51 lines
1.8 KiB
C++
51 lines
1.8 KiB
C++
/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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// Modal add symbol dialog
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class CAddSymbolDlg : public CDialogImpl<CAddSymbolDlg>
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{
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public:
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enum { IDD = IDD_Debugger_AddSymbol };
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INT_PTR DoModal(CDebuggerUI* debugger);
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INT_PTR DoModal(CDebuggerUI* debugger, uint32_t initAddress);
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INT_PTR DoModal(CDebuggerUI* debugger, uint32_t initAddress, int initType);
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private:
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CDebuggerUI* m_Debugger;
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bool m_bHaveAddress;
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bool m_bHaveType;
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uint32_t m_InitAddress;
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int m_InitType;
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CEditNumber32 m_AddressEdit;
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CComboBox m_TypeComboBox;
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CEdit m_NameEdit;
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CEdit m_DescriptionEdit;
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LRESULT OnClicked(WORD wNotifyCode, WORD wID, HWND hWndCtl, BOOL& bHandled);
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LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/);
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LRESULT OnDestroy(void)
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{
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return 0;
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}
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BEGIN_MSG_MAP_EX(CAddSymbolDlg)
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MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
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COMMAND_CODE_HANDLER(BN_CLICKED, OnClicked)
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MSG_WM_DESTROY(OnDestroy)
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END_MSG_MAP()
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};
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