project64/Source/Project64/N64 System/Mips/TLB Class.h

154 lines
3.7 KiB
C++

typedef struct {
bool EntryDefined;
union {
unsigned long Value;
unsigned char A[4];
struct {
unsigned zero : 13;
unsigned Mask : 12;
unsigned zero2 : 7;
} ;
} PageMask;
union {
unsigned long Value;
unsigned char A[4];
struct {
unsigned ASID : 8;
unsigned Zero : 4;
unsigned G : 1;
unsigned VPN2 : 19;
};
} EntryHi;
union {
unsigned long Value;
unsigned char A[4];
struct {
unsigned GLOBAL: 1;
unsigned V : 1;
unsigned D : 1;
unsigned C : 3;
unsigned PFN : 20;
unsigned ZERO: 6;
} ;
} EntryLo0;
union {
unsigned long Value;
unsigned char A[4];
struct {
unsigned GLOBAL: 1;
unsigned V : 1;
unsigned D : 1;
unsigned C : 3;
unsigned PFN : 20;
unsigned ZERO: 6;
} ;
} EntryLo1;
} TLB;
typedef struct {
DWORD VSTART;
DWORD VEND;
DWORD PHYSSTART;
DWORD PHYSEND;
bool VALID;
bool DIRTY;
bool GLOBAL;
bool ValidEntry;
bool Random;
bool Probed;
} FASTTLB;
class CRecompilerOps;
class CC_Core;
class CDebugTlb;
class CMipsTLB_CallBack {
public:
//Protected memory has been written to, returns true if that memory has been unprotected
virtual void TLB_Changed ( void ) = 0;
virtual void TLB_Unmapping ( int TlbEntry, int FastTlbEntry, DWORD Vaddr, DWORD Len ) = 0;
};
class CTLB
{
friend CN64System; //Need to manipulate all variables in loading/saveing save state
friend CRecompilerOps; // so can manipulate for ops
friend CC_Core;
friend CDebugTlb; // enable debug window to read class
BYTE * const &m_BasePAddr; //Base Physical Address (eg RDRAM)
CMipsTLB_CallBack * const CBClass;
//Registers
DWORD & PROGRAM_COUNTER;
DWORD & INDEX_REGISTER;
DWORD & PAGE_MASK_REGISTER;
DWORD & ENTRYHI_REGISTER;
DWORD & ENTRYLO0_REGISTER;
DWORD & ENTRYLO1_REGISTER;
TLB tlb[32];
FASTTLB FastTlb[64];
//BIG look up table to quickly translate the tlb to real mem address
DWORD * TLB_ReadMap;
DWORD * TLB_WriteMap;
void SetupTLB_Entry ( int index, bool Random );
public:
CTLB ( CMipsTLB_CallBack * CallBack, BYTE * &BasePAddr, CRegisters *const & Registers );
~CTLB ( void );
void TLB_Reset ( bool InvalidateTLB );
//Used by opcodes of the same name to manipulate the tlb (reads the registers)
void TLB_Probe ( void );
void TLB_ReadEntry ( void );
void TLB_WriteEntry ( int index, bool Random );
//See if a VAddr has an entry to translate to a PAddr
bool TLB_AddressDefined ( DWORD VAddr );
//Change the Virtual address to a Phyiscal Address
inline bool TranslateVaddr ( DWORD VAddr, DWORD &PAddr) const
{
//Change the Virtual address to a Phyiscal Address
if (TLB_ReadMap[VAddr >> 12] == 0) { return false; }
PAddr = (DWORD)((BYTE *)(TLB_ReadMap[VAddr >> 12] + VAddr) - m_BasePAddr);
return true;
}
inline DWORD TranslateVaddr ( DWORD VAddr ) const
{
//Change the Virtual address to a Phyiscal Address
return (DWORD)((BYTE *)(TLB_ReadMap[VAddr >> 12] + VAddr) - m_BasePAddr);
}
//Change the Virtual address to a pointer to the physical address in memory
bool VAddrToRealAddr ( DWORD VAddr, void * &RealAddress );
// Find a matching Virtual Addres from a phyiscal one
bool PAddrToVAddr ( DWORD PAddr, DWORD & VAddr, DWORD & Index );
//find out information about the tlb
bool TLB_EntryUsed ( int index ); //Test to see if TLB entry is valid
int TLB_UnusedEntry ( int MinIndx );//Find a valid entry above MinIndx
//see if the Vaddr is valid
inline bool ValidVaddr ( DWORD VAddr ) const { return TLB_ReadMap[VAddr >> 12] != 0; }
};