project64/Source/Project64/UserInterface/Debugger/Debugger.cpp

534 lines
12 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h"
#include "DebuggerUI.h"
#include "ScriptHook.h"
#include "DMALog.h"
#include "Symbols.h"
CPj64Module _Module;
CDebuggerUI::CDebuggerUI() :
m_MemoryDump(NULL),
m_MemoryView(NULL),
m_MemorySearch(NULL),
m_DebugTLB(NULL),
m_CommandsView(NULL),
m_Scripts(NULL),
m_Symbols(NULL),
m_Breakpoints(NULL),
m_ScriptSystem(NULL),
m_StackTrace(NULL),
m_StackView(NULL),
m_DMALogView(NULL),
m_DMALog(NULL)
{
g_Debugger = this;
m_Breakpoints = new CBreakpoints();
m_ScriptSystem = new CScriptSystem(this);
m_DMALog = new CDMALog();
CSymbols::InitializeCriticalSection();
g_Settings->RegisterChangeCB(GameRunning_InReset, this, (CSettings::SettingChangedFunc)GameReset);
}
CDebuggerUI::~CDebuggerUI(void)
{
g_Settings->UnregisterChangeCB(GameRunning_InReset, this, (CSettings::SettingChangedFunc)GameReset);
Debug_Reset();
delete m_MemoryView;
delete m_CommandsView;
delete m_Scripts;
delete m_ScriptSystem;
delete m_Breakpoints;
delete m_Symbols;
delete m_MemorySearch;
delete m_StackTrace;
delete m_DMALogView;
delete m_DMALog;
CSymbols::DeleteCriticalSection();
}
void CDebuggerUI::GameReset(CDebuggerUI * _this)
{
if (!g_Settings->LoadBool(GameRunning_InReset))
{
return;
}
if (_this->m_CommandsView)
{
_this->m_CommandsView->Reset();
}
if (_this->m_DMALog)
{
_this->m_DMALog->ClearEntries();
}
if (_this->m_StackTrace)
{
_this->m_StackTrace->ClearEntries();
}
CSymbols::EnterCriticalSection();
CSymbols::Load();
CSymbols::LeaveCriticalSection();
if (_this->m_Symbols)
{
_this->m_Symbols->Refresh();
}
}
void CDebuggerUI::Debug_Reset(void)
{
if (m_MemoryDump)
{
m_MemoryDump->HideWindow();
delete m_MemoryDump;
m_MemoryDump = NULL;
}
if (m_MemorySearch)
{
m_MemorySearch->HideWindow();
delete m_MemorySearch;
m_MemorySearch = NULL;
}
if (m_DebugTLB)
{
m_DebugTLB->HideWindow();
delete m_DebugTLB;
m_DebugTLB = NULL;
}
if (m_MemoryView)
{
m_MemoryView->HideWindow();
delete m_MemoryView;
m_MemoryView = NULL;
}
if (m_CommandsView)
{
m_CommandsView->HideWindow();
delete m_CommandsView;
m_CommandsView = NULL;
}
if (m_Scripts)
{
m_Scripts->HideWindow();
delete m_Scripts;
m_Scripts = NULL;
}
if (m_Symbols)
{
m_Symbols->HideWindow();
delete m_Symbols;
m_Symbols = NULL;
}
if (m_DMALogView)
{
m_DMALogView->HideWindow();
delete m_DMALogView;
m_DMALogView = NULL;
}
if (m_StackTrace)
{
m_StackTrace->HideWindow();
delete m_StackTrace;
m_StackTrace = NULL;
}
if (m_StackView)
{
m_StackView->HideWindow();
delete m_StackView;
m_StackView = NULL;
}
}
void CDebuggerUI::Debug_ShowMemoryDump()
{
if (g_MMU == NULL)
{
return;
}
if (m_MemoryDump == NULL)
{
m_MemoryDump = new CDumpMemory(this);
}
if (m_MemoryDump)
{
m_MemoryDump->ShowWindow();
}
}
void CDebuggerUI::Debug_ShowMemoryWindow(void)
{
if (g_MMU == NULL)
{
return;
}
if (m_MemoryView == NULL)
{
m_MemoryView = new CDebugMemoryView(this);
}
if (m_MemoryView)
{
m_MemoryView->ShowWindow();
}
}
void CDebuggerUI::Debug_ShowMemoryLocation(uint32_t Address, bool VAddr)
{
Debug_ShowMemoryWindow();
if (m_MemoryView)
