49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
/*
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* RSP Compiler plug in for Project 64 (A Nintendo 64 emulator).
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*
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* (c) Copyright 2001 jabo (jabo@emulation64.com) and
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* zilmar (zilmar@emulation64.com)
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*
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* pj64 homepage: www.pj64.net
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*
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* Permission to use, copy, modify and distribute Project64 in both binary and
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* source form, for non-commercial purposes, is hereby granted without fee,
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* providing that this license information and copyright notice appear with
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* all copies and any derived work.
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event shall the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Project64 is freeware for PERSONAL USE only. Commercial users should
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* seek permission of the copyright holders first. Commercial use includes
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* charging money for Project64 or software derived from Project64.
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*
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* The copyright holders request that bug fixes and improvements to the code
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* should be forwarded to them so if they want them.
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*
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*/
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#define NORMAL 0
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#define DO_DELAY_SLOT 1
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#define DELAY_SLOT 2
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#define DELAY_SLOT_DONE 3
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#define DELAY_SLOT_EXIT 4
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#define DELAY_SLOT_EXIT_DONE 5
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#define JUMP 6
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#define SINGLE_STEP 7
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#define SINGLE_STEP_DONE 8
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#define FINISH_BLOCK 9
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#define FINISH_SUB_BLOCK 10
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extern DWORD RSP_NextInstruction, RSP_JumpTo, RSP_MfStatusCount;
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/*
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* standard MIPS PC-relative branch
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* returns the new PC, based on whether the condition passes
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*/
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unsigned int RSP_branch_if(int condition);
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void BuildInterpreterCPU(void);
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DWORD RunInterpreterCPU(DWORD Cycles);
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