45 lines
2.2 KiB
C++
45 lines
2.2 KiB
C++
/****************************************************************************
|
|
* *
|
|
* Project64 - A Nintendo 64 emulator. *
|
|
* http://www.pj64-emu.com/ *
|
|
* Copyright (C) 2012 Project64. All rights reserved. *
|
|
* *
|
|
* License: *
|
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
|
* *
|
|
****************************************************************************/
|
|
#include <Project64-core/Settings/SettingsClass.h>
|
|
#include <Project64-core/Settings/SettingType/SettingsType-Application.h>
|
|
#include <Project64-core/Settings/SettingType/SettingsType-ApplicationIndex.h>
|
|
#include "UISettings.h"
|
|
|
|
void RegisterUISettings(void)
|
|
{
|
|
g_Settings->AddHandler((SettingID)(FirstUISettings + Asserts_Version), new CSettingTypeApplication("", "Asserts Version", (uint32_t)0));
|
|
g_Settings->AddHandler((SettingID)(FirstUISettings + Screen_Orientation), new CSettingTypeApplication("", "Screen Orientation", (uint32_t)0));
|
|
g_Settings->AddHandler((SettingID)(FirstUISettings + File_RecentGameFileCount), new CSettingTypeApplication("", "Remembered Rom Files", (uint32_t)10));
|
|
g_Settings->AddHandler((SettingID)(FirstUISettings + File_RecentGameFileIndex), new CSettingTypeApplicationIndex("Recent File", "Recent Rom", Default_None));
|
|
}
|
|
|
|
void UISettingsSaveBool(UISettingID Type, bool Value)
|
|
{
|
|
g_Settings->SaveBool((SettingID)(FirstUISettings + Type), Value);
|
|
CSettings::FlushSettings(g_Settings);
|
|
}
|
|
|
|
void UISettingsSaveDword(UISettingID Type, uint32_t Value)
|
|
{
|
|
g_Settings->SaveDword((SettingID)(FirstUISettings + Type), Value);
|
|
CSettings::FlushSettings(g_Settings);
|
|
}
|
|
|
|
bool UISettingsLoadBool(UISettingID Type)
|
|
{
|
|
return g_Settings->LoadBool((SettingID)(FirstUISettings + Type));
|
|
}
|
|
|
|
uint32_t UISettingsLoadDword(UISettingID Type)
|
|
{
|
|
return g_Settings->LoadDword((SettingID)(FirstUISettings + Type));
|
|
}
|