![]() When using PJ64's audio sync, the game feels "off". Daffy's movement is jerky. So I've disabled it and enabled Jabo audio sync. Azimer's seems to work fine with these settings. |
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Glide64.rdb | ||
Project64.cfg.development | ||
Project64.cht | ||
Project64.rdb | ||
Project64.rdx | ||
RDB Info.txt |