(const unsigned char * string); // Digest string, finalize
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MD5(FILE * file); // Digest file, close, finalize
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MD5(const unsigned char * input, unsigned int input_length);
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MD5(const stdstr & string);
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// Methods to acquire finalized result
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void get_digest(MD5Digest & extdigest); // Digest into a digest structure
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const unsigned char * raw_digest(); // Digest as a 16-byte binary array
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const char * hex_digest(); // Digest as a 33-byte ascii-hex string
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private:
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// First, some types:
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typedef unsigned int uint4; // Assumes integer is 4 words long
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typedef unsigned short int uint2; // Assumes short integer is 2 words long
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typedef unsigned char uint1; // Assumes char is 1 word long
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// Next, the private data:
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uint4 state[4];
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uint4 count[2]; // Number of *bits*, mod 2^64
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uint1 buffer[64]; // Input buffer
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uint1 digest[16];
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uint1 finalized;
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stdstr m_hex_digest;
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// Last, the private methods, mostly static:
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void init(); // Called by all constructors
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void transform(uint1 * buffer); // Does the real update work. Note that length is implied to be 64.
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static void encode(uint1 * dest, uint4 * src, uint4 length);
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static void decode(uint4 * dest, uint1 * src, uint4 length);
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static void memcpy(uint1 * dest, uint1 * src, uint4 length);
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static void memset(uint1 * start, uint1 val, uint4 length);
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static inline uint4 rotate_left(uint4 x, uint4 n);
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static inline uint4 F(uint4 x, uint4 y, uint4 z);
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static inline uint4 G(uint4 x, uint4 y, uint4 z);
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static inline uint4 H(uint4 x, uint4 y, uint4 z);
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static inline uint4 I(uint4 x, uint4 y, uint4 z);
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static inline void FF(uint4 & a, uint4 b, uint4 c, uint4 d, uint4 x,
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uint4 s, uint4 ac);
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static inline void GG(uint4 & a, uint4 b, uint4 c, uint4 d, uint4 x,
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uint4 s, uint4 ac);
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static inline void HH(uint4 & a, uint4 b, uint4 c, uint4 d, uint4 x,
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uint4 s, uint4 ac);
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static inline void II(uint4 & a, uint4 b, uint4 c, uint4 d, uint4 x,
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uint4 s, uint4 ac);
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};
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