project64/Source/Common/Thread.cpp

142 lines
3.5 KiB
C++

#include "stdafx.h"
#include "Thread.h"
#ifndef _WIN32
#include <unistd.h>
#include <pthread.h>
#include <sys/syscall.h>
#endif
CThread::CThread(CTHREAD_START_ROUTINE lpStartAddress) :
m_StartAddress(lpStartAddress),
m_lpThreadParameter(NULL),
m_thread(NULL),
#ifndef _WIN32
m_running(false),
#endif
m_threadID(0)
{
WriteTrace(TraceThread, TraceDebug, "Start");
WriteTrace(TraceThread, TraceDebug, "Done");
}
CThread::~CThread()
{
WriteTrace(TraceThread, TraceDebug, "Start");
if (CThread::GetCurrentThreadId() == m_threadID)
{
WriteTrace(TraceThread, TraceError, "Deleting from thread!!!");
}
if (CThread::GetCurrentThreadId() != m_threadID && isRunning())
{
Terminate();
}
#ifdef _WIN32
CloseHandle(m_thread);
#endif
WriteTrace(TraceThread, TraceDebug, "Done");
}
bool CThread::Start(void * lpThreadParameter)
{
WriteTrace(TraceThread, TraceDebug, "Start");
m_lpThreadParameter = lpThreadParameter;
#ifdef _WIN32
m_thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)ThreadWrapper, this, 0, (LPDWORD)&m_threadID);
#else
pthread_t * thread_id = new pthread_t;
m_thread = (void*)thread_id;
int res = pthread_create(thread_id, NULL, (void *(*)(void *))ThreadWrapper, this);
#endif
WriteTrace(TraceThread, TraceDebug, "Done");
return true;
}
void * CThread::ThreadWrapper (CThread * _this)
{
WriteTrace(TraceThread, TraceDebug, "Start");
_this->m_threadID = CThread::GetCurrentThreadId();
#ifndef _WIN32
_this->m_running = true;
WriteTrace(TraceThread, TraceDebug, "Thread is running");
#endif
void * res = NULL;
try
{
res = (void *)_this->m_StartAddress(_this->m_lpThreadParameter);
}
catch (...)
{
//WriteTrace(TraceUserInterface, TraceError, "Unhandled Exception ");
}
#ifndef _WIN32
_this->m_running = false;
WriteTrace(TraceThread, TraceDebug, "Thread is finished");
#endif
#ifdef _WIN32
CloseHandle(_this->m_thread);
#else
pthread_t * thread_id = (pthread_t *)_this->m_thread;
delete thread_id;
#endif
_this->m_thread = NULL;
WriteTrace(TraceThread, TraceDebug, "Done");
return res;
}
bool CThread::isRunning(void) const
{
WriteTrace(TraceThread, TraceDebug, "Start");
if (m_thread == NULL)
{
WriteTrace(TraceThread, TraceDebug, "Done (res: false), m_thread is null");
return false;
}
#ifndef _WIN32
WriteTrace(TraceThread, TraceDebug, "Done (res: %s)", m_running ? "true" : "false");
return m_running;
#endif
#ifdef _WIN32
DWORD ExitCode;
if (GetExitCodeThread(m_thread, &ExitCode))
{
if (ExitCode == STILL_ACTIVE)
{
WriteTrace(TraceThread, TraceDebug, "Done (res: true)");
return true;
}
}
WriteTrace(TraceThread, TraceDebug, "Done (res: false)");
return false;
#else
return true;
#endif
}
void CThread::Terminate(void)
{
WriteTrace(TraceThread, TraceDebug, "Start");
if (isRunning())
{
#ifdef _WIN32
WriteTrace(TraceThread, TraceDebug, "Terminating thread");
TerminateThread(m_thread, 0);
#else
WriteTrace(TraceThread, TraceError, "Need to fix");
#endif
}
WriteTrace(TraceThread, TraceDebug, "Done");
}
uint32_t CThread::GetCurrentThreadId(void)
{
#ifdef _WIN32
return ::GetCurrentThreadId();
#elif defined(SYS_gettid) || defined(__NR_gettid)
return syscall(__NR_gettid); /* GLIBC has no implementation of gettid(). */
#else
return gettid();
#endif
}