project64/Source/Project64-video/turbo3D.cpp

242 lines
9.0 KiB
C++

// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2003-2009 Sergey 'Gonetz' Lipski
// Copyright(C) 2002 Dave2001
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include <Project64-video/rdp.h>
#include <Project64-video/Gfx_1.3.h>
#include <Project64-video/trace.h>
#include <Project64-video/ucode.h>
#include <math.h>
#include "ucode00.h"
#include "util.h"
/******************Turbo3D microcode*************************/
struct t3dGlobState
{
uint16_t pad0;
uint16_t perspNorm;
uint32_t flag;
uint32_t othermode0;
uint32_t othermode1;
uint32_t segBases[16];
/* the viewport to use */
short vsacle1;
short vsacle0;
short vsacle3;
short vsacle2;
short vtrans1;
short vtrans0;
short vtrans3;
short vtrans2;
uint32_t rdpCmds;
};
struct t3dState {
uint32_t renderState; /* render state */
uint32_t textureState; /* texture state */
uint8_t flag;
uint8_t triCount; /* how many tris? */
uint8_t vtxV0; /* where to load verts? */
uint8_t vtxCount; /* how many verts? */
uint32_t rdpCmds; /* ptr (segment address) to RDP DL */
uint32_t othermode0;
uint32_t othermode1;
};
struct t3dTriN {
uint8_t flag, v2, v1, v0; /* flag is which one for flat shade */
};
static void t3dProcessRDP(uint32_t a)
{
if (a)
{
rdp.LLE = 1;
rdp.cmd0 = ((uint32_t*)gfx.RDRAM)[a++];
rdp.cmd1 = ((uint32_t*)gfx.RDRAM)[a++];
while (rdp.cmd0 + rdp.cmd1) {
gfx_instruction[0][rdp.cmd0 >> 24]();
rdp.cmd0 = ((uint32_t*)gfx.RDRAM)[a++];
rdp.cmd1 = ((uint32_t*)gfx.RDRAM)[a++];
uint32_t cmd = rdp.cmd0 >> 24;
if (cmd == 0xE4 || cmd == 0xE5)
{
rdp.cmd2 = ((uint32_t*)gfx.RDRAM)[a++];
rdp.cmd3 = ((uint32_t*)gfx.RDRAM)[a++];
}
}
rdp.LLE = 0;
}
}
static void t3dLoadGlobState(uint32_t pgstate)
{
t3dGlobState *gstate = (t3dGlobState*)&gfx.RDRAM[segoffset(pgstate)];
WriteTrace(TraceRDP, TraceDebug, "Global state. pad0: %04lx, perspNorm: %04lx, flag: %08lx", gstate->pad0, gstate->perspNorm, gstate->flag);
rdp.cmd0 = gstate->othermode0;
rdp.cmd1 = gstate->othermode1;
rdp_setothermode();
for (int s = 0; s < 16; s++)
{
rdp.segment[s] = gstate->segBases[s];
WriteTrace(TraceRDP, TraceDebug, "segment: %08lx -> seg%d", rdp.segment[s], s);
}
short scale_x = gstate->vsacle0 / 4;
short scale_y = gstate->vsacle1 / 4;;
short scale_z = gstate->vsacle2;
short trans_x = gstate->vtrans0 / 4;
short trans_y = gstate->vtrans1 / 4;
short trans_z = gstate->vtrans2;
rdp.view_scale[0] = scale_x * rdp.scale_x;
rdp.view_scale[1] = -scale_y * rdp.scale_y;
rdp.view_scale[2] = 32.0f * scale_z;
rdp.view_trans[0] = trans_x * rdp.scale_x;
rdp.view_trans[1] = trans_y * rdp.scale_y;
rdp.view_trans[2] = 32.0f * trans_z;
rdp.update |= UPDATE_VIEWPORT;
WriteTrace(TraceRDP, TraceDebug, "viewport scale(%d, %d, %d), trans(%d, %d, %d)", scale_x, scale_y, scale_z,
trans_x, trans_y, trans_z);
t3dProcessRDP(segoffset(gstate->rdpCmds) >> 2);
}
static void t3d_vertex(uint32_t addr, uint32_t v0, uint32_t n)
{
float x, y, z;
rdp.v0 = v0; // Current vertex
rdp.vn = n; // Number of vertices to copy
n <<= 4;
for (uint32_t i = 0; i < n; i += 16)
{
gfxVERTEX &v = rdp.vtx(v0 + (i >> 4));
x = (float)((short*)gfx.RDRAM)[(((addr + i) >> 1) + 0) ^ 1];
y = (float)((short*)gfx.RDRAM)[(((addr + i) >> 1) + 1) ^ 1];
z = (float)((short*)gfx.RDRAM)[(((addr + i) >> 1) + 2) ^ 1];
v.flags = ((uint16_t*)gfx.RDRAM)[(((addr + i) >> 1) + 3) ^ 1];
v.ou = 2.0f * (float)((short*)gfx.RDRAM)[(((addr + i) >> 1) + 4) ^ 1];
v.ov = 2.0f * (float)((short*)gfx.RDRAM)[(((addr + i) >> 1) + 5) ^ 1];
v.uv_scaled = 0;
v.r = ((uint8_t*)gfx.RDRAM)[(addr + i + 12) ^ 3];
v.g = ((uint8_t*)gfx.RDRAM)[(addr + i + 13) ^ 3];
v.b = ((uint8_t*)gfx.RDRAM)[(addr + i + 14) ^ 3];
v.a = ((uint8_t*)gfx.RDRAM)[(addr + i + 15) ^ 3];
v.x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0];
