128 lines
5.9 KiB
C++
128 lines
5.9 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Project64-core/Settings/SettingType/SettingsType-Base.h>
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enum SettingDataType
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{
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Data_DWORD = 0,
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Data_String = 1,
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Data_CPUTYPE = 2,
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Data_SelfMod = 3,
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Data_OnOff = 4,
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Data_YesNo = 5,
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Data_SaveChip = 6
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};
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class CSettings
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{
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public:
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typedef void (* SettingChangedFunc)(void *);
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private:
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void AddHandler ( SettingID TypeID, CSettingType * Handler );
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void AddHowToHandleSetting (void);
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void UnknownSetting (SettingID Type);
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struct SETTING_CHANGED_CB
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{
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void * Data;
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SettingChangedFunc Func;
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SETTING_CHANGED_CB * Next;
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};
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typedef std::map<SettingID, SETTING_CHANGED_CB *> SETTING_CALLBACK;
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typedef std::map<SettingID, CSettingType *> SETTING_MAP;
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typedef SETTING_MAP::iterator SETTING_HANDLER;
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public:
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CSettings(void);
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~CSettings(void);
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bool Initialize ( const char * AppName );
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//return the values
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bool LoadBool ( SettingID Type );
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bool LoadBool ( SettingID Type, bool & Value );
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bool LoadBoolIndex ( SettingID Type, int32_t index );
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bool LoadBoolIndex ( SettingID Type, int32_t index , bool & Value );
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uint32_t LoadDword ( SettingID Type );
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bool LoadDword ( SettingID Type, uint32_t & Value );
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uint32_t LoadDwordIndex ( SettingID Type, int32_t index );
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bool LoadDwordIndex ( SettingID Type, int32_t index, uint32_t & Value );
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stdstr LoadStringVal ( SettingID Type );
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bool LoadStringVal ( SettingID Type, stdstr & Value );
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bool LoadStringVal ( SettingID Type, char * Buffer, int32_t BufferSize );
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stdstr LoadStringIndex ( SettingID Type, int32_t index );
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bool LoadStringIndex ( SettingID Type, int32_t index, stdstr & Value );
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bool LoadStringIndex ( SettingID Type, int32_t index, char * Buffer, int32_t BufferSize );
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//Load the default value for the setting
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bool LoadDefaultBool ( SettingID Type );
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void LoadDefaultBool ( SettingID Type, bool & Value );
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bool LoadDefaultBoolIndex ( SettingID Type, int32_t index );
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void LoadDefaultBoolIndex ( SettingID Type, int32_t index , bool & Value );
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uint32_t LoadDefaultDword ( SettingID Type );
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void LoadDefaultDword ( SettingID Type, uint32_t & Value);
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uint32_t LoadDefaultDwordIndex ( SettingID Type, int32_t index );
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void LoadDefaultDwordIndex ( SettingID Type, int32_t index, uint32_t & Value);
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stdstr LoadDefaultString ( SettingID Type );
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void LoadDefaultString ( SettingID Type, stdstr & Value );
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void LoadDefaultString ( SettingID Type, char * Buffer, int32_t BufferSize );
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stdstr LoadDefaultStringIndex ( SettingID Type, int32_t index );
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void LoadDefaultStringIndex ( SettingID Type, int32_t index, stdstr & Value );
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void LoadDefaultStringIndex ( SettingID Type, int32_t index, char * Buffer, int32_t BufferSize );
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//Update the settings
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void SaveBool ( SettingID Type, bool Value );
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void SaveBoolIndex ( SettingID Type, int32_t index, bool Value );
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void SaveDword ( SettingID Type, uint32_t Value );
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void SaveDwordIndex ( SettingID Type, int32_t index, uint32_t Value );
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void SaveString ( SettingID Type, const stdstr & Value );
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void SaveStringIndex ( SettingID Type, int32_t index, const stdstr & Value );
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void SaveString ( SettingID Type, const char * Buffer );
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void SaveStringIndex ( SettingID Type, int32_t index, const char * Buffer );
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// Delete a setting
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void DeleteSetting ( SettingID Type );
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void DeleteSettingIndex ( SettingID Type, int32_t index );
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//Register Notification of change
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void RegisterChangeCB ( SettingID Type, void * Data, SettingChangedFunc Func);
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void UnregisterChangeCB ( SettingID Type, void * Data, SettingChangedFunc Func);
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// information about setting
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SettingType GetSettingType ( SettingID Type );
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bool IndexBasedSetting ( SettingID Type );
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void SettingTypeChanged ( SettingType Type );
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// static functions for plugins
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static uint32_t GetSetting ( CSettings * _this, SettingID Type );
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static const char * GetSettingSz ( CSettings * _this, SettingID Type, char * Buffer, int32_t BufferSize );
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static void SetSetting ( CSettings * _this, SettingID ID, uint32_t Value );
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static void SetSettingSz ( CSettings * _this, SettingID ID, const char * Value );
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static void RegisterSetting ( CSettings * _this, SettingID ID, SettingID DefaultID, SettingDataType DataType,
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SettingType Type, const char * Category, const char * DefaultStr,
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uint32_t Value );
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static uint32_t FindSetting ( CSettings * _this, const char * Name );
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static void FlushSettings ( CSettings * _this );
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private:
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void NotifyCallBacks ( SettingID Type );
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SETTING_MAP m_SettingInfo;
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SETTING_CALLBACK m_Callback;
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int32_t m_NextAutoSettingId;
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};
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extern CSettings * g_Settings;
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