482 lines
14 KiB
C++
482 lines
14 KiB
C++
// MD5.CC - source code for the C++/object oriented translation and
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// modification of MD5.
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// Translation and modification (c) 1995 by Mordechai T. Abzug
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// This translation/ modification is provided "as is," without express or
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// implied warranty of any kind.
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// The translator/ modifier does not claim (1) that MD5 will do what you think
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// it does; (2) that this translation/ modification is accurate; or (3) that
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// this software is "merchantible." (Language for this disclaimer partially
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// copied from the disclaimer below).
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/* based on:
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MD5C.C - RSA Data Security, Inc., MD5 message-digest algorithm
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MDDRIVER.C - test driver for MD2, MD4 and MD5
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Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
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rights reserved.
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License to copy and use this software is granted provided that it
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is identified as the "RSA Data Security, Inc. MD5 Message-Digest
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Algorithm" in all material mentioning or referencing this software
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or this function.
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License is also granted to make and use derivative works provided
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that such works are identified as "derived from the RSA Data
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Security, Inc. MD5 Message-Digest Algorithm" in all material
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mentioning or referencing the derived work.
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RSA Data Security, Inc. makes no representations concerning either
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the merchantability of this software or the suitability of this
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software for any particular purpose. It is provided "as is"
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without express or implied warranty of any kind.
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These notices must be retained in any copies of any part of this
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documentation and/or software.
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*/
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#include "stdafx.h"
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// MD5 simple initialization method
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MD5::MD5()
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{
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init();
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}
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MD5::~MD5()
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{
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}
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// MD5 block update operation. Continues an MD5 message-digest
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// operation, processing another message block, and updating the
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// context.
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void MD5::update(const uint1 *input, uint4 input_length)
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{
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uint4 input_index, buffer_index;
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uint4 buffer_space; // how much space is left in buffer
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if (finalized) // so we can't update!
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{
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WriteTrace(TraceMD5, TraceError, "Can't update a finalized digest!");
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return;
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}
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// Compute number of bytes mod 64
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buffer_index = (unsigned int)((count[0] >> 3) & 0x3F);
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// Update number of bits
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if ((count[0] += ((uint4)input_length << 3)) < ((uint4)input_length << 3))
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{
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count[1]++;
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}
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count[1] += ((uint4)input_length >> 29);
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buffer_space = 64 - buffer_index; // how much space is left in buffer
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// Transform as many times as possible.
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if (input_length >= buffer_space) // ie. we have enough to fill the buffer
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{
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// fill the rest of the buffer and transform
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memcpy(buffer + buffer_index, (unsigned char *)input, buffer_space);
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transform(buffer);
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// now, transform each 64-byte piece of the input, bypassing the buffer
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for (input_index = buffer_space; input_index + 63 < input_length; input_index += 64)
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{
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transform((unsigned char *)(input + input_index));
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}
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buffer_index = 0; // so we can buffer remaining
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}
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else
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{
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input_index = 0; // so we can buffer the whole input
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}
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// and here we do the buffering:
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memcpy(buffer + buffer_index, (unsigned char *)(input + input_index), input_length - input_index);
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}
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// MD5 update for files.
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// Like above, except that it works on files (and uses above as a primitive.)
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void MD5::update(FILE *file)
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{
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unsigned char buffer[1024];
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int len;
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do
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{
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len = (int)fread(buffer, 1, 1024, file);
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if (len)
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{
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update(buffer, len);
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}
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} while (len);
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fclose(file);
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}
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// MD5 finalization. Ends an MD5 message-digest operation, writing the
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// the message digest and zeroizing the context.
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void MD5::finalize()
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{
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unsigned char bits[8];
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unsigned int index, padLen;
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static uint1 PADDING[64] =
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{
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0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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if (finalized)
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{
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WriteTrace(TraceMD5, TraceError, "Already finalized this digest!");
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return;
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}
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// Save number of bits
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encode(bits, count, 8);
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// Pad out to 56 mod 64.
