61 lines
2.0 KiB
C++
61 lines
2.0 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class CSettings;
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extern CSettings * g_Settings;
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class CN64System;
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extern CN64System * g_System;
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extern CN64System * g_BaseSystem;
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extern CN64System * g_SyncSystem;
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class CRecompiler;
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extern CRecompiler * g_Recompiler;
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class CMipsMemoryVM;
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extern CMipsMemoryVM * g_MMU; //Memory of the n64
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class CTLB;
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extern CTLB * g_TLB; //TLB Unit
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class CRegisters;
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extern CRegisters * g_Reg; //Current Register Set attached to the g_MMU
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class CPlugins;
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extern CPlugins * g_Plugins;
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class CN64Rom;
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extern CN64Rom * g_Rom; //The current rom that this system is executing.. it can only execute one file at the time
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extern CN64Rom * g_DDRom; //64DD IPL ROM
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class CN64Disk;
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extern CN64Disk * g_Disk; //64DD DISK
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class CAudio;
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extern CAudio * g_Audio;
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class CSystemTimer;
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extern CSystemTimer * g_SystemTimer;
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__interface CTransVaddr;
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extern CTransVaddr * g_TransVaddr;
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class CSystemEvents;
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extern CSystemEvents * g_SystemEvents;
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extern int32_t * g_NextTimer;
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extern uint32_t * g_TLBLoadAddress;
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extern uint32_t * g_TLBStoreAddress;
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__interface CDebugger;
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extern CDebugger * g_Debugger;
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