project64/Source/GlideHQ/TextureFilters.cpp

716 lines
19 KiB
C++

/*
Copyright (C) 2003 Rice1964
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* Copyright (C) 2007 Hiroshi Morii <koolsmoky(at)users.sourceforge.net>
* Modified for the Texture Filtering library
*/
#include <string.h>
#include "TextureFilters.h"
/************************************************************************/
/* 2X filters */
/************************************************************************/
#define DWORD_MAKE(r, g, b, a) ((uint32) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)))
#define WORD_MAKE(r, g, b, a) ((uint16) (((a) << 12) | ((r) << 8) | ((g) << 4) | (b)))
// Basic 2x R8G8B8A8 filter with interpolation
void Texture2x_32(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
{
uint32 *pDst1, *pDst2;
uint32 *pSrc, *pSrc2;
uint32 nWidth = width;
uint32 nHeight = height;
uint32 b1;
uint32 g1;
uint32 r1;
uint32 a1;
uint32 b2;
uint32 g2;
uint32 r2;
uint32 a2;
uint32 b3;
uint32 g3;
uint32 r3;
uint32 a3;
uint32 b4;
uint32 g4;
uint32 r4;
uint32 a4;
uint32 xSrc;
uint32 ySrc;
for (ySrc = 0; ySrc < nHeight; ySrc++)
{
pSrc = (uint32*)(((uint8*)srcPtr)+ySrc*srcPitch);
pSrc2 = (uint32*)(((uint8*)srcPtr)+(ySrc+1)*srcPitch);
pDst1 = (uint32*)(((uint8*)dstPtr)+(ySrc*2)*dstPitch);
pDst2 = (uint32*)(((uint8*)dstPtr)+(ySrc*2+1)*dstPitch);
for (xSrc = 0; xSrc < nWidth; xSrc++)
{
b1 = (pSrc[xSrc]>>0)&0xFF;
g1 = (pSrc[xSrc]>>8)&0xFF;
r1 = (pSrc[xSrc]>>16)&0xFF;
a1 = (pSrc[xSrc]>>24)&0xFF;
if( xSrc<nWidth-1 )
{
b2 = (pSrc[xSrc+1]>>0)&0xFF;
g2 = (pSrc[xSrc+1]>>8)&0xFF;
r2 = (pSrc[xSrc+1]>>16)&0xFF;
a2 = (pSrc[xSrc+1]>>24)&0xFF;
}
if( ySrc<nHeight-1 )
{
b3 = (pSrc2[xSrc]>>0)&0xFF;
g3 = (pSrc2[xSrc]>>8)&0xFF;
r3 = (pSrc2[xSrc]>>16)&0xFF;
a3 = (pSrc2[xSrc]>>24)&0xFF;
if( xSrc<nWidth-1 )
{
b4 = (pSrc2[xSrc+1]>>0)&0xFF;
g4 = (pSrc2[xSrc+1]>>8)&0xFF;
r4 = (pSrc2[xSrc+1]>>16)&0xFF;
a4 = (pSrc2[xSrc+1]>>24)&0xFF;
}
}
// Pixel 1
pDst1[xSrc*2] = pSrc[xSrc];
// Pixel 2
if( xSrc<nWidth-1 )
{
pDst1[xSrc*2+1] = DWORD_MAKE((r1+r2)/2, (g1+g2)/2, (b1+b2)/2, (a1+a2)/2);
}
else
pDst1[xSrc*2+1] = pSrc[xSrc];
// Pixel 3
if( ySrc<nHeight-1 )
{
pDst2[xSrc*2] = DWORD_MAKE((r1+r3)/2, (g1+g3)/2, (b1+b3)/2, (a1+a3)/2);
}
else
pDst2[xSrc*2] = pSrc[xSrc];
// Pixel 4
if( xSrc<nWidth-1 )
{
if( ySrc<nHeight-1 )
{
pDst2[xSrc*2+1] = DWORD_MAKE((r1+r2+r3+r4)/4, (g1+g2+g3+g4)/4, (b1+b2+b3+b4)/4, (a1+a2+a3+a4)/4);
}
else
{