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index = (uint4)((count[0] >> 3) & 0x3f);
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padLen = (index < 56) ? (56 - index) : (120 - index);
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update(PADDING, padLen);
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// Append length (before padding)
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update(bits, 8);
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// Store state in digest
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encode(digest, state, 16);
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// Zeroize sensitive information
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memset(buffer, 0, sizeof(*buffer));
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finalized = 1;
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}
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MD5::MD5(CPath File)
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{
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init(); // must be called be all constructors
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if (File.Exists())
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{
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FILE * fp = fopen((const char *)File, "rb");
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if (fp)
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{
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update(fp);
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}
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}
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finalize();
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}
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MD5::MD5(FILE *file)
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{
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init(); // must be called be all constructors
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update(file);
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finalize();
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}
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MD5::MD5(const unsigned char *input, unsigned int input_length)
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{
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init(); // must called by all constructors
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update(input, input_length);
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finalize();
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}
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MD5::MD5(const stdstr & string)
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{
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init(); // must called by all constructors
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update((const unsigned char *)string.c_str(), string.length());
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finalize();
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}
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const unsigned char *MD5::raw_digest()
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{
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if (!finalized)
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{
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WriteTrace(TraceMD5, TraceError, "Can't get digest if you haven't finalized the digest!");
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return ((unsigned char*) "");
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}
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return digest;
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}
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void MD5::get_digest(MD5Digest& extdigest)
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{
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if (!finalized)
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{
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WriteTrace(TraceMD5, TraceError, "Can't get digest if you haven't finalized the digest!");
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memset(extdigest.digest, 0, sizeof(extdigest.digest));
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return;
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}
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memcpy(extdigest.digest, digest, 16);
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}
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const char *MD5::hex_digest()
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{
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if (m_hex_digest.length())
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{
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return m_hex_digest.c_str();
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}
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if (!finalized)
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{
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WriteTrace(TraceMD5, TraceError, "Can't get digest if you haven't finalized the digest!");
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return "";
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}
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char c[33];
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memset((unsigned char *)c, 0, 33);
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for (int i = 0; i < 16; i++)
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{
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sprintf(c + i * 2, "%02X", digest[i]);
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}
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c[32] = '\0';
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m_hex_digest = c;
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return m_hex_digest.c_str();
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}
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// PRIVATE METHODS:
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void MD5::init()
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{
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finalized = 0; // we just started!
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// Nothing counted, so count=0
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count[0] = 0;
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count[1] = 0;
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// Load magic initialization constants.
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state[0] = 0x67452301;
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state[1] = 0xefcdab89;
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state[2] = 0x98badcfe;
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state[3] = 0x10325476;
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::memset(digest, 0, sizeof(digest));
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::memset(buffer, 0, sizeof(buffer));
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m_hex_digest = NULL;
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}
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// Constants for MD5Transform routine.
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// Although we could use C++ style constants, defines are actually better,
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// since they let us easily evade scope clashes.
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#define S11 7
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#define S12 12
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#define S13 17
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#define S14 22
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#define S21 5
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#define S22 9
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#define S23 14
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#define S24 20
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#define S31 4
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#define S32 11
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#define S33 16
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#define S34 23
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#define S41 6
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#define S42 10
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#define S43 15
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#define S44 21
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// MD5 basic transformation. Transforms state based on block.
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void MD5::transform(uint1 block[64])
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{
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uint4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
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decode(x, block, 64);
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//ATLASSERT(!finalized); // not just a user error, since the method is private
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/* Round 1 */
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FF(a, b, c, d, x[0], S11, 0xd76aa478); /* 1 */
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FF(d, a, b, c, x[1], S12, 0xe8c7b756); /* 2 */
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FF(c, d, a, b, x[2], S13, 0x242070db); /* 3 */
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FF(b, c, d, a, x[3], S14, 0xc1bdceee); /* 4 */
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FF(a, b, c, d, x[4], S11, 0xf57c0faf); /* 5 */
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FF(d, a, b, c, x[5], S12, 0x4787c62a); /* 6 */
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FF(c, d, a, b, x[6], S13, 0xa8304613); /* 7 */
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FF(b, c, d, a, x[7], S14, 0xfd469501); /* 8 */
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FF(a, b, c, d, x[8], S11, 0x698098d8); /* 9 */
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FF(d, a, b, c, x[9], S12, 0x8b44f7af); /* 10 */
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FF(c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
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FF(b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
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FF(a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
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FF(d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
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FF(c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
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FF(b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
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/* Round 2 */
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GG(a, b, c, d, x[1], S21, 0xf61e2562); /* 17 */
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GG(d, a, b, c, x[6], S22, 0xc040b340); /* 18 */
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GG(c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
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GG(b, c, d, a, x[0], S24, 0xe9b6c7aa); /* 20 */
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GG(a, b, c, d, x[5], S21, 0xd62f105d); /* 21 */
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GG(d, a, b, c, x[10], S22, 0x2441453); /* 22 */
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GG(c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
