project64/Source/Project64/N64 System/Recompiler/Function Map Class.h

35 lines
1.3 KiB
C++

/****************************************************************************
* *
* Project 64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CFunctionMap
{
protected:
typedef CCompiledFunc * PCCompiledFunc;
typedef PCCompiledFunc * PCCompiledFunc_TABLE;
CFunctionMap();
~CFunctionMap();
bool AllocateMemory ( void );
void Reset ( bool bAllocate);
public:
inline PCCompiledFunc_TABLE * FunctionTable ( void ) const { return m_FunctionTable; }
inline PCCompiledFunc * JumpTable ( void ) const { return m_JumpTable; }
private:
void CleanBuffers ( void );
PCCompiledFunc * m_JumpTable;
PCCompiledFunc_TABLE * m_FunctionTable;
};