project64/Source/Project64/User Interface/Frame Per Second Class.h

38 lines
1.5 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CFramePerSecond {
CNotification * const g_Notify;
int m_iFrameRateType, m_ScreenHertz;
enum { NoOfFrames = 7 };
__int64 Frequency, Frames[NoOfFrames], LastFrame;
int CurrentFrame;
static void FrameRateTypeChanged (CFramePerSecond * _this);
static void ScreenHertzChanged (CFramePerSecond * _this);
public:
CFramePerSecond ( CNotification * Notification );
~CFramePerSecond ( void );
void Reset ( bool ClearDisplay );
void UpdateDlCounter ( void );
void UpdateViCounter ( void );
void DisplayDlCounter ( DWORD FrameRate );
void DisplayViCounter ( DWORD FrameRate );
// void ClearDisplay ( void );
};