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GG(b, c, d, a, x[4], S24, 0xe7d3fbc8); /* 24 */
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GG(a, b, c, d, x[9], S21, 0x21e1cde6); /* 25 */
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GG(d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
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GG(c, d, a, b, x[3], S23, 0xf4d50d87); /* 27 */
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GG(b, c, d, a, x[8], S24, 0x455a14ed); /* 28 */
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GG(a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
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GG(d, a, b, c, x[2], S22, 0xfcefa3f8); /* 30 */
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GG(c, d, a, b, x[7], S23, 0x676f02d9); /* 31 */
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GG(b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
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/* Round 3 */
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HH(a, b, c, d, x[5], S31, 0xfffa3942); /* 33 */
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HH(d, a, b, c, x[8], S32, 0x8771f681); /* 34 */
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HH(c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
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HH(b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
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HH(a, b, c, d, x[1], S31, 0xa4beea44); /* 37 */
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HH(d, a, b, c, x[4], S32, 0x4bdecfa9); /* 38 */
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HH(c, d, a, b, x[7], S33, 0xf6bb4b60); /* 39 */
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HH(b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
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HH(a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
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HH(d, a, b, c, x[0], S32, 0xeaa127fa); /* 42 */
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HH(c, d, a, b, x[3], S33, 0xd4ef3085); /* 43 */
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HH(b, c, d, a, x[6], S34, 0x4881d05); /* 44 */
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HH(a, b, c, d, x[9], S31, 0xd9d4d039); /* 45 */
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HH(d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
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HH(c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
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HH(b, c, d, a, x[2], S34, 0xc4ac5665); /* 48 */
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/* Round 4 */
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II(a, b, c, d, x[0], S41, 0xf4292244); /* 49 */
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II(d, a, b, c, x[7], S42, 0x432aff97); /* 50 */
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II(c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
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II(b, c, d, a, x[5], S44, 0xfc93a039); /* 52 */
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II(a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
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II(d, a, b, c, x[3], S42, 0x8f0ccc92); /* 54 */
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II(c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
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II(b, c, d, a, x[1], S44, 0x85845dd1); /* 56 */
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II(a, b, c, d, x[8], S41, 0x6fa87e4f); /* 57 */
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II(d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
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II(c, d, a, b, x[6], S43, 0xa3014314); /* 59 */
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II(b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
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II(a, b, c, d, x[4], S41, 0xf7537e82); /* 61 */
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II(d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
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II(c, d, a, b, x[2], S43, 0x2ad7d2bb); /* 63 */
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II(b, c, d, a, x[9], S44, 0xeb86d391); /* 64 */
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state[0] += a;
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state[1] += b;
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state[2] += c;
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state[3] += d;
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// Zeroize sensitive information.
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memset((uint1 *)x, 0, sizeof(x));
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}
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// Encodes input (UINT4) into output (unsigned char). Assumes len is
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// a multiple of 4.
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void MD5::encode(uint1 *output, uint4 *input, uint4 len)
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{
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unsigned int i, j;
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for (i = 0, j = 0; j < len; i++, j += 4)
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{
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output[j] = (uint1)(input[i] & 0xff);
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output[j + 1] = (uint1)((input[i] >> 8) & 0xff);
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output[j + 2] = (uint1)((input[i] >> 16) & 0xff);
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output[j + 3] = (uint1)((input[i] >> 24) & 0xff);
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}
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}
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// Decodes input (unsigned char) into output (UINT4). Assumes len is
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// a multiple of 4.
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void MD5::decode(uint4 *output, uint1 *input, uint4 len)
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{
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unsigned int i, j;
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for (i = 0, j = 0; j < len; i++, j += 4)
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{
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output[i] = ((uint4)input[j]) | (((uint4)input[j + 1]) << 8) | (((uint4)input[j + 2]) << 16) | (((uint4)input[j + 3]) << 24);
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}
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}
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// Note: Replace "for loop" with standard memcpy if possible.
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void MD5::memcpy(uint1 *output, uint1 *input, uint4 len)
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{
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unsigned int i;
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for (i = 0; i < len; i++)
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{
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output[i] = input[i];
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}
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}
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// Note: Replace "for loop" with standard memset if possible.
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void MD5::memset(uint1 *output, uint1 value, uint4 len)
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{
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unsigned int i;
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for (i = 0; i < len; i++)
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{
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output[i] = value;
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}
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}
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// ROTATE_LEFT rotates x left n bits.
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inline unsigned int MD5::rotate_left(uint4 x, uint4 n)
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{
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return (x << n) | (x >> (32 - n));
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}
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// F, G, H and I are basic MD5 functions.
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inline unsigned int MD5::F(uint4 x, uint4 y, uint4 z)
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{
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return (x & y) | (~x & z);
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}
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inline unsigned int MD5::G(uint4 x, uint4 y, uint4 z)
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{
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return (x & z) | (y & ~z);
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}
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inline unsigned int MD5::H(uint4 x, uint4 y, uint4 z)
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{
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return x ^ y ^ z;
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}
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inline unsigned int MD5::I(uint4 x, uint4 y, uint4 z)
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{
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return y ^ (x | ~z);
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}
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// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
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// Rotation is separate from addition to prevent recomputation.
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inline void MD5::FF(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac)
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{
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a += F(b, c, d) + x + ac;
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a = rotate_left(a, s) + b;
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}
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inline void MD5::GG(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac)
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{
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a += G(b, c, d) + x + ac;
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a = rotate_left(a, s) + b;
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}
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inline void MD5::HH(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac)
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{
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a += H(b, c, d) + x + ac;
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a = rotate_left(a, s) + b;
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}
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inline void MD5::II(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x, uint4 s, uint4 ac)
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{
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a += I(b, c, d) + x + ac;
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a = rotate_left(a, s) + b;
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} |