40 lines
1.4 KiB
C++
40 lines
1.4 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <N64 System/N64 Types.h>
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class CRecompilerSettings
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{
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public:
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CRecompilerSettings();
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virtual ~CRecompilerSettings();
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static bool bShowRecompMemSize ( void ) { return m_bShowRecompMemSize; }
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static bool bProfiling ( void ) { return m_bProfiling; }
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private:
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static void StaticRefreshSettings (CRecompilerSettings * _this)
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{
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_this->RefreshSettings();
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}
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void RefreshSettings ( void );
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//Settings that can be changed on the fly
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static bool m_bShowRecompMemSize;
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static bool m_bProfiling;
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static int m_RefCount;
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};
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