295 lines
10 KiB
C++
295 lines
10 KiB
C++
/*
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* Glide64 - Glide video plugin for Nintendo 64 emulators.
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* Copyright (c) 2002 Dave2001
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* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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//****************************************************************
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//
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// Glide64 - Glide Plugin for Nintendo 64 emulators (tested mostly with Project64)
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// Project started on December 29th, 2001
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//
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// Authors:
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// Dave2001, original author, founded the project in 2001, left it in 2002
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// Gugaman, joined the project in 2002, left it in 2002
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// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
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// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
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//
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//****************************************************************
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//
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// To modify Glide64:
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// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
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// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
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//
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//****************************************************************
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//
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// Glide64 dialogs
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// Created by Gonetz, 2008
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//
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//****************************************************************
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// -*- C++ -*- generated by wxGlade 0.6.3 on Wed Oct 08 18:56:23 2008
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#include <wx/wx.h>
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#include <wx/image.h>
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// begin wxGlade: ::dependencies
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#include <wx/spinctrl.h>
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#include <wx/notebook.h>
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// end wxGlade
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#ifndef CONFIG_H
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#define CONFIG_H
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// begin wxGlade: ::extracode
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// end wxGlade
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class ConfigNotebook: public wxNotebook {
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public:
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// begin wxGlade: ConfigNotebook::ids
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enum {
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wxID_VRAM = wxID_HIGHEST + 1000,
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wxID_FBEnable = wxID_HIGHEST + 1002,
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wxID_TexEdit = wxID_HIGHEST + 1004,
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wxID_Performance = wxID_HIGHEST + 1006,
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wxID_Quality = wxID_HIGHEST + 1008,
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};
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// end wxGlade
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ConfigNotebook(wxWindow* parent, int id, const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize, long style=0);
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private:
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// begin wxGlade: ConfigNotebook::methods
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void set_properties();
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void do_layout();
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// end wxGlade
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protected:
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// begin wxGlade: ConfigNotebook::attributes
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wxStaticBox* BasicRenderingSizer_staticbox;
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wxStaticBox* OnScreenDisplaySizer_staticbox;
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wxStaticBox* SpeedSizer_staticbox;
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wxStaticBox* TimeSizer_staticbox;
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wxStaticText* lblResolution;
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wxComboBox* cmbResolution;
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wxCheckBox* cbxVSync;
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wxCheckBox* cbxFPS;
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wxCheckBox* cbxVIS;
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wxCheckBox* cbxPercent;
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wxCheckBox* cbxClockEnabled;
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wxCheckBox* cbxClock24;
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wxCheckBox* cbxTextTransparent;
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wxStaticBox* WrapperSizer_staticbox;
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wxStaticBox* WrapperFBOptionsSizer_staticbox;
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wxStaticText* lblFSResolution;
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wxComboBox* cmbFSResolution;
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wxCheckBox* cbxAnisotropic;
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wxCheckBox* cbxVRAM;
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wxStaticText* lblVRAM;
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wxSpinCtrl* spinVRAM;
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wxStaticText* lblMb;
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wxCheckBox* cbxFBO;
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wxStaticBox* OtherSizer_staticbox;
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wxCheckBox* cbxTextureSettings;
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wxStaticText* lblScreenShotFormat;
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wxComboBox* cmbScreenShotFormat;
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wxPanel* BasicSettingsPanel;
