N64 Emulator
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Emmet Young 643a684c77 Change up the way Mempaks are meant to work, use the standard file functions. Mempaks are now loaded in when the game launches, and file handles are only opened durring read and writes 2016-01-28 14:02:05 +11:00
Artwork [Artwork] Add publisherlogo.psd 2015-11-16 20:17:50 +11:00
Bin [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
Config Merge pull request #936 from Lithium64/tripleplay 2016-01-27 19:16:28 +11:00
Lang Added "Play Game with Disk" option 2016-01-25 20:58:57 +01:00
Plugin Minor Updates 2015-03-05 02:23:07 -03:00
PropertySheets Adjusted minimum toolset versions to VS2010 for VCXPROJ and PROPS files. 2015-12-07 21:15:53 -08:00
Source Change up the way Mempaks are meant to work, use the standard file functions. Mempaks are now loaded in when the game launches, and file handles are only opened durring read and writes 2016-01-28 14:02:05 +11:00
.gitattributes Add .gitattributes 2016-01-26 21:00:39 -06:00
.gitignore [core] made GFXPlugin casing consistent. 2015-12-08 12:15:55 -08:00
Project64.sln Removed references to inexisting project: RSP-hle. 2016-01-05 19:37:11 -08:00
Project64.vs2008.sln [Project64] Create Project64-core 2015-12-06 21:05:39 +11:00