v.y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1];
v.z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2];
v.w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3];
if (fabs(v.w) < 0.001) v.w = 0.001f;
v.oow = 1.0f / v.w;
v.x_w = v.x * v.oow;
v.y_w = v.y * v.oow;
v.z_w = v.z * v.oow;
v.uv_calculated = 0xFFFFFFFF;
v.screen_translated = 0;
v.shade_mod = 0;
v.scr_off = 0;
if (v.x < -v.w) v.scr_off |= 1;
if (v.x > v.w) v.scr_off |= 2;
if (v.y < -v.w) v.scr_off |= 4;
if (v.y > v.w) v.scr_off |= 8;
if (v.w < 0.1f) v.scr_off |= 16;
WriteTrace(TraceRDP, TraceVerbose, "v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, f: %f, z_w: %f, r=%d, g=%d, b=%d, a=%d", i >> 4, v.x, v.y, v.z, v.w, v.ou*rdp.tiles(rdp.cur_tile).s_scale, v.ov*rdp.tiles(rdp.cur_tile).t_scale, v.f, v.z_w, v.r, v.g, v.b, v.a);
}
}
static void t3dLoadObject(uint32_t pstate, uint32_t pvtx, uint32_t ptri)
{
WriteTrace(TraceRDP, TraceDebug, "Loading Turbo3D object");
t3dState *ostate = (t3dState*)&gfx.RDRAM[segoffset(pstate)];
rdp.cur_tile = (ostate->textureState) & 7;
WriteTrace(TraceRDP, TraceDebug, "tile: %d", rdp.cur_tile);
if (rdp.tiles(rdp.cur_tile).s_scale < 0.001f)
rdp.tiles(rdp.cur_tile).s_scale = 0.015625;
if (rdp.tiles(rdp.cur_tile).t_scale < 0.001f)
rdp.tiles(rdp.cur_tile).t_scale = 0.015625;
WriteTrace(TraceRDP, TraceVerbose, "renderState: %08lx, textureState: %08lx, othermode0: %08lx, othermode1: %08lx, rdpCmds: %08lx, triCount : %d, v0: %d, vn: %d", ostate->renderState, ostate->textureState,
ostate->othermode0, ostate->othermode1, ostate->rdpCmds, ostate->triCount, ostate->vtxV0, ostate->vtxCount);
rdp.cmd0 = ostate->othermode0;
rdp.cmd1 = ostate->othermode1;
rdp_setothermode();
rdp.cmd1 = ostate->renderState;
uc0_setgeometrymode();
if (!(ostate->flag & 1)) //load matrix
{
uint32_t addr = segoffset(pstate + sizeof(t3dState)) & BMASK;
load_matrix(rdp.combined, addr);
WriteTrace(TraceRDP, TraceVerbose, "{%f,%f,%f,%f}", rdp.combined[0][0], rdp.combined[0][1], rdp.combined[0][2], rdp.combined[0][3]);
WriteTrace(TraceRDP, TraceVerbose, "{%f,%f,%f,%f}", rdp.combined[1][0], rdp.combined[1][1], rdp.combined[1][2], rdp.combined[1][3]);
WriteTrace(TraceRDP, TraceVerbose, "{%f,%f,%f,%f}", rdp.combined[2][0], rdp.combined[2][1], rdp.combined[2][2], rdp.combined[2][3]);
WriteTrace(TraceRDP, TraceVerbose, "{%f,%f,%f,%f}", rdp.combined[3][0], rdp.combined[3][1], rdp.combined[3][2], rdp.combined[3][3]);
}
rdp.geom_mode &= ~0x00020000;
rdp.geom_mode |= 0x00000200;
if (pvtx) //load vtx
t3d_vertex(segoffset(pvtx) & BMASK, ostate->vtxV0, ostate->vtxCount);
t3dProcessRDP(segoffset(ostate->rdpCmds) >> 2);
if (ptri)
{
update();
uint32_t a = segoffset(ptri);
for (int t = 0; t < ostate->triCount; t++)
{
t3dTriN * tri = (t3dTriN*)&gfx.RDRAM[a];
a += 4;
WriteTrace(TraceRDP, TraceDebug, "tri #%d - %d, %d, %d", t, tri->v0, tri->v1, tri->v2);
gfxVERTEX *vtx[3] = { &rdp.vtx(tri->v0), &rdp.vtx(tri->v1), &rdp.vtx(tri->v2) };
if (cull_tri(vtx))
rdp.tri_n++;
else
{
draw_tri(vtx);
rdp.tri_n++;
}
}
}
}
void Turbo3D()
{
WriteTrace(TraceRDP, TraceDebug, "Start Turbo3D microcode");
g_settings->SetUcode(CSettings::ucode_Fast3D);
uint32_t a = 0, pgstate = 0, pstate = 0, pvtx = 0, ptri = 0;
do
{
a = rdp.pc[rdp.pc_i] & BMASK;
pgstate = ((uint32_t*)gfx.RDRAM)[a >> 2];
pstate = ((uint32_t*)gfx.RDRAM)[(a >> 2) + 1];
pvtx = ((uint32_t*)gfx.RDRAM)[(a >> 2) + 2];
ptri = ((uint32_t*)gfx.RDRAM)[(a >> 2) + 3];
WriteTrace(TraceRDP, TraceDebug, "GlobalState: %08lx, Object: %08lx, Vertices: %08lx, Triangles: %08lx", pgstate, pstate, pvtx, ptri);
if (!pstate)
{
rdp.halt = true;
break;
}
if (pgstate)
{
t3dLoadGlobState(pgstate);
}
t3dLoadObject(pstate, pvtx, ptri);
// Go to the next instruction
rdp.pc[rdp.pc_i] += 16;
} while (pstate);
g_settings->SetUcode(CSettings::ucode_Turbo3d);
}