project64/Source/RSP/Types.h

94 lines
2.5 KiB
C

/*
* RSP Compiler plug in for Project 64 (A Nintendo 64 emulator).
*
* (c) Copyright 2001 jabo (jabo@emulation64.com) and
* zilmar (zilmar@emulation64.com)
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#ifndef __Types_h
#define __Types_h
/*
* Some versions of Microsoft Visual C/++ compilers before Visual Studio 2010
* have <stdint.h> removed in favor of these nonstandard built-in types:
*/
#if defined(_MSC_VER) && (_MSC_VER < 1600)
typedef signed __int8 int8_t;
typedef signed __int16 int16_t;
typedef signed __int32 int32_t;
typedef signed __int64 int64_t;
typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int64 uint64_t;
#else
#include <stdint.h>
#endif
/*
* pointer to RSP operation code functions or "func"
* This is the type of all RSP interpreter and recompiler functions.
*/
typedef void(*p_func)(void);
typedef union tagUWORD {
int32_t W;
uint32_t UW;
int16_t HW[2];
uint16_t UHW[2];
int8_t B[4];
uint8_t UB[4];
float F;
} UWORD32;
typedef union tagUDWORD {
int64_t DW;
uint64_t UDW;
int32_t W[2];
uint32_t UW[2];
int16_t HW[4];
uint16_t UHW[4];
int8_t B[8];
uint8_t UB[8];
double D;
float F[2];
} UDWORD;
typedef union tagVect {
int64_t DW[2];
uint64_t UDW[2];
int32_t W[4];
uint32_t UW[4];
int16_t HW[8];
uint16_t UHW[8];
int8_t B[16];
uint8_t UB[16];
double FD[2];
float FS[4];
} VECTOR;
#endif