pDst2[xSrc*2+1] = DWORD_MAKE((r1+r2)/2, (g1+g2)/2, (b1+b2)/2, (a1+a2)/2);
}
}
else
{
if( ySrc<nHeight-1 )
{
pDst2[xSrc*2+1] = DWORD_MAKE((r1+r3)/2, (g1+g3)/2, (b1+b3)/2, (a1+a3)/2);
}
else
pDst2[xSrc*2+1] = pSrc[xSrc];
}
}
}
}
#if !_16BPP_HACK
// Basic 2x R4G4B4A4 filter with interpolation
void Texture2x_16(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
{
uint16 *pDst1, *pDst2;
uint16 *pSrc, *pSrc2;
uint32 nWidth = width;
uint32 nHeight = height;
uint16 b1;
uint16 g1;
uint16 r1;
uint16 a1;
uint16 b2;
uint16 g2;
uint16 r2;
uint16 a2;
uint16 b3;
uint16 g3;
uint16 r3;
uint16 a3;
uint16 b4;
uint16 g4;
uint16 r4;
uint16 a4;
uint16 xSrc;
uint16 ySrc;
for (ySrc = 0; ySrc < nHeight; ySrc++)
{
pSrc = (uint16*)(((uint8*)srcPtr)+ySrc*srcPitch);
pSrc2 = (uint16*)(((uint8*)srcPtr)+(ySrc+1)*srcPitch);
pDst1 = (uint16*)(((uint8*)dstPtr)+(ySrc*2)*dstPitch);
pDst2 = (uint16*)(((uint8*)dstPtr)+(ySrc*2+1)*dstPitch);
for (xSrc = 0; xSrc < nWidth; xSrc++)
{
b1 = (pSrc[xSrc]>> 0)&0xF;
g1 = (pSrc[xSrc]>> 4)&0xF;
r1 = (pSrc[xSrc]>> 8)&0xF;
a1 = (pSrc[xSrc]>>12)&0xF;
if( xSrc<nWidth-1 )
{
b2 = (pSrc[xSrc+1]>> 0)&0xF;
g2 = (pSrc[xSrc+1]>> 4)&0xF;
r2 = (pSrc[xSrc+1]>> 8)&0xF;
a2 = (pSrc[xSrc+1]>>12)&0xF;
}
if( ySrc<nHeight-1 )
{
b3 = (pSrc2[xSrc]>> 0)&0xF;
g3 = (pSrc2[xSrc]>> 4)&0xF;
r3 = (pSrc2[xSrc]>> 8)&0xF;
a3 = (pSrc2[xSrc]>>12)&0xF;
if( xSrc<nWidth-1 )
{
b4 = (pSrc2[xSrc+1]>> 0)&0xF;
g4 = (pSrc2[xSrc+1]>> 4)&0xF;
r4 = (pSrc2[xSrc+1]>> 8)&0xF;
a4 = (pSrc2[xSrc+1]>>12)&0xF;
}
}
// Pixel 1
pDst1[xSrc*2] = pSrc[xSrc];
// Pixel 2
if( xSrc<nWidth-1 )
{
pDst1[xSrc*2+1] = WORD_MAKE((r1+r2)/2, (g1+g2)/2, (b1+b2)/2, (a1+a2)/2);
}
else
pDst1[xSrc*2+1] = pSrc[xSrc];
// Pixel 3
if( ySrc<nHeight-1 )
{
pDst2[xSrc*2] = WORD_MAKE((r1+r3)/2, (g1+g3)/2, (b1+b3)/2, (a1+a3)/2);
}
else
pDst2[xSrc*2] = pSrc[xSrc];
// Pixel 4
if( xSrc<nWidth-1 )
{
if( ySrc<nHeight-1 )
{
pDst2[xSrc*2+1] = WORD_MAKE((r1+r2+r3+r4)/4, (g1+g2+g3+g4)/4, (b1+b2+b3+b4)/4, (a1+a2+a3+a4)/4);
}
else
{
pDst2[xSrc*2+1] = WORD_MAKE((r1+r2)/2, (g1+g2)/2, (b1+b2)/2, (a1+a2)/2);
}
}
else
{
if( ySrc<nHeight-1 )
{
pDst2[xSrc*2+1] = WORD_MAKE((r1+r3)/2, (g1+g3)/2, (b1+b3)/2, (a1+a3)/2);
}
else
pDst2[xSrc*2+1] = pSrc[xSrc];
}
}
}
}
#endif /* !_16BPP_HACK */
/*
* Sharp filters
* Hiroshi Morii <koolsmoky@users.sourceforge.net>
*/
void SharpFilter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter)
{
// NOTE: for now we get away with copying the boundaries
// filter the boundaries if we face problems
