122 lines
3.7 KiB
C++
122 lines
3.7 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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BOOL CPartialGroupBox::Attach(HWND hWnd)
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{
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ATLASSUME(m_hWnd == NULL);
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ATLASSERT(::IsWindow(hWnd));
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// Allocate the thunk structure here, where we can fail gracefully.
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BOOL result = m_thunk.Init(GetWindowProc(), this);
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if (result == FALSE)
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{
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return FALSE;
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}
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WNDPROC pProc = m_thunk.GetWNDPROC();
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WNDPROC pfnWndProc = (WNDPROC)::SetWindowLongPtrW(hWnd, GWLP_WNDPROC, (LONG_PTR)pProc);
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if (pfnWndProc == NULL)
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return FALSE;
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m_pfnSuperWindowProc = pfnWndProc;
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m_hWnd = hWnd;
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return TRUE;
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}
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BOOL CPartialGroupBox::AttachToDlgItem(HWND parent, UINT dlgID)
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{
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return Attach(::GetDlgItem(parent, dlgID));
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}
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void CPartialGroupBox::Draw3dLine(CPaintDC & dc, LPCRECT lpRect, COLORREF clrTopLeft, COLORREF /*clrBottomRight*/)
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{
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int x = lpRect->left;
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int y = lpRect->top;
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int cx = lpRect->right - lpRect->left;
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//int cy = lpRect->bottom - lpRect->top;
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dc.FillSolidRect(x, y, cx - 1, 1, clrTopLeft);
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//dc.FillSolidRect(x, y, 1, cy - 1, clrTopLeft);
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//dc.FillSolidRect(x + cx, y, -1, cy, clrBottomRight);
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//dc.FillSolidRect(x, y + cy, cx, -1, clrBottomRight);
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}
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void CPartialGroupBox::OnPaint(HDC /*hDC*/)
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{
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CPaintDC dc(m_hWnd);
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//paint groupbox manually
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CRect controlrect;
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GetClientRect(controlrect);
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//::MapWindowPoints(HWND_DESKTOP, GetParent(), (LPPOINT)(LPRECT)controlrect, (sizeof(RECT)/sizeof(POINT)));
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CFontHandle font = GetFont();
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dc.SelectFont(font);
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dc.SetMapMode(MM_TEXT);
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dc.SelectBrush(GetSysColorBrush(COLOR_BTNFACE));
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wchar_t grptext[500];
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GetWindowTextW(m_hWnd, grptext, sizeof(grptext) / sizeof(grptext[0]));
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CRect fontsizerect(0, 0, 0, 0);
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dc.DrawTextW(grptext, -1, fontsizerect, DT_SINGLELINE | DT_LEFT | DT_CALCRECT);
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CRect framerect(controlrect);
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framerect.top += (fontsizerect.Height()) / 2;
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long Style = GetStyle();
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if ((Style & 0xF000) == BS_FLAT)
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{
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dc.Draw3dRect(framerect, RGB(0, 0, 0), RGB(0, 0, 0));
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framerect.DeflateRect(1, 1);
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dc.Draw3dRect(framerect, RGB(255, 255, 255), RGB(255, 255, 255));
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}
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else
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{
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Draw3dLine(dc, framerect, GetSysColor(COLOR_3DSHADOW), GetSysColor(COLOR_3DHILIGHT));
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framerect.DeflateRect(1, 1);
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Draw3dLine(dc, framerect, GetSysColor(COLOR_3DHILIGHT), GetSysColor(COLOR_3DSHADOW));
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}
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if (wcslen(grptext))
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{
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CRect fontrect(controlrect);
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fontrect.bottom = controlrect.top + fontsizerect.Height();
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if ((Style & 0xF00) == BS_RIGHT)
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{
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fontrect.right -= 6;
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fontrect.left = fontrect.right - fontsizerect.Width();
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}
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else if ((Style & 0xF00) == BS_CENTER)
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{
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fontrect.left += (controlrect.Width() - fontsizerect.Width()) / 2;
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fontrect.right = fontrect.left + fontsizerect.Width();
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}
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else //BS_LEFT or default
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{
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fontrect.left += 6;
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fontrect.right = fontrect.left + fontsizerect.Width();
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}
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fontrect.InflateRect(2, 0);
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dc.FillRect(fontrect, GetSysColor(COLOR_BTNFACE));
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fontrect.DeflateRect(2, 0);
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//Draw Caption
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dc.SetBkMode(OPAQUE);
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dc.SetBkColor(GetSysColor(COLOR_BTNFACE));
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dc.DrawTextW(grptext, -1, fontrect, DT_SINGLELINE | DT_LEFT);
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}
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}
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