project64/Source/RSP/Types.h

66 lines
1.7 KiB
C

/*
* RSP Compiler plug in for Project 64 (A Nintendo 64 emulator).
*
* (c) Copyright 2001 jabo (jabo@emulation64.com) and
* zilmar (zilmar@emulation64.com)
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#ifndef __Types_h
#define __Types_h
typedef union tagUWORD {
long W;
float F;
unsigned long UW;
short HW[2];
unsigned short UHW[2];
char B[4];
unsigned char UB[4];
} UWORD32;
typedef union tagUDWORD {
double D;
_int64 DW;
unsigned _int64 UDW;
long W[2];
float F[2];
unsigned long UW[2];
short HW[4];
unsigned short UHW[4];
char B[8];
unsigned char UB[8];
} UDWORD;
typedef union tagVect {
double FD[2];
_int64 DW[2];
unsigned _int64 UDW[2];
long W[4];
float FS[4];
unsigned long UW[4];
short HW[8];
unsigned short UHW[8];
char B[16];
unsigned char UB[16];
} VECTOR;
#endif