uint32 mul1, mul2, mul3, shift4;
uint32 x,y,z;
uint32 *_src1, *_src2, *_src3, *_dest;
uint32 val[4];
uint32 t1,t2,t3,t4,t5,t6,t7,t8,t9;
switch( filter )
{
case SHARP_FILTER_2:
mul1=1;
mul2=8;
mul3=12;
shift4=2;
break;
case SHARP_FILTER_1:
default:
mul1=1;
mul2=8;
mul3=16;
shift4=3;
break;
}
// setup rows
_src1 = src;
_src2 = _src1 + srcwidth;
_src3 = _src2 + srcwidth;
_dest = dest;
// copy the first row
memcpy(_dest, _src1, (srcwidth << 2));
_dest += srcwidth;
// filter 2nd row to 1 row before the last
for (y = 1; y < srcheight-1; y++) {
// copy the first pixel
_dest[0] = *_src2;
// filter 2nd pixel to 1 pixel before last
for (x = 1; x < srcwidth-1; x++) {
for (z=0; z<4; z++) {
t1 = *((uint8*)(_src1+x-1)+z);
t2 = *((uint8*)(_src1+x )+z);
t3 = *((uint8*)(_src1+x+1)+z);
t4 = *((uint8*)(_src2+x-1)+z);
t5 = *((uint8*)(_src2+x )+z);
t6 = *((uint8*)(_src2+x+1)+z);
t7 = *((uint8*)(_src3+x-1)+z);
t8 = *((uint8*)(_src3+x )+z);
t9 = *((uint8*)(_src3+x+1)+z);
if( (t5*mul2) > (t1+t3+t7+t9+t2+t4+t6+t8)*mul1 ) {
val[z]= ((t5*mul3) - (t1+t3+t7+t9+t2+t4+t6+t8)*mul1)>>shift4;
if (val[z] > 0xFF) val[z] = 0xFF;
} else {
val[z] = t5;
}
}
_dest[x] = val[0]|(val[1]<<8)|(val[2]<<16)|(val[3]<<24);
}
// copy the ending pixel
_dest[srcwidth-1] = *(_src3 - 1);
// next row
_src1 += srcwidth;
_src2 += srcwidth;
_src3 += srcwidth;
_dest += srcwidth;
}
// copy the last row
memcpy(_dest, _src2, (srcwidth << 2));
}
#if !_16BPP_HACK
void SharpFilter_4444(uint16 *src, uint32 srcwidth, uint32 srcheight, uint16 *dest, uint32 filter)
{
// NOTE: for now we get away with copying the boundaries
// filter the boundaries if we face problems
uint16 mul1, mul2, mul3, shift4;
uint32 x,y,z;
uint16 *_src1, *_src2, *_src3, *_dest;
uint16 val[4];
uint16 t1,t2,t3,t4,t5,t6,t7,t8,t9;
switch( filter ) {
case SHARP_FILTER_2:
mul1=1;
mul2=8;
mul3=12;
shift4=2;
break;
case SHARP_FILTER_1:
default:
mul1=1;
mul2=8;
mul3=16;
shift4=3;
break;
}
// setup rows
_src1 = src;
_src2 = _src1 + srcwidth;
_src3 = _src2 + srcwidth;
_dest = dest;
// copy the first row
memcpy(_dest, _src1, (srcwidth << 1));
_dest += srcwidth;
// filter 2nd row to 1 row before the last
for( y = 1; y < srcheight - 1; y++) {
// copy the first pixel
_dest[0] = *_src2;
// filter 2nd pixel to 1 pixel before last
for( x = 1; x < srcwidth - 1; x++) {
for( z = 0; z < 4; z++ ) {
/* Hiroshi Morii <koolsmoky@users.sourceforge.net>
* Read the entire 16bit pixel and then extract the A,R,G,B components.
