project64/Source/Glide64/MiClWr8b.h

246 lines
6.8 KiB
C

/*
* Glide64 - Glide video plugin for Nintendo 64 emulators.
* Copyright (c) 2002 Dave2001
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
//****************************************************************
// 8-bit Horizontal Mirror
static inline void mirror8bS(uint8_t *tex, uint8_t *start, int width, int height, int mask, int line, int full, int count)
{
uint8_t *v8;
int v9;
int v10;
v8 = start;
v9 = height;
do
{
v10 = 0;
do
{
if ( width & (v10 + width) )
*v8++ = *(&tex[mask] - (mask & v10));
else
*v8++ = tex[mask & v10];
++v10;
}
while ( v10 != count );
v8 += line;
tex += full;
--v9;
}
while ( v9 );
}
static inline void wrap8bS(uint8_t *tex, uint8_t *start, int height, int mask, int line, int full, int count)
{
uint32_t *v7;
int v8;
int v9;
v7 = (uint32_t *)start;
v8 = height;
do
{
v9 = 0;
do
{
*v7 = *(uint32_t *)&tex[4 * (mask & v9)];
++v7;
++v9;
}
while ( v9 != count );
v7 = (uint32_t *)((char *)v7 + line);
tex += full;
--v8;
}
while ( v8 );
}
static inline void clamp8bS(uint8_t *tex, uint8_t *constant, int height, int line, int full, int count)
{
uint8_t *v6;
uint8_t *v7;
int v8;
uint8_t v9;
int v10;
v6 = constant;
v7 = tex;
v8 = height;
do
{
v9 = *v6;
v10 = count;
do
{
*v7++ = v9;
--v10;
}
while ( v10 );
v6 += full;
v7 += line;
--v8;
}
while ( v8 );
}
void Mirror8bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
{
if (mask == 0) return;
wxUint32 mask_width = (1 << mask);
wxUint32 mask_mask = (mask_width-1);
if (mask_width >= max_width) return;
int count = max_width - mask_width;
if (count <= 0) return;
int line_full = real_width;
int line = line_full - (count);
if (line < 0) return;
unsigned char * start = tex + (mask_width);
mirror8bS (tex, start, mask_width, height, mask_mask, line, line_full, count);
}
//****************************************************************
// 8-bit Horizontal Wrap (like mirror) ** UNTESTED **
void Wrap8bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
{
if (mask == 0) return;
wxUint32 mask_width = (1 << mask);
wxUint32 mask_mask = (mask_width-1) >> 2;
if (mask_width >= max_width) return;
int count = (max_width - mask_width) >> 2;
if (count <= 0) return;
int line_full = real_width;
int line = line_full - (count << 2);
if (line < 0) return;
unsigned char * start = tex + (mask_width);
wrap8bS (tex, start, height, mask_mask, line, line_full, count);
}
//****************************************************************
// 8-bit Horizontal Clamp
void Clamp8bS (unsigned char * tex, wxUint32 width, wxUint32 clamp_to, wxUint32 real_width, wxUint32 real_height)
{
if (real_width <= width) return;
unsigned char * dest = tex + (width);
unsigned char * constant = dest-1;
int count = clamp_to - width;
int line_full = real_width;
int line = width;
clamp8bS (dest, constant, real_height, line, line_full, count);
}
//****************************************************************
// 8-bit Vertical Mirror
void Mirror8bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
{
if (mask == 0) return;
wxUint32 mask_height = (1 << mask);
wxUint32 mask_mask = mask_height-1;
if (max_height <= mask_height) return;
int line_full = real_width;
unsigned char * dst = tex + mask_height * line_full;
for (wxUint32 y=mask_height; y<max_height; y++)
{
if (y & mask_height)
{
// mirrored
memcpy ((void*)dst, (void*)(tex + (mask_mask - (y & mask_mask)) * line_full), line_full);
}
else
{
// not mirrored
memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
}
dst += line_full;
}
}
//****************************************************************
// 8-bit Vertical Wrap
void Wrap8bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
{
if (mask == 0) return;
wxUint32 mask_height = (1 << mask);
wxUint32 mask_mask = mask_height-1;
if (max_height <= mask_height) return;
int line_full = real_width;
unsigned char * dst = tex + mask_height * line_full;
for (wxUint32 y=mask_height; y<max_height; y++)
{
// not mirrored
memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
dst += line_full;
}
}
//****************************************************************
// 8-bit Vertical Clamp
void Clamp8bT (unsigned char * tex, wxUint32 height, wxUint32 real_width, wxUint32 clamp_to)
{
int line_full = real_width;
unsigned char * dst = tex + height * line_full;
unsigned char * const_line = dst - line_full;
for (wxUint32 y=height; y<clamp_to; y++)
{
memcpy ((void*)dst, (void*)const_line, line_full);
dst += line_full;
}
}