40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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* Texture Filtering
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* Version: 1.0
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*
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* Copyright (C) 2007 Hiroshi Morii All Rights Reserved.
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* Email koolsmoky(at)users.sourceforge.net
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* Web http://www.3dfxzone.it/koolsmoky
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*
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* this is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* this is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __TXTEXCACHE_H__
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#define __TXTEXCACHE_H__
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#include "TxCache.h"
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class TxTexCache : public TxCache
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{
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public:
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~TxTexCache();
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TxTexCache(int options, int cachesize, const wchar_t *path, const wchar_t *ident,
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dispInfoFuncExt callback);
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boolean add(uint64 checksum, /* checksum hi:palette low:texture */
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GHQTexInfo *info);
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};
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#endif /* __TXTEXCACHE_H__ */
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