*/
uint32 shift = z << 2;
t1 = ((*((uint16*)(_src1+x-1))) >> shift) & 0xF;
t2 = ((*((uint16*)(_src1+x ))) >> shift) & 0xF;
t3 = ((*((uint16*)(_src1+x+1))) >> shift) & 0xF;
t4 = ((*((uint16*)(_src2+x-1))) >> shift) & 0xF;
t5 = ((*((uint16*)(_src2+x ))) >> shift) & 0xF;
t6 = ((*((uint16*)(_src2+x+1))) >> shift) & 0xF;
t7 = ((*((uint16*)(_src3+x-1))) >> shift) & 0xF;
t8 = ((*((uint16*)(_src3+x ))) >> shift) & 0xF;
t9 = ((*((uint16*)(_src3+x+1))) >> shift) & 0xF;
if( (t5*mul2) > (t1+t3+t7+t9+t2+t4+t6+t8)*mul1 ) {
val[z] = ((t5*mul3) - (t1+t3+t7+t9+t2+t4+t6+t8)*mul1)>>shift4;
if (val[z] > 0xF) val[z] = 0xF;
} else {
val[z] = t5;
}
}
_dest[x] = val[0]|(val[1]<<4)|(val[2]<<8)|(val[3]<<12);
}
// copy the ending pixel
_dest[srcwidth-1] = *(_src3 - 1);
// next row
_src1 += srcwidth;
_src2 += srcwidth;
_src3 += srcwidth;
_dest += srcwidth;
}
// copy the last row
memcpy(_dest, _src2, (srcwidth << 1));
}
#endif /* !_16BPP_HACK */
/*
* Smooth filters
* Hiroshi Morii <koolsmoky@users.sourceforge.net>
*/
void SmoothFilter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter)
{
// NOTE: for now we get away with copying the boundaries
// filter the boundaries if we face problems
uint32 mul1, mul2, mul3, shift4;
uint32 x,y,z;
uint32 *_src1, *_src2, *_src3, *_dest;
uint32 val[4];
uint32 t1,t2,t3,t4,t5,t6,t7,t8,t9;
switch( filter ) {
case SMOOTH_FILTER_4:
mul1=1;
mul2=2;
mul3=4;
shift4=4;
break;
case SMOOTH_FILTER_3:
mul1=1;
mul2=1;
mul3=8;
shift4=4;
break;
case SMOOTH_FILTER_2:
mul1=1;
mul2=1;
mul3=2;
shift4=2;
break;
case SMOOTH_FILTER_1:
default:
mul1=1;
mul2=1;
mul3=6;
shift4=3;
break;
}
switch (filter) {
case SMOOTH_FILTER_3:
case SMOOTH_FILTER_4:
// setup rows
_src1 = src;
_src2 = _src1 + srcwidth;
_src3 = _src2 + srcwidth;
_dest = dest;
// copy the first row
memcpy(_dest, _src1, (srcwidth << 2));
_dest += srcwidth;
// filter 2nd row to 1 row before the last
for (y = 1; y < srcheight - 1; y++){
// copy the first pixel
_dest[0] = _src2[0];
// filter 2nd pixel to 1 pixel before last
for (x = 1; x < srcwidth - 1; x++) {
for (z = 0; z < 4; z++ ) {
t1 = *((uint8*)(_src1+x-1)+z);
t2 = *((uint8*)(_src1+x )+z);
t3 = *((uint8*)(_src1+x+1)+z);
t4 = *((uint8*)(_src2+x-1)+z);
t5 = *((uint8*)(_src2+x )+z);
t6 = *((uint8*)(_src2+x+1)+z);
t7 = *((uint8*)(_src3+x-1)+z);
t8 = *((uint8*)(_src3+x )+z);
t9 = *((uint8*)(_src3+x+1)+z);
/* the component value must not overflow 0xFF */
val[z] = ((t1+t3+t7+t9)*mul1+((t2+t4+t6+t8)*mul2)+(t5*mul3))>>shift4;
if (val[z] > 0xFF) val[z] = 0xFF;
}
_dest[x] = val[0]|(val[1]<<8)|(val[2]<<16)|(val[3]<<24);
}
// copy the ending pixel
_dest[srcwidth-1] = *(_src3 - 1);
// next row
_src1 += srcwidth;
_src2 += srcwidth;
_src3 += srcwidth;
_dest += srcwidth;
}
