41 lines
1.4 KiB
C++
41 lines
1.4 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "jniBridgeSettings.h"
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#include <Project64-core/Settings/SettingsClass.h>
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int CJniBridegSettings::m_RefCount = 0;
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bool CJniBridegSettings::m_bCPURunning;
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CJniBridegSettings::CJniBridegSettings()
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{
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m_RefCount += 1;
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if (m_RefCount == 1)
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{
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g_Settings->RegisterChangeCB(GameRunning_CPU_Running,NULL,RefreshSettings);
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RefreshSettings(NULL);
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}
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}
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CJniBridegSettings::~CJniBridegSettings()
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{
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m_RefCount -= 1;
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if (m_RefCount == 0)
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{
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g_Settings->UnregisterChangeCB(GameRunning_CPU_Running,NULL,RefreshSettings);
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}
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}
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void CJniBridegSettings::RefreshSettings(void *)
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{
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m_bCPURunning = g_Settings->LoadBool(GameRunning_CPU_Running);
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}
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