348 lines
9.1 KiB
C++
348 lines
9.1 KiB
C++
/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "stdafx.h"
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#include "Settings Page.h"
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#include "Settings Page - Game - Plugin.h"
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CGamePluginPage::CGamePluginPage (HWND hParent, const RECT & rcDispay )
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{
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if (!Create(hParent,rcDispay))
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{
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return;
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}
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//Set the text for all gui Items
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SetDlgItemTextW(m_hWnd, RSP_ABOUT,GS(PLUG_ABOUT));
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SetDlgItemTextW(m_hWnd, GFX_ABOUT,GS(PLUG_ABOUT));
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SetDlgItemTextW(m_hWnd, AUDIO_ABOUT,GS(PLUG_ABOUT));
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SetDlgItemTextW(m_hWnd, CONT_ABOUT,GS(PLUG_ABOUT));
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SetDlgItemTextW(m_hWnd, IDC_RSP_NAME,GS(PLUG_RSP));
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SetDlgItemTextW(m_hWnd, IDC_GFX_NAME,GS(PLUG_GFX));
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SetDlgItemTextW(m_hWnd, IDC_AUDIO_NAME,GS(PLUG_AUDIO));
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SetDlgItemTextW(m_hWnd, IDC_CONT_NAME,GS(PLUG_CTRL));
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SetDlgItemTextW(m_hWnd, IDC_HLE_GFX,GS(PLUG_HLE_GFX));
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SetDlgItemTextW(m_hWnd, IDC_HLE_AUDIO,GS(PLUG_HLE_AUDIO));
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m_GfxGroup.Attach(GetDlgItem(IDC_GFX_NAME));
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m_AudioGroup.Attach(GetDlgItem(IDC_AUDIO_NAME));
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m_ControlGroup.Attach(GetDlgItem(IDC_CONT_NAME));
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m_RspGroup.Attach(GetDlgItem(IDC_RSP_NAME));
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AddPlugins(GFX_LIST,Game_EditPlugin_Gfx,PLUGIN_TYPE_GFX);
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AddPlugins(AUDIO_LIST,Game_EditPlugin_Audio,PLUGIN_TYPE_AUDIO);
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AddPlugins(CONT_LIST,Game_EditPlugin_Contr,PLUGIN_TYPE_CONTROLLER);
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AddPlugins(RSP_LIST,Game_EditPlugin_RSP,PLUGIN_TYPE_RSP);
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AddModCheckBox(GetDlgItem(IDC_HLE_GFX),Game_UseHleGfx);
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AddModCheckBox(GetDlgItem(IDC_HLE_AUDIO),Game_UseHleAudio);
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UpdatePageSettings();
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}
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void CGamePluginPage::AddPlugins (int ListId,SettingID Type, PLUGIN_TYPE PluginType )
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{
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stdstr Default;
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bool PluginSelected = g_Settings->LoadString(Type,Default);
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CModifiedComboBox * ComboBox;
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ComboBox = AddModComboBox(GetDlgItem(ListId),Type);
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if (!PluginSelected)
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{
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ComboBox->SetDefault(NULL);
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}
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ComboBox->AddItemW(GS(PLUG_DEFAULT), NULL);
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for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ )
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{
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const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
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if (Plugin == NULL)
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{
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continue;
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}
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if (Plugin->Info.Type != PluginType)
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{
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continue;
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}
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if (PluginSelected && _stricmp(Default.c_str(),Plugin->FileName.c_str()) == 0)
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{
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ComboBox->SetDefault((WPARAM)Plugin);
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}
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ComboBox->AddItem(Plugin->Info.Name, (WPARAM)Plugin);
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}
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}
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void CGamePluginPage::ShowAboutButton ( int id )
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{
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CModifiedComboBox * ComboBox = NULL;
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
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{
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if ((int)(cb_iter->second->GetMenu()) != id)
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{
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continue;
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}
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ComboBox = cb_iter->second;
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break;
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}
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if (ComboBox == NULL)
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{
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return;
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}
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int index = ComboBox->GetCurSel();
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if (index == CB_ERR)
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{
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return;
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}
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
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if (PluginPtr == NULL)
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{
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return;
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}
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const CPluginList::PLUGIN * Plugin = *PluginPtr;
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if (Plugin == NULL)
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{
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return;
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}
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//Load the plugin
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UINT LastErrorMode = SetErrorMode( SEM_FAILCRITICALERRORS );
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HMODULE hLib = LoadLibrary(Plugin->FullPath);
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SetErrorMode(LastErrorMode);
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if (hLib == NULL)
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{
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return;
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}
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//Get DLL about
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void (__cdecl *DllAbout) ( HWND hWnd );
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DllAbout = (void (__cdecl *)(HWND))GetProcAddress( hLib, "DllAbout" );
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//call the function from the dll
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DllAbout(m_hWnd);
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FreeLibrary(hLib);
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}
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void CGamePluginPage::PluginItemChanged ( int id, int AboutID, bool bSetChanged )
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{
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CModifiedComboBox * ComboBox = NULL;
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
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{
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if ((int)(cb_iter->second->GetMenu()) != id)
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{
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continue;
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}
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ComboBox = cb_iter->second;
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break;
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}
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if (ComboBox == NULL)
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{
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return;
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}
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int index = ComboBox->GetCurSel();
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if (index == CB_ERR)
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{
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return;
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}
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
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if (PluginPtr)
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{
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const CPluginList::PLUGIN * Plugin = *PluginPtr;
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if (Plugin)
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{
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::EnableWindow(GetDlgItem(AboutID),Plugin->AboutFunction);
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}
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}
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if (bSetChanged)
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{
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ComboBox->SetChanged(true);
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SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
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}
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}
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void CGamePluginPage::UpdatePageSettings ( void )
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{
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UpdateCheckBoxes();
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
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{