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wxStaticBox* EmuSettingsBoxSizer_staticbox;
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wxStaticBox* EmuSettingsLeftSizer_staticbox;
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wxStaticBox* DepthBufferSizer_staticbox;
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wxStaticBox* FrameBufferSizer_staticbox;
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wxStaticText* lbFiltering;
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wxComboBox* cmbFiltering;
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wxStaticText* lbBufferSwap;
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wxComboBox* cmbBufferSwap;
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wxStaticText* lblLOD;
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wxComboBox* cmbLOD;
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wxStaticText* lblAspect;
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wxComboBox* cmbAspect;
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wxCheckBox* cbxFog;
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wxCheckBox* cbxBuffer;
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wxCheckBox* cbxFBEnable;
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wxCheckBox* cbxFBHWFBE;
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wxCheckBox* cbxFBGetFBI;
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wxCheckBox* cbxFBReadEveryFrame;
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wxCheckBox* cbxFBasTex;
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wxCheckBox* cbxDetect;
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wxCheckBox* cbxFBDepthBuffer;
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wxPanel* EmuSettingsPanel;
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#ifdef TEXTURE_FILTER
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wxStaticBox* PresetsSizer_staticbox;
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wxStaticBox* CommonSizer_staticbox;
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wxStaticBox* TextureRightSizer_staticbox;
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wxStaticBox* EnhTexSizer_staticbox;
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wxStaticBox* HRTexPerfTweaksSizer_staticbox;
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wxStaticBox* EnhTexPerfTweaksSizer_staticbox;
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wxStaticText* lblFilter;
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wxComboBox* cmbEnhFilter;
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wxStaticText* lblEnhancement;
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wxComboBox* cmbEnhEnhancement;
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wxStaticText* lblTexCache;
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wxSpinCtrl* spinEnhCacheSize;
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wxStaticText* lblTexCacheMB;
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wxCheckBox* cbxEnhIgnoreBG;
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wxCheckBox* cbxEnhTexCompression;
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wxCheckBox* cbxEnhCompressCache;
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wxStaticText* lblHrsFormat;
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wxComboBox* cmbHrsFormat;
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wxCheckBox* cbxHrsTile;
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wxCheckBox* cbxHrsForce16;
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wxCheckBox* cbxHrsAltCRC;
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wxCheckBox* cbxHrsTexCompression;
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wxCheckBox* cbxHrsCompressCache;
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wxCheckBox* cbxHrsLetFly;
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wxCheckBox* cbxHrsTexEdit;
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wxStaticText* lblTexCompression;
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wxComboBox* cmbTextureCompression;
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wxCheckBox* cbxSaveTexCache;
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wxButton* btnPerformance;
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wxButton* btnQuality;
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wxPanel* TexturePanel;
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#endif //TEXTURE_FILTER
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#ifndef _ENDUSER_RELEASE_
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wxStaticBox* DebugSizer_staticbox;
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wxStaticBox* DevSettingsSizer_staticbox;
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wxCheckBox* cbxAutoUcode;
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wxStaticText* lblForceUcode;
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wxComboBox* cmbForceUcode;
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wxCheckBox* cbxWireframe;
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wxComboBox* cmbWireframe;
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wxCheckBox* cbxLog;
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wxCheckBox* cbxCombRed;
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wxCheckBox* cbxLogClear;
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wxCheckBox* cbxCmbLog;
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wxCheckBox* cbxWindowLog;
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wxCheckBox* cbxCmbLogClear;
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wxCheckBox* cbxErrLog;
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wxCheckBox* cbxBilinearTexCache;
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wxPanel* DebugPanel;
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#endif //_ENDUSER_RELEASE_
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// end wxGlade
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DECLARE_EVENT_TABLE();
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public:
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virtual void OnClickVRAM(wxCommandEvent &event); // wxGlade: <event_handler>
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virtual void OnClickFB(wxCommandEvent &event); // wxGlade: <event_handler>
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#ifdef TEXTURE_FILTER
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virtual void onPerformace(wxCommandEvent &event); // wxGlade: <event_handler>
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virtual void onQuality(wxCommandEvent &event); // wxGlade: <event_handler>
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virtual void OnClickTexEdit(wxCommandEvent &event); // wxGlade: <event_handler>
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#endif //TEXTURE_FILTER
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// virtual void onPageChanged(wxNotebookEvent &event); // wxGlade: <event_handler>