{
m_MemoryView->ShowAddress(Address, VAddr);
}
}
void CDebuggerUI::Debug_ShowTLBWindow(void)
{
if (g_MMU == NULL)
{
return;
}
if (m_DebugTLB == NULL)
{
m_DebugTLB = new CDebugTlb(this);
}
if (m_DebugTLB)
{
m_DebugTLB->ShowWindow();
}
}
void CDebuggerUI::Debug_RefreshTLBWindow(void)
{
if (m_DebugTLB)
{
m_DebugTLB->RefreshTLBWindow();
}
}
void CDebuggerUI::Debug_ShowMemorySearch()
{
if (m_MemorySearch == NULL)
{
m_MemorySearch = new CDebugMemorySearch(this);
}
if (m_MemorySearch)
{
m_MemorySearch->ShowWindow();
}
}
void CDebuggerUI::Debug_ShowCommandsWindow()
{
if (m_CommandsView == NULL)
{
m_CommandsView = new CDebugCommandsView(this);
}
m_CommandsView->ShowWindow();
}
void CDebuggerUI::Debug_ShowCommandsLocation(uint32_t address, bool top)
{
Debug_ShowCommandsWindow();
if (m_CommandsView)
{
m_CommandsView->ShowAddress(address, top);
}
}
void CDebuggerUI::Debug_ShowScriptsWindow()
{
if (m_Scripts == NULL)
{
m_Scripts = new CDebugScripts(this);
}
m_Scripts->ShowWindow();
}
void CDebuggerUI::Debug_RefreshScriptsWindow()
{
if (m_Scripts != NULL)
{
m_Scripts->RefreshList();
}
}
void CDebuggerUI::Debug_LogScriptsWindow(const char* text)
{
if (m_Scripts != NULL)
{
m_Scripts->ConsolePrint(text);
}
}
void CDebuggerUI::Debug_ClearScriptsWindow()
{
if (m_Scripts != NULL)
{
m_Scripts->ConsoleClear();
}
}
void CDebuggerUI::Debug_ShowSymbolsWindow()
{
if (m_Symbols == NULL)
{
m_Symbols = new CDebugSymbols(this);
}
m_Symbols->ShowWindow();
}
void CDebuggerUI::Debug_RefreshSymbolsWindow()
{
if (m_Symbols != NULL)
{
m_Symbols->Refresh();
}
}
void CDebuggerUI::Debug_ShowDMALogWindow(void)
{
if (m_DMALogView == NULL)
{
m_DMALogView = new CDebugDMALogView(this);
}
m_DMALogView->ShowWindow();
}
void CDebuggerUI::Debug_ShowStackTrace(void)
{
if (m_StackTrace == NULL)
{
m_StackTrace = new CDebugStackTrace(this);
}
m_StackTrace->ShowWindow();
}
void CDebuggerUI::Debug_ShowStackWindow(void)
{
if (m_StackView == NULL)
{
m_StackView = new CDebugStackView(this);
}
m_StackView->ShowWindow();
}
void CDebuggerUI::Debug_RefreshStackWindow(void)
{
if (m_StackView != NULL)
{
m_StackView->Refresh();
}
}
void CDebuggerUI::Debug_RefreshStackTraceWindow(void)
{
if (m_StackTrace != NULL && m_StackTrace->m_hWnd != NULL)
{
m_StackTrace->Refresh();
}
}
CBreakpoints* CDebuggerUI::Breakpoints()
{
return m_Breakpoints;
}
CScriptSystem* CDebuggerUI::ScriptSystem()
{
return m_ScriptSystem;
}
CDebugScripts* CDebuggerUI::ScriptConsole()
{
return m_Scripts;
}
CDMALog* CDebuggerUI::DMALog()
{
return m_DMALog;
}
void CDebuggerUI::BreakpointHit()
{
m_Breakpoints->KeepDebugging();
Debug_ShowCommandsLocation(g_Reg->m_PROGRAM_COUNTER, false);
Debug_RefreshStackWindow();
Debug_RefreshStackTraceWindow();
m_Breakpoints->Pause();
}
// CDebugger implementation
void CDebuggerUI::TLBChanged()
{
Debug_RefreshTLBWindow();
}
// Called from the interpreter core at the beginning of every CPU step
// Returns false when the instruction should be skipped
bool CDebuggerUI::CPUStepStarted()
{
uint32_t PROGRAM_COUNTER = g_Reg->m_PROGRAM_COUNTER;
uint32_t JumpToLocation = R4300iOp::m_JumpToLocation;
