project64/Source/Project64/Settings/Game Settings.h

24 lines
429 B
C++

#include <N64 System/N64 Types.h>
class CGameSettings
{
public:
CGameSettings();
virtual ~CGameSettings();
static inline bool bUseTlb ( void ) { return m_bUseTlb; }
private:
static void StaticRefreshSettings (CGameSettings * _this)
{
_this->RefreshSettings();
}
void RefreshSettings ( void );
//Settings that can be changed on the fly
static bool m_bUseTlb;
static int m_RefCount;
};