// copy the last row
memcpy(_dest, _src2, (srcwidth << 2));
break;
case SMOOTH_FILTER_1:
case SMOOTH_FILTER_2:
default:
// setup rows
_src1 = src;
_src2 = _src1 + srcwidth;
_src3 = _src2 + srcwidth;
_dest = dest;
// copy the first row
memcpy(_dest, _src1, (srcwidth << 2));
_dest += srcwidth;
// filter 2nd row to 1 row before the last
for (y = 1; y < srcheight - 1; y++) {
// filter 1st pixel to the last
if (y & 1) {
for( x = 0; x < srcwidth; x++) {
for( z = 0; z < 4; z++ ) {
t2 = *((uint8*)(_src1+x )+z);
t5 = *((uint8*)(_src2+x )+z);
t8 = *((uint8*)(_src3+x )+z);
/* the component value must not overflow 0xFF */
val[z] = ((t2+t8)*mul2+(t5*mul3))>>shift4;
if (val[z] > 0xFF) val[z] = 0xFF;
}
_dest[x] = val[0]|(val[1]<<8)|(val[2]<<16)|(val[3]<<24);
}
} else {
memcpy(_dest, _src2, (srcwidth << 2));
}
// next row
_src1 += srcwidth;
_src2 += srcwidth;
_src3 += srcwidth;
_dest += srcwidth;
}
// copy the last row
memcpy(_dest, _src2, (srcwidth << 2));
break;
}
}
#if !_16BPP_HACK
void SmoothFilter_4444(uint16 *src, uint32 srcwidth, uint32 srcheight, uint16 *dest, uint32 filter)
{
// NOTE: for now we get away with copying the boundaries
// filter the boundaries if we face problems
uint16 mul1, mul2, mul3, shift4;
uint32 x,y,z;
uint16 *_src1, *_src2, *_src3, *_dest;
uint16 val[4];
uint16 t1,t2,t3,t4,t5,t6,t7,t8,t9;
switch( filter ) {
case SMOOTH_FILTER_4:
mul1=1;
mul2=2;
mul3=4;
shift4=4;
break;
case SMOOTH_FILTER_3:
mul1=1;
mul2=1;
mul3=8;
shift4=4;
break;
case SMOOTH_FILTER_2:
mul1=1;
mul2=1;
mul3=2;
shift4=2;
break;
case SMOOTH_FILTER_1:
default:
mul1=1;
mul2=1;
mul3=6;
shift4=3;
break;
}
switch (filter) {
case SMOOTH_FILTER_3:
case SMOOTH_FILTER_4:
// setup rows
_src1 = src;
_src2 = _src1 + srcwidth;
_src3 = _src2 + srcwidth;
_dest = dest;
// copy the first row
memcpy(_dest, _src1, (srcwidth << 1));
_dest += srcwidth;
// filter 2nd row to 1 row before the last
for (y = 1; y < srcheight - 1; y++) {
// copy the first pixel
_dest[0] = *_src2;
// filter 2nd pixel to 1 pixel before last
for (x = 1; x < srcwidth - 1; x++) {
for (z = 0; z < 4; z++ ) {
/* Read the entire 16bit pixel and then extract the A,R,G,B components. */
uint32 shift = z << 2;
t1 = ((*(uint16*)(_src1+x-1)) >> shift) & 0xF;
t2 = ((*(uint16*)(_src1+x )) >> shift) & 0xF;
t3 = ((*(uint16*)(_src1+x+1)) >> shift) & 0xF;
t4 = ((*(uint16*)(_src2+x-1)) >> shift) & 0xF;
t5 = ((*(uint16*)(_src2+x )) >> shift) & 0xF;
t6 = ((*(uint16*)(_src2+x+1)) >> shift) & 0xF;
t7 = ((*(uint16*)(_src3+x-1)) >> shift) & 0xF;
t8 = ((*(uint16*)(_src3+x )) >> shift) & 0xF;
t9 = ((*(uint16*)(_src3+x+1)) >> shift) & 0xF;
/* the component value must not overflow 0xF */
val[z] = ((t1+t3+t7+t9)*mul1+((t2+t4+t6+t8)*mul2)+(t5*mul3))>>shift4;