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CModifiedComboBox * ComboBox = cb_iter->second;
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stdstr SelectedValue;
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bool PluginChanged = g_Settings->LoadString(cb_iter->first,SelectedValue);
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ComboBox->SetChanged(PluginChanged);
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if (PluginChanged)
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{
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for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ )
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{
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const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
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if (Plugin == NULL)
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{
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continue;
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}
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if (_stricmp(SelectedValue.c_str(),Plugin->FileName.c_str()) != 0)
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{
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continue;
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}
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ComboBox->SetDefault((WPARAM)Plugin);
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}
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} else {
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ComboBox->SetDefault(NULL);
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}
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}
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PluginItemChanged(GFX_LIST,GFX_ABOUT,false);
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PluginItemChanged(AUDIO_LIST,AUDIO_ABOUT,false);
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PluginItemChanged(CONT_LIST,CONT_ABOUT,false);
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PluginItemChanged(RSP_LIST,RSP_ABOUT,false);
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}
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void CGamePluginPage::HidePage()
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{
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ShowWindow(SW_HIDE);
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}
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void CGamePluginPage::ShowPage()
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{
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ShowWindow(SW_SHOW);
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}
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void CGamePluginPage::ApplySettings( bool UpdateScreen )
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{
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CSettingsPageImpl<CGamePluginPage>::ApplySettings(UpdateScreen);
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}
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bool CGamePluginPage::EnableReset ( void )
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{
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if (CSettingsPageImpl<CGamePluginPage>::EnableReset()) { return true; }
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return false;
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}
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void CGamePluginPage::ResetPage()
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{
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CSettingsPageImpl<CGamePluginPage>::ResetPage();
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}
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void CGamePluginPage::ApplyComboBoxes ( void )
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{
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for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
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{
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CModifiedComboBox * ComboBox = cb_iter->second;
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if (ComboBox->IsChanged())
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{
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int index = ComboBox->GetCurSel();
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if (index == CB_ERR)
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{
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return;
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}
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
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if (PluginPtr == NULL)
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{
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return;
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}
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const CPluginList::PLUGIN * Plugin = *PluginPtr;
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if (Plugin)
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{
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if (g_Settings->LoadString(cb_iter->first) != Plugin->FileName.c_str())
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{
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g_Settings->SaveString(cb_iter->first,Plugin->FileName.c_str());
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}
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} else {
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g_Settings->DeleteSetting(cb_iter->first);
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}
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}
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if (ComboBox->IsReset())
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{
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g_Settings->DeleteSetting(cb_iter->first);
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ComboBox->SetReset(false);
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}
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}
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}
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bool CGamePluginPage::ResetComboBox ( CModifiedComboBox & ComboBox, SettingID /*Type*/ )
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{
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if (!ComboBox.IsChanged())
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{
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return false;
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}
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ComboBox.SetReset(true);
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for (int i = 0, n = ComboBox.GetCount(); i < n; i++)
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{
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const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox.GetItemDataPtr(i);
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if (PluginPtr == NULL)
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{
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continue;
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}
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if (*PluginPtr != NULL)
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{
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continue;
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}
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ComboBox.SetCurSel(i);
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return true;
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}
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return false;
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}
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void CGamePluginPage::HleGfxChanged ( UINT /*Code*/, int id, HWND /*ctl*/ )
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{
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for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++)
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{
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CModifiedButton * Button = iter->second;
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if ((int)Button->GetMenu() != id)
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{
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continue;
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}
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if ((Button->GetCheck() & BST_CHECKED) == 0)
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{
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int res = MessageBoxW(m_hWnd, GS(MSG_SET_LLE_GFX_MSG),GS(MSG_SET_LLE_GFX_TITLE),MB_YESNO|MB_ICONWARNING);
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if (res != IDYES)
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{
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Button->SetCheck(BST_CHECKED);
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return;
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}
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}
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Button->SetChanged(true);
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SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
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break;
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}
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}
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void CGamePluginPage::HleAudioChanged ( UINT /*Code*/, int id, HWND /*ctl*/ )
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{
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for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++)
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{
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CModifiedButton * Button = iter->second;
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if ((int)Button->GetMenu() != id)
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{
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continue;
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}
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if ((Button->GetCheck() & BST_CHECKED) != 0)
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{
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int res = MessageBoxW(m_hWnd, GS(MSG_SET_HLE_AUD_MSG),GS(MSG_SET_HLE_AUD_TITLE),MB_ICONWARNING|MB_YESNO);
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if (res != IDYES)
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{
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Button->SetCheck(BST_UNCHECKED);
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return;
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}
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}
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Button->SetChanged(true);
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SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
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break;
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}
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}
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