75 lines
3.2 KiB
C++
75 lines
3.2 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class CCodeBlock;
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class CCodeSection :
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private CRecompilerOps
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{
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public:
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typedef std::list<CCodeSection *> SECTION_LIST;
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CCodeSection( CCodeBlock * CodeBlock, DWORD EnterPC, DWORD ID, bool LinkAllowed);
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~CCodeSection();
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void SetDelaySlot ();
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void SetJumpAddress ( DWORD JumpPC, DWORD TargetPC, bool PermLoop );
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void SetContinueAddress ( DWORD JumpPC, DWORD TargetPC );
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void CompileCop1Test ();
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bool CreateSectionLinkage ();
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bool GenerateX86Code ( DWORD Test );
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void GenerateSectionLinkage ();
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void CompileExit ( DWORD JumpPC, DWORD TargetPC, CRegInfo &ExitRegSet, CExitInfo::EXIT_REASON reason, bool CompileNow, void (*x86Jmp)(const char * Label, DWORD Value));
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void DetermineLoop ( DWORD Test, DWORD Test2, DWORD TestID );
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bool FixConstants ( DWORD Test );
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CCodeSection * ExistingSection ( DWORD Addr, DWORD Test );
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bool SectionAccessible ( DWORD SectionId, DWORD Test );
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bool DisplaySectionInformation ( DWORD ID, DWORD Test );
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void DisplaySectionInformation ();
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void AddParent ( CCodeSection * Parent );
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void SwitchParent ( CCodeSection * OldParent, CCodeSection * NewParent );
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/* Block Connection info */
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SECTION_LIST m_ParentSection;
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CCodeBlock * const m_BlockInfo;
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const DWORD m_SectionID;
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const DWORD m_EnterPC;
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DWORD m_EndPC;
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CCodeSection * m_ContinueSection;
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CCodeSection * m_JumpSection;
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bool m_EndSection; // if this section does not link
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bool m_LinkAllowed; // are other sections allowed to find block to link to it
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DWORD m_Test;
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DWORD m_Test2;
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BYTE * m_CompiledLocation;
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bool m_InLoop;
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bool m_DelaySlot;
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/* Register Info */
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CRegInfo m_RegEnter;
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/* Jump Info */
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CJumpInfo m_Jump;
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CJumpInfo m_Cont;
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private:
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void UnlinkParent ( CCodeSection * Parent, bool ContinueSection );
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void InheritConstants ();
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void TestRegConstantStates ( CRegInfo & Base, CRegInfo & Reg );
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void SyncRegState ( const CRegInfo & SyncTo );
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bool IsAllParentLoops ( CCodeSection * Parent, bool IgnoreIfCompiled, DWORD Test );
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bool ParentContinue ();
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bool InheritParentInfo ();
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bool SetupRegisterForLoop ();
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};
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