if (val[z] > 0xF) val[z] = 0xF;
}
_dest[x] = val[0]|(val[1]<<4)|(val[2]<<8)|(val[3]<<12);
}
// copy the ending pixel
_dest[srcwidth-1] = *(_src3 - 1);
// next row
_src1 += srcwidth;
_src2 += srcwidth;
_src3 += srcwidth;
_dest += srcwidth;
}
// copy the last row
memcpy(_dest, _src2, (srcwidth << 1));
break;
case SMOOTH_FILTER_1:
case SMOOTH_FILTER_2:
default:
// setup rows
_src1 = src;
_src2 = _src1 + srcwidth;
_src3 = _src2 + srcwidth;
_dest = dest;
// copy the first row
memcpy(_dest, _src1, (srcwidth << 1));
_dest += srcwidth;
// filter 2nd row to 1 row before the last
for( y = 1; y < srcheight - 1; y++) {
if (y & 1) {
for( x = 0; x < srcwidth; x++) {
for( z = 0; z < 4; z++ ) {
/* Read the entire 16bit pixel and then extract the A,R,G,B components. */
uint32 shift = z << 2;
t2 = ((*(uint16*)(_src1+x)) >> shift) & 0xF;
t5 = ((*(uint16*)(_src2+x)) >> shift) & 0xF;
t8 = ((*(uint16*)(_src3+x)) >> shift) & 0xF;
/* the component value must not overflow 0xF */
val[z] = ((t2+t8)*mul2+(t5*mul3))>>shift4;
if (val[z] > 0xF) val[z] = 0xF;
}
_dest[x] = val[0]|(val[1]<<4)|(val[2]<<8)|(val[3]<<12);
}
} else {
memcpy(_dest, _src2, (srcwidth << 1));
}
// next row
_src1 += srcwidth;
_src2 += srcwidth;
_src3 += srcwidth;
_dest += srcwidth;
}
// copy the last row
memcpy(_dest, _src2, (srcwidth << 1));
break;
}
}
#endif /* !_16BPP_HACK */
void filter_8888(uint32 *src, uint32 srcwidth, uint32 srcheight, uint32 *dest, uint32 filter) {
switch (filter & ENHANCEMENT_MASK) {
case HQ4X_ENHANCEMENT:
hq4x_8888((uint8*)src, (uint8*)dest, srcwidth, srcheight, srcwidth, (srcwidth << 4));
return;
case HQ2X_ENHANCEMENT:
hq2x_32((uint8*)src, (srcwidth << 2), (uint8*)dest, (srcwidth << 3), srcwidth, srcheight);
return;
case HQ2XS_ENHANCEMENT:
hq2xS_32((uint8*)src, (srcwidth << 2), (uint8*)dest, (srcwidth << 3), srcwidth, srcheight);
return;
case LQ2X_ENHANCEMENT:
lq2x_32((uint8*)src, (srcwidth << 2), (uint8*)dest, (srcwidth << 3), srcwidth, srcheight);
return;
case LQ2XS_ENHANCEMENT:
lq2xS_32((uint8*)src, (srcwidth << 2), (uint8*)dest, (srcwidth << 3), srcwidth, srcheight);
return;
case X2SAI_ENHANCEMENT:
Super2xSaI_8888((uint32*)src, (uint32*)dest, srcwidth, srcheight, srcwidth);
return;
case X2_ENHANCEMENT:
Texture2x_32((uint8*)src, (srcwidth << 2), (uint8*)dest, (srcwidth << 3), srcwidth, srcheight);
return;
}
switch (filter & (SMOOTH_FILTER_MASK|SHARP_FILTER_MASK)) {
case SMOOTH_FILTER_1:
case SMOOTH_FILTER_2:
case SMOOTH_FILTER_3:
case SMOOTH_FILTER_4:
SmoothFilter_8888((uint32*)src, srcwidth, srcheight, (uint32*)dest, (filter & SMOOTH_FILTER_MASK));
return;
case SHARP_FILTER_1:
case SHARP_FILTER_2:
SharpFilter_8888((uint32*)src, srcwidth, srcheight, (uint32*)dest, (filter & SHARP_FILTER_MASK));
return;
}
}