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// virtual void onPageChanging(wxNotebookEvent &event); // wxGlade: <event_handler>
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void SaveSettings();
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}; // wxGlade: end class
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class Glide64ConfigDialog: public wxDialog {
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public:
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// begin wxGlade: Glide64ConfigDialog::ids
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// end wxGlade
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Glide64ConfigDialog(wxWindow* parent, int id, const wxString& title, const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize, long style=wxDEFAULT_DIALOG_STYLE);
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void OnClose(wxCloseEvent& event);
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private:
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// begin wxGlade: Glide64ConfigDialog::methods
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void set_properties();
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void do_layout();
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// end wxGlade
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protected:
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// begin wxGlade: Glide64ConfigDialog::attributes
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ConfigNotebook* Config;
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wxButton* btnOK;
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wxButton* btnCancel;
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// end wxGlade
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DECLARE_EVENT_TABLE();
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public:
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// virtual void onPageChanged(wxNotebookEvent &event); // wxGlade: <event_handler>
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// virtual void onPageChanging(wxNotebookEvent &event); // wxGlade: <event_handler>
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virtual void OnOK(wxCommandEvent &event); // wxGlade: <event_handler>
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virtual void OnCancel(wxCommandEvent &event); // wxGlade: <event_handler>
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}; // wxGlade: end class
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class AboutDialog: public wxDialog {
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public:
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// begin wxGlade: AboutDialog::ids
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// end wxGlade
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AboutDialog(wxWindow* parent, int id, const wxString& title, const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize, long style=wxDEFAULT_DIALOG_STYLE);
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private:
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// begin wxGlade: AboutDialog::methods
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void set_properties();
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void do_layout();
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// end wxGlade
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protected:
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// begin wxGlade: AboutDialog::attributes
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wxButton* button_ok;
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// end wxGlade
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}; // wxGlade: end class
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enum {
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// General Settings
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Set_CardId, Set_Resolution, Set_vsync, Set_ssformat, Set_ShowFps, Set_clock,
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Set_clock_24_hr, Set_texenh_options, Set_hotkeys, Set_wrpResolution, Set_wrpVRAM,
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Set_wrpFBO, Set_wrpAnisotropic, Set_autodetect_ucode, Set_ucode, Set_wireframe,
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Set_wfmode, Set_logging, Set_log_clear, Set_elogging, Set_run_in_window,
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Set_filter_cache, Set_unk_as_red, Set_log_unk, Set_unk_clear, Set_ghq_fltr,
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Set_ghq_cmpr, Set_ghq_enht, Set_ghq_hirs, Set_ghq_enht_cmpr, Set_ghq_enht_tile,
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Set_ghq_enht_f16bpp, Set_ghq_enht_gz, Set_ghq_enht_nobg, Set_ghq_hirs_cmpr,
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Set_ghq_hirs_tile, Set_ghq_hirs_f16bpp, Set_ghq_hirs_gz, Set_ghq_hirs_altcrc,
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Set_ghq_cache_save, Set_ghq_cache_size, Set_ghq_hirs_let_texartists_fly,
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Set_ghq_hirs_dump,
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//Game Settings
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Set_alt_tex_size, Set_use_sts1_only, Set_force_calc_sphere, Set_correct_viewport,
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Set_increase_texrect_edge, Set_decrease_fillrect_edge, Set_texture_correction,
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Set_pal230, Set_stipple_mode, Set_stipple_pattern, Set_force_microcheck, Set_force_quad3d,
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Set_clip_zmin, Set_clip_zmax, Set_fast_crc, Set_adjust_aspect, Set_zmode_compare_less,
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Set_old_style_adither, Set_n64_z_scale, Set_optimize_texrect, Set_ignore_aux_copy,
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Set_hires_buf_clear, Set_fb_read_alpha, Set_useless_is_useless, Set_fb_crc_mode,
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Set_filtering, Set_fog, Set_buff_clear, Set_swapmode, Set_aspect, Set_lodmode,
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Set_fb_smart, Set_fb_hires, Set_fb_read_always, Set_read_back_to_screen,
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Set_detect_cpu_write, Set_fb_get_info, Set_fb_render,
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//RDB Setting
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Set_ucodeLookup,
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};
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extern short Set_basic_mode, Set_texture_dir;
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extern void
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general_setting(short setting_ID, const char * name, unsigned int value);
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extern void
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game_setting(short setting_ID, const char * name, unsigned int value);
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#endif // CONFIG_H
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