m_ScriptSystem->HookCPUExec()->InvokeByParamInRange(PROGRAM_COUNTER);
// PC breakpoints
if (m_Breakpoints->EBPExists(PROGRAM_COUNTER, true))
{
goto breakpoint_hit;
}
// Memory breakpoints
OPCODE Opcode = R4300iOp::m_Opcode;
uint32_t op = Opcode.op;
if (op >= R4300i_LDL && op <= R4300i_SD && op != R4300i_CACHE) // Read and write instructions
{
uint32_t memoryAddress = g_Reg->m_GPR[Opcode.base].UW[0] + (int16_t)Opcode.offset;
if ((op <= R4300i_LWU || (op >= R4300i_LL && op <= R4300i_LD))) // Read instructions
{
m_ScriptSystem->HookCPURead()->InvokeByParamInRange(memoryAddress);
if (m_Breakpoints->RBPExists(memoryAddress))
{
goto breakpoint_hit;
}
}
else // Write instructions
{
m_ScriptSystem->HookCPUWrite()->InvokeByParamInRange(memoryAddress);
if (m_Breakpoints->WBPExists(memoryAddress))
{
goto breakpoint_hit;
}
// Catch cart -> rdram dma
if (memoryAddress == 0xA460000C) // PI_WR_LEN_REG
{
uint32_t dmaRomAddr = g_Reg->PI_CART_ADDR_REG & 0x0FFFFFFF;
uint32_t dmaRamAddr = g_Reg->PI_DRAM_ADDR_REG | 0x80000000;
uint32_t dmaLen = g_Reg->m_GPR[Opcode.rt].UW[0] + 1;
uint32_t endAddr = dmaRamAddr + dmaLen;
m_DMALog->AddEntry(dmaRomAddr, dmaRamAddr, dmaLen);
for (int i = 0; i < m_Breakpoints->m_nWBP; i++)
{
uint32_t wbpAddr = m_Breakpoints->m_WBP[i].address;
if (wbpAddr >= dmaRamAddr && wbpAddr < endAddr)
{
goto breakpoint_hit;
}
}
}
}
}
if (!m_Breakpoints->isDebugging())
{
return !m_Breakpoints->isSkipping();
}
if (R4300iOp::m_NextInstruction != JUMP)
{
goto breakpoint_hit;
}
if (JumpToLocation == PROGRAM_COUNTER + 4)
{
// Only pause on delay slots when branch isn't taken
goto breakpoint_hit;
}
return !m_Breakpoints->isSkipping();
breakpoint_hit:
BreakpointHit();
return !m_Breakpoints->isSkipping();
}
void CDebuggerUI::CPUStep()
{
OPCODE Opcode = R4300iOp::m_Opcode;
uint32_t op = Opcode.op;
uint32_t funct = Opcode.funct;
if (m_StackTrace == NULL)
{
m_StackTrace = new CDebugStackTrace(this);
}
if (op == R4300i_JAL || ((op == R4300i_SPECIAL) && (funct == R4300i_SPECIAL_JALR) && (Opcode.rd == 31))) // JAL or JALR RA, x
{
m_StackTrace->PushEntry(R4300iOp::m_JumpToLocation, g_Reg->m_PROGRAM_COUNTER);
}
else if (funct == R4300i_SPECIAL_JR && Opcode.rs == 31) // JR RA
{
m_StackTrace->PopEntry();
}
else if (op == R4300i_CP0 && funct == R4300i_COP0_CO_ERET) // TODO may need more work
{
m_StackTrace->ClearEntries();
}
}
void CDebuggerUI::FrameDrawn()
{
static HWND hMainWnd = NULL;
static HFONT monoFont = CreateFont(-11, 0, 0, 0,
FW_DONTCARE, FALSE, FALSE, FALSE, DEFAULT_CHARSET,
OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS,
PROOF_QUALITY, FF_DONTCARE, "Consolas"
);
if (hMainWnd == NULL)
{
RenderWindow* mainWindow = g_Plugins->MainWindow();
if (mainWindow == NULL)
{
return;
}
hMainWnd = (HWND)mainWindow->GetWindowHandle();
}
HDC hdc = GetDC(hMainWnd);
CRect rt;
GetClientRect(hMainWnd, &rt);
SetBkColor(hdc, RGB(0, 0, 0));
SelectObject(hdc, monoFont);
SetTextColor(hdc, RGB(255, 255, 255));
SetBkColor(hdc, RGB(0, 0, 0));
m_ScriptSystem->SetScreenDC(hdc);
m_ScriptSystem->HookFrameDrawn()->InvokeAll();
ReleaseDC(hMainWnd, hdc);
}